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Fix bug when clearing Bloom filter contents.
This patch fixes a bug that occurred when calling the BiF bloomfilter_clear, which used to not only clear the underlying bit vector but also set its size to zero. As a result, subsequent element access or computations using the bit vector size caused erroneous behavior. Reported by @colonelxc.
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3 changed files with 5 additions and 5 deletions
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@ -72,7 +72,7 @@ bool BasicBloomFilter::Empty() const
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void BasicBloomFilter::Clear()
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{
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bits->Clear();
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bits->Reset();
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}
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bool BasicBloomFilter::Merge(const BloomFilter* other)
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@ -190,7 +190,7 @@ bool CountingBloomFilter::Empty() const
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void CountingBloomFilter::Clear()
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{
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cells->Clear();
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cells->Reset();
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}
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bool CountingBloomFilter::Merge(const BloomFilter* other)
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@ -75,9 +75,9 @@ bool CounterVector::AllZero() const
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return bits->AllZero();
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}
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void CounterVector::Clear()
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void CounterVector::Reset()
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{
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bits->Clear();
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bits->Reset();
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}
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CounterVector::count_type CounterVector::Count(size_type cell) const
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@ -86,7 +86,7 @@ public:
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/**
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* Sets all counters to 0.
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*/
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void Clear();
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void Reset();
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/**
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* Retrieves the number of cells in the storage.
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