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Switch one's complement checksum implementation
Borrows the `in_cksum` code from tcpdump, which borrowed from FreeBSD. It handles unaligned data better and also unrolls the inner loop to process 16 two-byte values at a time versus 2 one-byte values at a time in the previous version. Generally measured as ~1.5x faster in a release build. The new API should generally be more amenable to any future optimization explorations since all relevant data blocks are available within a single call rather than spread across multiple.
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12 changed files with 283 additions and 74 deletions
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@ -273,10 +273,10 @@ const struct tcphdr* TCP_Analyzer::ExtractTCP_Header(const u_char*& data,
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}
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bool TCP_Analyzer::ValidateChecksum(const struct tcphdr* tp,
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TCP_Endpoint* endpoint, int len, int caplen)
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TCP_Endpoint* endpoint, int len, int caplen, bool ipv4)
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{
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if ( ! run_state::current_pkt->l3_checksummed && ! detail::ignore_checksums && caplen >= len &&
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! endpoint->ValidChecksum(tp, len) )
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! endpoint->ValidChecksum(tp, len, ipv4) )
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{
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Weird("bad_TCP_checksum");
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endpoint->ChecksumError();
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@ -1060,7 +1060,7 @@ void TCP_Analyzer::DeliverPacket(int len, const u_char* data, bool is_orig,
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TCP_Endpoint* endpoint = is_orig ? orig : resp;
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TCP_Endpoint* peer = endpoint->peer;
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if ( ! ValidateChecksum(tp, endpoint, len, caplen) )
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if ( ! ValidateChecksum(tp, endpoint, len, caplen, ip->IP4_Hdr()) )
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return;
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uint32_t tcp_hdr_len = data - (const u_char*) tp;
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