Frame merge and cleanup for merge.

This commit is contained in:
Zeke Medley 2019-07-23 12:40:21 -07:00
parent 1bf0cd29fd
commit cef94832f1
28 changed files with 1032 additions and 1001 deletions

View file

@ -3,115 +3,202 @@
#ifndef frame_h
#define frame_h
#include <unordered_map>
#include <memory>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>
#include <broker/data.hh>
#include <broker/expected.hh>
#include "Val.h"
class BroFunc;
class Trigger;
class CallExpr;
class Val;
// TODO(robin): As discussed, I think this would benefit from merging the two closes.
// I don't think having that one derived class buys us much in the end in terms
// of performance, and it makes the code quite a bit more complex.
class Frame : public BroObj {
class Frame : public BroObj {
public:
Frame(int size, const BroFunc* func, const val_list *fn_args);
/**
* Constructs a new frame belonging to *func* with *fn_args*
* arguments.
*
* @param the size of the frame
* @param func the function that is creating this frame
* @param fn_args the arguments being passed to that function.
*/
Frame(int size, const BroFunc* func, const val_list *fn_args);
// Constructs a copy, or view, of another frame. If a view is
// constructed the destructor will not change other's state on
// deletion.
Frame(const Frame* other, bool is_view = false);
/**
* Deletes the frame. Unrefs its trigger, the values that it
* contains and its closure if applicable.
*/
~Frame() override;
~Frame() override;
/**
* @param n the index to get.
* @return the value at index *n* of the underlying array.
*/
Val* NthElement(int n) const { return frame[n]; }
Val* NthElement(int n) const { return frame[n]; }
/**
* Sets the element at index *n* of the underlying array
* to *v*.
*
* @param n the index to set
* @param v the value to set it to
*/
void SetElement(int n, Val* v);
virtual void SetElement(const ID* id, Val* v);
virtual Val* GetElement(const ID* id) const;
void AddElement(const ID* id, Val* v);
/**
* Associates *id* and *v* in the frame. Future lookups of
* *id* will return *v*.
*
* @param id the ID to associate
* @param v the value to associate it with
*/
void SetElement(const ID* id, Val* v);
/**
* Gets the value associated with *id* and retuns it. Returns
* nullptr if no such element exists.
*
* @param id the id who's value to retreive
* @return the value associated with *id*
*/
Val* GetElement(const ID* id) const;
/**
* Resets all of the indexes from [*startIdx, frame_size) in
* the Frame. Unrefs all of the values in reset indexes.
*
* @param the first index to unref.
*/
void Reset(int startIdx);
/**
* Resets all of the values in the frame and clears out the
* underlying array.
*/
void Release();
/**
* Describes the frame and all of its values.
*/
void Describe(ODesc* d) const override;
// For which function is this stack frame.
/**
* @return the function that the frame is associated with.
*/
const BroFunc* GetFunction() const { return function; }
/**
* @return the arguments passed to the function that this frame
* is associated with.
*/
const val_list* GetFuncArgs() const { return func_args; }
// Changes the function associated with the frame.
/**
* Change the function that the frame is associated with.
*
* @param func the function for the frame to be associated with.
*/
void SetFunction(BroFunc* func) { function = func; }
// Next statement to be executed in the context of this frame.
/**
* Sets the next statement to be executed in the context of the frame.
*
* @param stmt the statement to set it to.
*/
void SetNextStmt(Stmt* stmt) { next_stmt = stmt; }
/**
* @return the next statement to be executed in the context of the frame.
*/
Stmt* GetNextStmt() const { return next_stmt; }
// Used to implement "next" command in debugger.
/** Used to implement "next" command in debugger. */
void BreakBeforeNextStmt(bool should_break)
{ break_before_next_stmt = should_break; }
bool BreakBeforeNextStmt() const
{ return break_before_next_stmt; }
// Used to implement "finish" command in debugger.
/** Used to implement "finish" command in debugger. */
void BreakOnReturn(bool should_break)
{ break_on_return = should_break; }
bool BreakOnReturn() const { return break_on_return; }
// Deep-copies values.
virtual Frame* Clone();
/**
* Performs a deep copy of all the values in the current frame. If
* th frame has a closure the returned frame captures that closure.
* As such, performing a clone operation does not copy the values
* in the closure.
*
* @return a copy of this frame.
*/
Frame* Clone() const;
/**
* Clones this frame, only copying values corresponding to IDs in
* *selection*. All other values are null.
*
* @param selection a list of IDs that will be cloned into the new
* frame.
* @return a new frame with the requested values and ref count +1
*/
virtual Frame* SelectiveClone(id_list* selection);
/**
* Clones a Frame, only making copies of the values associated with
* the IDs in selection. Cloning a frame does not clone its closure
* instead is makes a new copy of the frame which Refs the closure
* and all the elements that it might use from that closure.
*
* Unlike a regular clone operation where cloning the closure is quite
* hard because of circular references, cloning the closure here is
* possible. See Frame.cc for more notes on this.
*
* @return A copy of the frame where all the values assocaited with
* *selection* have been cloned. All other values are made to be
* null.
*/
Frame* SelectiveClone(const id_list& selection) const;
/**
* Serializes the Frame into a Broker representation.
*
* Serializing a frame can be fairly non-trivial. If the frame has no
* closure the serialized frame is just a vector:
*
* [ "Frame", [offset_map] [serialized_values] ]
*
* Where serialized_values are two element vectors. A serialized_value
* has the result of calling broker::data_to_val on the value in the
* first index, and an integer representing that value's type in the
* second index. offser_map is a serialized version of the frame's
* offset_map
*
* A Frame with a closure needs to serialize a little more information.
* It is serialized as:
*
* [ "ClosureFrame", [outer_ids], Serialize(closure), [offset_map],
* [serialized_values] ]
*
* @return the broker representaton, or an error if the serialization
* failed.
*/
virtual broker::expected<broker::data> Serialize() const;
static broker::expected<broker::data> Serialize(const Frame* target, const id_list selection);
/**
* Instantiates a Frame from a serialized one.
*
* @return a pair in which the first item is the status of the serialization;
* and the second is the unserialized frame with reference count +1, or
* null if the serialization wasn't succesful.
* null if the serialization wasn't successful.
*/
static std::pair<bool, Frame*> Unserialize(const broker::vector& data);
/**
* Installs *outer_ids* into the set of IDs the frame knows offsets for.
*
* Note: This needs to be done before serializing a Frame to guarantee that
* the unserialized frame will perform lookups properly.
*
* @param outer_ids the ids that this frame holds
* Sets the IDs that the frame knows offsets for. These offsets will be
* used instead of the provided ones for future lookups of IDs in *ids*.
*
* @param ids the ids that the frame will intake.
*/
void SetOuterIDs(std::shared_ptr<id_list> outer_ids);
void AddKnownOffsets(const id_list& ids);
/**
* @return does this frame have any IDs installed to know their
* offsets?
*/
bool HasOuterIDs() const { return offset_map.size(); }
/**
* Captures *c* as this frame's closure and Refs all of the values
* corresponding to outer_ids in that closure. This also Refs *c* as
* the frame will unref it upon deconstruction.
*/
void CaptureClosure(Frame* c, id_list outer_ids);
// If the frame is run in the context of a trigger condition evaluation,
// the trigger needs to be registered.
@ -126,116 +213,71 @@ public:
void SetDelayed() { delayed = true; }
bool HasDelayed() const { return delayed; }
protected:
void Clear();
/**
* Does offset_map contain an offset corresponding to *i*?
*
* @param i the ID to check for.
* @return true of offset_map has an offset for i, false otherwise.
*/
bool CaptureContains(const ID* i) const;
/**
* Serializes this Frame's offset map.
*
* @return a serialized version of the offset map.
*/
broker::expected<broker::data> SerializeOffsetMap() const;
Val** frame;
int size;
const BroFunc* function;
const val_list* func_args;
Stmt* next_stmt;
bool break_before_next_stmt;
bool break_on_return;
Trigger* trigger;
const CallExpr* call;
bool delayed;
/**
* Maps ID names to the offsets they had when passed into the frame.
*
* A frame that has been serialized maintains its own map between IDs and
* their offsets. This is because a serialized frame is not guaranteed to
* be unserialized somewhere where the offsets for the IDs that it contains
* are the same.
*/
std::unordered_map<std::string, int> offset_map;
private:
/** Have we captured this id? */
bool IsOuterID(const ID* in) const;
/**
* Wether or not this frame is a view of another one. Frames that
* are views do not delete their underlying frame on deletion.
*/
bool is_view;
/** Serializes an offset_map */
static broker::expected<broker::data>
SerializeOffsetMap(const std::unordered_map<std::string, int>& in);
/** Serializes an id_list */
static broker::expected<broker::data>
SerializeIDList(const id_list& in);
/** Unserializes an offset map. */
static std::pair<bool, std::unordered_map<std::string, int>>
UnserializeOffsetMap(const broker::vector& data);
/** Unserializes an id_list. */
static std::pair<bool, id_list>
UnserializeIDList(const broker::vector& data);
/** The number of vals that can be stored in this frame. */
int size;
/** Associates ID's offsets with values. */
Val** frame;
/** The enclosing frame of this frame. */
Frame* closure;
/** ID's used in this frame from the enclosing frame. */
id_list outer_ids;
/**
* Maps ID names to offsets. Used if this frame is serialized
* to maintain proper offsets after being sent elsewhere.
*/
std::unordered_map<std::string, int> offset_map;
/** The function this frame is associated with. */
const BroFunc* function;
/** The arguments to the function that this Frame is associated with. */
const val_list* func_args;
/** The next statement to be evaluted in the context of this frame. */
Stmt* next_stmt;
bool break_before_next_stmt;
bool break_on_return;
Trigger* trigger;
const CallExpr* call;
bool delayed;
};
/**
* Frame variant that allows for performing operation on both a regular frame
* and an additional closure frame according to a list of outer IDs captured
* in the closure passed into the constructor.
* If we stopped using this and instead just made a struct of the information
* that the debugger actually uses we could make the Frame a class a template.
* The template argument could be <int frame_size> and doing this would allow
* us to use an std::array under the hood rather than a c style array.
*
* Another way to do this might to be to have Frame inherit from a class
* DebugFrame which provides the information that the debugger uses. See:
* https://stackoverflow.com/a/16211097
*/
class ClosureFrame : public Frame {
public:
/**
* Constructs a closure frame from a closure and body frame, and a
* list of ids for which this frame should refer to its closure for
* values. For other, non-closure ID the ClosureFrame is just a view
* of the body frame.
*
* @param closure the frame that holds IDs in *outer_ids*.
* @param body the frame to refer to for all non-closure actions.
* @param outer_ids a list of ids that have been captured by the ClosureFrame.
* These inform the closure on where to refer get and set operations.
*/
ClosureFrame(Frame* closure, Frame* body, std::shared_ptr<id_list> outer_ids);
~ClosureFrame() override;
Val* GetElement(const ID* id) const override;
void SetElement(const ID* id, Val* v) override;
Frame* Clone() override;
Frame* SelectiveClone(id_list* selection) override;
broker::expected<broker::data> Serialize() const override;
static bool UnserializeIntoOffsetMap
(const broker::vector& data, std::unordered_map<std::string, int>& target);
private:
/**
* Finds the value corresponding to *id* in the closure of *start*.
*
* @param start the frame to begin the search from
* @param id the ID whose corresponding value is to be collected.
* @param offset the offset at which to look for id's value when its
* frame has been found.
* @return the value corresponding to *id*.
*/
static Val* GatherFromClosure(const Frame* start, const ID* id, const int offset);
/**
* Sets the Value corresponding to *id* in the closure of *start* to *val*
*
* @param start the frame to begin the search from
* @param val the value to associate with *id* in the closure.
* @param id the ID whose corresponding value is to be updated.
* @param offset the offset at which to look for id's value when its
* frame has been found.
*/
static void SetInClosure(Frame* start, const ID* id, Val* val, const int offset);
Frame* closure;
Frame* body;
};
extern std::vector<Frame*> g_frame_stack;
#endif