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Merge remote-tracking branch 'origin/topic/timw/sessions-unordered-map'
* origin/topic/timw/sessions-unordered-map: Only sort sessions during Drain() if a random seed is set Use unordered_map to store sessions for performance reasons
This commit is contained in:
commit
d24cecf268
6 changed files with 59 additions and 7 deletions
5
CHANGES
5
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@ -1,3 +1,8 @@
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4.2.0-dev.68 | 2021-08-04 09:57:32 +0100
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* Use unordered_map to store sessions for performance reasons. This might lead to an 8-9% speedup of Zeek.
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See GH-1706 for details. (Tim Wojtulewicz, Corelight)
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4.2.0-dev.64 | 2021-08-03 10:23:41 +0100
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* Under certain circumstances, Zeek processes could get into an infinite looping state inside RotationTimer.
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2
VERSION
2
VERSION
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@ -1 +1 @@
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4.2.0-dev.64
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4.2.0-dev.68
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@ -70,4 +70,14 @@ bool Key::operator<(const Key& rhs) const
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return memcmp(data, rhs.data, size) < 0;
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}
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bool Key::operator==(const Key& rhs) const
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{
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if ( size != rhs.size )
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return false;
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else if ( type != rhs.type )
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return false;
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return memcmp(data, rhs.data, size) == 0;
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}
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} // namespace zeek::session::detail
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@ -4,9 +4,12 @@
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#include <cstddef>
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#include <cstdint>
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#include "zeek/Hash.h"
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namespace zeek::session::detail {
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struct KeyHash;
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/**
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* This type is used as the key for the map in SessionManager. It represents a
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* raw block of memory that points to a key of some type for a session, such as
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@ -57,12 +60,23 @@ public:
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void CopyData();
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bool operator<(const Key& rhs) const;
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bool operator==(const Key& rhs) const;
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std::size_t Hash() const {
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return zeek::detail::HashKey::HashBytes(data, size);
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}
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private:
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friend struct KeyHash;
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const uint8_t* data = nullptr;
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size_t size = 0;
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size_t type = CONNECTION_KEY_TYPE;
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bool copied = false;
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};
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struct KeyHash {
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std::size_t operator()(const Key& k) const { return k.Hash(); }
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};
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} // namespace zeek::session::detail
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@ -217,6 +217,28 @@ void Manager::Insert(Session* s, bool remove_existing)
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}
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void Manager::Drain()
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{
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// If a random seed was passed in, we're most likely in testing mode and need the
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// order of the sessions to be consistent. Sort the keys to force that order
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// every run.
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if ( zeek::util::detail::have_random_seed() )
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{
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std::vector<const detail::Key*> keys;
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keys.reserve(session_map.size());
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for ( auto& entry : session_map )
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keys.push_back(&(entry.first));
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std::sort(keys.begin(), keys.end(), [](const detail::Key* a, const detail::Key* b) {
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return *a < *b; });
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for ( const auto* k : keys )
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{
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Session* tc = session_map.at(*k);
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tc->Done();
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tc->RemovalEvent();
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}
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}
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else
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{
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for ( const auto& entry : session_map )
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{
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tc->RemovalEvent();
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}
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}
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}
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void Manager::Clear()
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{
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@ -3,7 +3,7 @@
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#pragma once
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#include <sys/types.h> // for u_char
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#include <map>
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#include <unordered_map>
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#include <utility>
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#include "zeek/Frag.h"
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@ -119,7 +119,7 @@ public:
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private:
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using SessionMap = std::map<detail::Key, Session*>;
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using SessionMap = std::unordered_map<detail::Key, Session*, detail::KeyHash>;
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// Inserts a new connection into the sessions map. If a connection with
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// the same key already exists in the map, it will be overwritten by
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