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script_opt/ZAM: ZBody.h / Support.h: Cleanup includes, use forward declarations
Not sure the IsAny() convenience functions were really worth the include zeek/Expr.h.
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3 changed files with 15 additions and 6 deletions
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@ -9,15 +9,24 @@
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#pragma once
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#pragma once
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#include "zeek/Expr.h"
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#include <vector>
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#include "zeek/IntrusivePtr.h"
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#include "zeek/script_opt/ZAM/Profile.h"
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#include "zeek/script_opt/ZAM/Profile.h"
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#include "zeek/util.h"
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namespace zeek {
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namespace zeek {
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class Connection;
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class Connection;
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class EnumVal;
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class EnumVal;
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class RecordVal;
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class RecordVal;
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class Val;
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class StringVal;
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class StringVal;
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class Type;
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class Val;
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using ValPtr = IntrusivePtr<Val>;
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using StringValPtr = IntrusivePtr<StringVal>;
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using TypePtr = IntrusivePtr<Type>;
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namespace plugin {
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namespace plugin {
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class Component;
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class Component;
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@ -25,6 +34,7 @@ class Component;
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namespace detail {
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namespace detail {
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class Expr;
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class Stmt;
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class Stmt;
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using ValVec = std::vector<ValPtr>;
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using ValVec = std::vector<ValPtr>;
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@ -96,7 +106,6 @@ extern bool IsAny(const Type* t);
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// Convenience functions for getting to these.
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// Convenience functions for getting to these.
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inline bool IsAny(const TypePtr& t) { return IsAny(t.get()); }
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inline bool IsAny(const TypePtr& t) { return IsAny(t.get()); }
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inline bool IsAny(const Expr* e) { return IsAny(e->GetType()); }
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// Run-time checking for "any" type being consistent with
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// Run-time checking for "any" type being consistent with
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// expected typed. Returns true if the type match is okay.
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// expected typed. Returns true if the type match is okay.
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@ -4,9 +4,9 @@
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#pragma once
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#pragma once
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#include <vector>
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#include "zeek/script_opt/ZAM/IterInfo.h"
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#include "zeek/script_opt/ZAM/IterInfo.h"
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#include "zeek/script_opt/ZAM/Profile.h"
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#include "zeek/script_opt/ZAM/Support.h"
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namespace zeek::detail {
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namespace zeek::detail {
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@ -2,7 +2,7 @@
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#include "zeek/script_opt/ZAM/ZOp.h"
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#include "zeek/script_opt/ZAM/ZOp.h"
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#include "zeek/script_opt/ZAM/Support.h"
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#include "zeek/Type.h"
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namespace zeek::detail {
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namespace zeek::detail {
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