mirror of
https://github.com/zeek/zeek.git
synced 2025-10-14 04:28:20 +00:00
Spelling src
These are non-functional changes. * accounting * activation * actual * added * addresult * aggregable * aligned * alternatively * ambiguous * analysis * analyzer * anticlimactic * apparently * application * appropriate * arithmetic * assignment * assigns * associated * authentication * authoritative * barrier * boundary * broccoli * buffering * caching * called * canonicalized * capturing * certificates * ciphersuite * columns * communication * comparison * comparisons * compilation * component * concatenating * concatenation * connection * convenience * correctly * corresponding * could * counting * data * declared * decryption * defining * dependent * deprecated * detached * dictionary * directional * directly * directory * discarding * disconnecting * distinguishes * documentation * elsewhere * emitted * empty * endianness * endpoint * enumerator * essentially * evaluated * everything * exactly * execute * explicit * expressions * facilitates * fiddling * filesystem * flag * flagged * for * fragments * guarantee * guaranteed * happen * happening * hemisphere * identifier * identifies * identify * implementation * implemented * implementing * including * inconsistency * indeterminate * indices * individual * information * initial * initialization * initialize * initialized * initializes * instantiate * instantiated * instantiates * interface * internal * interpreted * interpreter * into * it * iterators * length * likely * log * longer * mainly * mark * maximum * message * minimum * module * must * name * namespace * necessary * nonexistent * not * notifications * notifier * number * objects * occurred * operations * original * otherwise * output * overridden * override * overriding * overwriting * ownership * parameters * particular * payload * persistent * potential * precision * preexisting * preservation * preserved * primarily * probably * procedure * proceed * process * processed * processes * processing * propagate * propagated * prototype * provides * publishing * purposes * queue * reached * reason * reassem * reassemble * reassembler * recommend * record * reduction * reference * regularly * representation * request * reserved * retrieve * returning * separate * should * shouldn't * significant * signing * simplified * simultaneously * single * somebody * sources * specific * specification * specified * specifies * specify * statement * subdirectories * succeeded * successful * successfully * supplied * synchronization * tag * temporarily * terminating * that * the * transmitted * true * truncated * try * understand * unescaped * unforwarding * unknown * unknowndata * unspecified * update * usually * which * wildcard Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
This commit is contained in:
parent
d65c75e2ad
commit
cd201aa24e
188 changed files with 432 additions and 432 deletions
|
@ -155,7 +155,7 @@ void BasicThread::Join()
|
|||
void BasicThread::Kill()
|
||||
{
|
||||
// We don't *really* kill the thread here because that leads to race
|
||||
// conditions. Instead we set a flag that parts of the the code need
|
||||
// conditions. Instead we set a flag that parts of the code need
|
||||
// to check and get out of any loops they might be in.
|
||||
terminating = true;
|
||||
killed = true;
|
||||
|
|
|
@ -209,7 +209,7 @@ private:
|
|||
uint32_t buf_len;
|
||||
char* buf;
|
||||
|
||||
// For implementating Strerror().
|
||||
// For implementing Strerror().
|
||||
char* strerr_buffer;
|
||||
|
||||
static uint64_t thread_counter;
|
||||
|
|
|
@ -29,7 +29,7 @@ protected:
|
|||
|
||||
/**
|
||||
* The thread manager coordinates all child threads. Once a BasicThread is
|
||||
* instantitated, it gets addedd to the manager, which will delete it later
|
||||
* instantiated, it gets added to the manager, which will delete it later
|
||||
* once it has terminated.
|
||||
*
|
||||
* In addition to basic threads, the manager also provides additional
|
||||
|
@ -79,7 +79,7 @@ public:
|
|||
|
||||
/**
|
||||
* Returns the number of currently active threads. This counts all
|
||||
* threads that are not yet joined, includingt any potentially in
|
||||
* threads that are not yet joined, including any potentially in
|
||||
* Terminating() state.
|
||||
*/
|
||||
int NumThreads() const { return all_threads.size(); }
|
||||
|
|
|
@ -105,7 +105,7 @@ private:
|
|||
Type type;
|
||||
};
|
||||
|
||||
// A message from the the child to the main process, requesting suicide.
|
||||
// A message from the child to the main process, requesting suicide.
|
||||
class KillMeMessage final : public OutputMessage<MsgThread>
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -60,7 +60,7 @@ public:
|
|||
virtual ~MsgThread();
|
||||
|
||||
/**
|
||||
* Sends a message to the child thread. The message will be proceesed
|
||||
* Sends a message to the child thread. The message will be processed
|
||||
* once the thread has retrieved it from its incoming queue.
|
||||
*
|
||||
* Only the main thread may call this method.
|
||||
|
@ -74,7 +74,7 @@ public:
|
|||
*
|
||||
* Only the child thread may call this method.
|
||||
*
|
||||
* @param msg The mesasge.
|
||||
* @param msg The message.
|
||||
*/
|
||||
void SendOut(BasicOutputMessage* msg) { return SendOut(msg, false); }
|
||||
|
||||
|
@ -107,7 +107,7 @@ public:
|
|||
*
|
||||
* Only the child thread may call this method.
|
||||
*
|
||||
* Can be overriden in derived classed to hook into the error handling
|
||||
* Can be overridden in derived classed to hook into the error handling
|
||||
* but must should generally also call the parent implementation. Note
|
||||
* that this method is always called by the child thread and must not access
|
||||
* data or datastructures of the main thread directly.
|
||||
|
@ -123,7 +123,7 @@ public:
|
|||
*
|
||||
* Only the child thread may call this method.
|
||||
*
|
||||
* Can be overriden in derived classed to hook into the error handling
|
||||
* Can be overridden in derived classed to hook into the error handling
|
||||
* but must should generally also call the parent implementation. Note
|
||||
* that this method is always called by the child thread and must not access
|
||||
* data or datastructures of the main thread directly.
|
||||
|
@ -242,7 +242,7 @@ protected:
|
|||
*
|
||||
* This is method is called regularly by the threading::Manager.
|
||||
*
|
||||
* Can be overriden in derived classed to hook into the heart beat
|
||||
* Can be overridden in derived classed to hook into the heart beat
|
||||
* sending, but must call the parent implementation. Note that this
|
||||
* method is always called by the main thread and must not access
|
||||
* data of the child thread directly. Implement OnHeartbeat() if you
|
||||
|
@ -257,7 +257,7 @@ protected:
|
|||
bool Failed() const { return failed; }
|
||||
|
||||
/**
|
||||
* Regulatly triggered for execution in the child thread.
|
||||
* Regularly triggered for execution in the child thread.
|
||||
*
|
||||
* network_time: The network_time when the heartbeat was trigger by
|
||||
* the main thread.
|
||||
|
@ -273,7 +273,7 @@ protected:
|
|||
virtual bool OnFinish(double network_time) = 0;
|
||||
|
||||
/**
|
||||
* Overriden from BasicThread.
|
||||
* Overridden from BasicThread.
|
||||
*/
|
||||
void Run() override;
|
||||
void OnWaitForStop() override;
|
||||
|
@ -389,9 +389,9 @@ public:
|
|||
const char* Name() const { return name; }
|
||||
|
||||
/**
|
||||
* Callback that must be overriden for processing a message.
|
||||
* Callback that must be overridden for processing a message.
|
||||
*/
|
||||
virtual bool Process() = 0; // Thread will be terminated if returngin false.
|
||||
virtual bool Process() = 0; // Thread will be terminated if returning false.
|
||||
|
||||
protected:
|
||||
/**
|
||||
|
|
|
@ -23,7 +23,7 @@ namespace zeek::threading
|
|||
*
|
||||
* All Queue instances must be instantiated by Zeek's main thread.
|
||||
*
|
||||
* TODO: Unclear how critical performance is for this qeueue. We could likely
|
||||
* TODO: Unclear how critical performance is for this queue. We could likely
|
||||
* optimize it further if helpful.
|
||||
*/
|
||||
template <typename T> class Queue
|
||||
|
@ -33,7 +33,7 @@ public:
|
|||
* Constructor.
|
||||
*
|
||||
* reader, writer: The corresponding threads. This is for checking
|
||||
* whether they have terminated so that we can abort I/O opeations.
|
||||
* whether they have terminated so that we can abort I/O operations.
|
||||
* Can be left null for the main thread.
|
||||
*/
|
||||
Queue(BasicThread* arg_reader, BasicThread* arg_writer);
|
||||
|
@ -233,7 +233,7 @@ template <typename T> inline uint64_t Queue<T>::Size()
|
|||
|
||||
template <typename T> inline void Queue<T>::GetStats(Stats* stats)
|
||||
{
|
||||
// To be safe, we look all queues. That's probably unneccessary, but
|
||||
// To be safe, we look all queues. That's probably unnecessary, but
|
||||
// doesn't really hurt.
|
||||
auto locks = LocksForAllQueues();
|
||||
|
||||
|
|
|
@ -78,7 +78,7 @@ struct Field
|
|||
* @param fmt The serialization format to use. The format handles
|
||||
* low-level I/O.
|
||||
*
|
||||
* @return False if an error occured.
|
||||
* @return False if an error occurred.
|
||||
*/
|
||||
bool Read(zeek::detail::SerializationFormat* fmt);
|
||||
|
||||
|
@ -88,7 +88,7 @@ struct Field
|
|||
* @param fmt The serialization format to use. The format handles
|
||||
* low-level I/O.
|
||||
*
|
||||
* @return False if an error occured.
|
||||
* @return False if an error occurred.
|
||||
*/
|
||||
bool Write(zeek::detail::SerializationFormat* fmt) const;
|
||||
|
||||
|
@ -106,7 +106,7 @@ private:
|
|||
/**
|
||||
* Definition of a log value, i.e., a entry logged by a stream.
|
||||
*
|
||||
* This struct essentialy represents a serialization of a Val instance (for
|
||||
* This struct essentially represents a serialization of a Val instance (for
|
||||
* those Vals supported).
|
||||
*/
|
||||
struct Value
|
||||
|
@ -211,7 +211,7 @@ struct Value
|
|||
*
|
||||
* @param fmt The serialization format to use. The format handles low-level I/O.
|
||||
*
|
||||
* @return False if an error occured.
|
||||
* @return False if an error occurred.
|
||||
*/
|
||||
bool Read(zeek::detail::SerializationFormat* fmt);
|
||||
|
||||
|
@ -221,7 +221,7 @@ struct Value
|
|||
* @param fmt The serialization format to use. The format handles
|
||||
* low-level I/O.
|
||||
*
|
||||
* @return False if an error occured.
|
||||
* @return False if an error occurred.
|
||||
*/
|
||||
bool Write(zeek::detail::SerializationFormat* fmt) const;
|
||||
|
||||
|
|
|
@ -16,7 +16,7 @@ namespace zeek::threading::formatter
|
|||
{
|
||||
|
||||
// If the value we'd write out would match exactly the a reserved string, we
|
||||
// escape the first character so that the output won't be ambigious. If this
|
||||
// escape the first character so that the output won't be ambiguous. If this
|
||||
// function returns true, it has added an escaped version of data to desc.
|
||||
static inline bool escapeReservedContent(ODesc* desc, const string& reserved, const char* data,
|
||||
int size)
|
||||
|
@ -451,7 +451,7 @@ Value* Ascii::ParseValue(const string& s, const string& name, TypeTag type, Type
|
|||
for ( unsigned int i = 0; i < pos; i++ )
|
||||
delete lvals[i];
|
||||
|
||||
// and set the length of the set to 0, otherwhise the destructor will crash.
|
||||
// and set the length of the set to 0, otherwise the destructor will crash.
|
||||
val->val.vector_val.size = 0;
|
||||
|
||||
goto parse_error;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue