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extensive rewrite of generation & execution of run-time initialization
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26 changed files with 3459 additions and 1580 deletions
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// See the file "COPYING" in the main distribution directory for copyright.
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#include "zeek/script_opt/CPP/RuntimeInit.h"
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#include "zeek/EventRegistry.h"
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#include "zeek/module_util.h"
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namespace zeek::detail
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{
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using namespace std;
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vector<CPP_init_func> CPP_init_funcs;
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vector<CPP_init_func> CPP_activation_funcs;
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// Calls all of the initialization hooks, in the order they were added.
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void init_CPPs()
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{
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static bool need_init = true;
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if ( need_init )
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for ( auto f : CPP_init_funcs )
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f();
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need_init = false;
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}
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// Calls all of the registered activation hooks for standalone code.
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void activate__CPPs()
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{
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static bool need_init = true;
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if ( need_init )
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for ( auto f : CPP_activation_funcs )
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f();
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need_init = false;
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}
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// This is a trick used to register the presence of compiled code.
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// The initialization of the static variable will make CPP_init_hook
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// non-null, which the main part of Zeek uses to tell that there's
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// CPP code available.
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static int flag_init_CPP()
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{
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CPP_init_hook = init_CPPs;
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return 0;
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}
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static int dummy = flag_init_CPP();
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void register_type__CPP(TypePtr t, const std::string& name)
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{
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if ( t->GetName().size() > 0 )
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// Already registered.
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return;
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t->SetName(name);
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auto id = install_ID(name.c_str(), GLOBAL_MODULE_NAME, true, false);
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id->SetType(t);
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id->MakeType();
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}
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void register_body__CPP(CPPStmtPtr body, int priority, p_hash_type hash, vector<string> events)
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{
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compiled_scripts[hash] = {move(body), priority, move(events)};
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}
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void register_lambda__CPP(CPPStmtPtr body, p_hash_type hash, const char* name, TypePtr t,
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bool has_captures)
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{
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auto ft = cast_intrusive<FuncType>(t);
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// Create the quasi-global.
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auto id = install_ID(name, GLOBAL_MODULE_NAME, true, false);
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auto func = make_intrusive<CPPLambdaFunc>(name, ft, body);
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func->SetName(name);
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auto v = make_intrusive<FuncVal>(move(func));
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id->SetVal(move(v));
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id->SetType(ft);
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// Lambdas used in initializing global functions need to
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// be registered, so that the initialization can find them.
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// We do not, however, want to register *all* lambdas, because
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// the ones that use captures cannot be used as regular
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// function bodies.
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if ( ! has_captures )
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// Note, no support for lambdas that themselves refer
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// to events.
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register_body__CPP(body, 0, hash, {});
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}
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void register_scripts__CPP(p_hash_type h, void (*callback)())
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{
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ASSERT(standalone_callbacks.count(h) == 0);
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standalone_callbacks[h] = callback;
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}
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void activate_bodies__CPP(const char* fn, const char* module, bool exported, TypePtr t,
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vector<p_hash_type> hashes)
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{
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auto ft = cast_intrusive<FuncType>(t);
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auto fg = lookup_ID(fn, module, false, false, false);
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if ( ! fg )
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{
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fg = install_ID(fn, module, true, exported);
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fg->SetType(ft);
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}
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auto v = fg->GetVal();
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if ( ! v )
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{ // Create it.
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std::vector<StmtPtr> no_bodies;
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std::vector<int> no_priorities;
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auto sf = make_intrusive<ScriptFunc>(fn, ft, no_bodies, no_priorities);
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v = make_intrusive<FuncVal>(move(sf));
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fg->SetVal(v);
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}
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auto f = v->AsFunc();
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const auto& bodies = f->GetBodies();
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// Track hashes of compiled bodies already associated with f.
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unordered_set<p_hash_type> existing_CPP_bodies;
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for ( auto& b : bodies )
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{
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auto s = b.stmts;
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if ( s->Tag() != STMT_CPP )
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continue;
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const auto& cpp_s = cast_intrusive<CPPStmt>(s);
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existing_CPP_bodies.insert(cpp_s->GetHash());
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}
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// Events we need to register.
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unordered_set<string> events;
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if ( ft->Flavor() == FUNC_FLAVOR_EVENT )
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events.insert(fn);
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vector<detail::IDPtr> no_inits; // empty initialization vector
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int num_params = ft->Params()->NumFields();
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for ( auto h : hashes )
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{
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if ( existing_CPP_bodies.count(h) > 0 )
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// We're presumably running with the original script,
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// and have already incorporated this compiled body
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// into f.
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continue;
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// Add in the new body.
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ASSERT(compiled_scripts.count(h) > 0);
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auto cs = compiled_scripts[h];
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f->AddBody(cs.body, no_inits, num_params, cs.priority);
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added_bodies[fn].insert(h);
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events.insert(cs.events.begin(), cs.events.end());
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}
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for ( const auto& e : events )
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{
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auto eh = event_registry->Register(e);
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eh->SetUsed();
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}
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}
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IDPtr lookup_global__CPP(const char* g, const TypePtr& t, bool exported)
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{
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auto gl = lookup_ID(g, GLOBAL_MODULE_NAME, false, false, false);
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if ( ! gl )
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{
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gl = install_ID(g, GLOBAL_MODULE_NAME, true, exported);
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gl->SetType(t);
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}
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return gl;
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}
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Func* lookup_bif__CPP(const char* bif)
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{
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auto b = lookup_ID(bif, GLOBAL_MODULE_NAME, false, false, false);
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return b ? b->GetVal()->AsFunc() : nullptr;
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}
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FuncValPtr lookup_func__CPP(string name, vector<p_hash_type> hashes, const TypePtr& t)
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{
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auto ft = cast_intrusive<FuncType>(t);
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vector<StmtPtr> bodies;
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vector<int> priorities;
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for ( auto h : hashes )
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{
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ASSERT(compiled_scripts.count(h) > 0);
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const auto& f = compiled_scripts[h];
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bodies.push_back(f.body);
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priorities.push_back(f.priority);
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// This might register the same event more than once,
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// if it's used in multiple bodies, but that's okay as
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// the semantics for Register explicitly allow it.
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for ( auto& e : f.events )
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{
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auto eh = event_registry->Register(e);
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eh->SetUsed();
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}
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}
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auto sf = make_intrusive<ScriptFunc>(move(name), move(ft), move(bodies), move(priorities));
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return make_intrusive<FuncVal>(move(sf));
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}
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RecordTypePtr get_record_type__CPP(const char* record_type_name)
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{
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IDPtr existing_type;
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if ( record_type_name && (existing_type = global_scope()->Find(record_type_name)) &&
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existing_type->GetType()->Tag() == TYPE_RECORD )
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return cast_intrusive<RecordType>(existing_type->GetType());
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return make_intrusive<RecordType>(new type_decl_list());
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}
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EnumTypePtr get_enum_type__CPP(const string& enum_type_name)
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{
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auto existing_type = global_scope()->Find(enum_type_name);
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if ( existing_type && existing_type->GetType()->Tag() == TYPE_ENUM )
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return cast_intrusive<EnumType>(existing_type->GetType());
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else
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return make_intrusive<EnumType>(enum_type_name);
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}
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EnumValPtr make_enum__CPP(TypePtr t, int i)
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{
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auto et = cast_intrusive<EnumType>(move(t));
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return make_intrusive<EnumVal>(et, i);
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}
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} // namespace zeek::detail
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