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Threaded logging framework.
This is based on Gilbert's code but I ended up refactoring it quite a bit. That's why I didn't do a direct merge but started with a new branch and copied things over to adapt. It looks quite a bit different now as I tried to generalize things a bit more to also support the Input Framework. The larger changes code are: - Moved all logging code into subdirectory src/logging/. Code here is in namespace "logging". - Moved all threading code into subdirectory src/threading/. Code here is in namespace "threading". - Introduced a central thread manager that tracks threads and is in charge of termination and (eventually) statistics. - Refactored logging independent threading code into base classes BasicThread and MsgThread. The former encapsulates all the pthread code with simple start/stop methods and provides a single Run() method to override. The latter is derived from BasicThread and adds bi-directional message passing between main and child threads. The hope is that the Input Framework can reuse this part quite directly. - A log writer is now split into a general WriterFrontend (LogEmissary in Gilbert's code) and a type-specific WriterBackend. Specific writers are implemented by deriving from the latter. (The plugin interface is almost unchanged compared to the 2.0 version.). Frontend and backend communicate via MsgThread's message passing. - MsgThread (and thus WriterBackend) has a Heartbeat() method that a thread can override to execute code on a regular basis. It's triggered roughly once a second by the main thread. - Integration into "the rest of Bro". Threads can send messages to the reporter and do debugging output; they are hooked into the I/O loop for sending messages back; and there's a new debugging stream "threading" that logs, well, threading activity. This all seems to work for the most part, but it's not done yet. TODO list: - Not all tests pass yet. In particular, diffs for the external tests seem to indicate some memory problem (no crashes, just an occasional weird character). - Only tested in --enable-debug mode. - Only tested on Linux. - Needs leak check. - Each log write is currently a single inter-thread message. Bring Gilbert's bulk writes back. - Code needs further cleanup. - Document the class API. - Document the internal structure of the logging framework. - Check for robustness: live traffic, aborting, signals, etc. - Add thread statistics to profile.log (most of the code is there). - Customize the OS-visible thread names on platforms that support it.
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28 changed files with 1745 additions and 503 deletions
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src/threading/Manager.h
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src/threading/Manager.h
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#ifndef THREADING_MANAGER_H
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#define THREADING_MANAGER_H
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#include <list>
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#include "IOSource.h"
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#include "BasicThread.h"
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#include "MsgThread.h"
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namespace threading {
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class Manager : public IOSource
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{
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public:
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Manager();
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~Manager();
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void Terminate();
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protected:
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friend class BasicThread;
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friend class MsgThread;
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void AddThread(BasicThread* thread);
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void AddMsgThread(MsgThread* thread);
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// IOSource interface.
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virtual void GetFds(int* read, int* write, int* except);
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virtual double NextTimestamp(double* network_time);
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virtual void Process();
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virtual const char* Tag() { return "threading::Manager"; }
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private:
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static const int HEART_BEAT_INTERVAL = 1;
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typedef std::list<BasicThread*> all_thread_list;
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all_thread_list all_threads;
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typedef std::list<MsgThread*> msg_thread_list;
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msg_thread_list msg_threads;
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bool did_process;
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double next_beat;
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};
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}
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extern threading::Manager* thread_mgr;
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#endif
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