Move the functions and variables in Net.h to the zeek::net namespace. This includes moving network_time out of util.h.

This commit is contained in:
Tim Wojtulewicz 2020-08-05 11:37:20 -07:00
parent ca9baec6e8
commit e7c6d51ae7
55 changed files with 461 additions and 374 deletions

View file

@ -130,7 +130,7 @@ void Manager::SendHeartbeats()
void Manager::StartHeartbeatTimer()
{
heartbeat_timer_running = true;
zeek::detail::timer_mgr->Add(new detail::HeartbeatTimer(network_time + zeek::BifConst::Threading::heartbeat_interval));
zeek::detail::timer_mgr->Add(new detail::HeartbeatTimer(zeek::net::network_time + zeek::BifConst::Threading::heartbeat_interval));
}
// Raise everything in here as warnings so it is passed to scriptland without
@ -191,10 +191,10 @@ void Manager::Flush()
{
bool do_beat = false;
if ( network_time && (network_time > next_beat || ! next_beat) )
if ( zeek::net::network_time && (zeek::net::network_time > next_beat || ! next_beat) )
{
do_beat = true;
next_beat = ::network_time + zeek::BifConst::Threading::heartbeat_interval;
next_beat = ::zeek::net::network_time + zeek::BifConst::Threading::heartbeat_interval;
}
did_process = false;
@ -213,7 +213,7 @@ void Manager::Flush()
if ( msg->Process() )
{
if ( network_time )
if ( zeek::net::network_time )
did_process = true;
}
@ -253,7 +253,8 @@ void Manager::Flush()
delete t;
}
// fprintf(stderr, "P %.6f %.6f do_beat=%d did_process=%d next_next=%.6f\n", network_time, zeek::detail::timer_mgr->Time(), do_beat, (int)did_process, next_beat);
// fprintf(stderr, "P %.6f %.6f do_beat=%d did_process=%d next_next=%.6f\n", zeek::net::network_time,
// zeek::detail::timer_mgr->Time(), do_beat, (int)did_process, next_beat);
}
const threading::Manager::msg_stats_list& threading::Manager::GetMsgThreadStats()

View file

@ -7,6 +7,7 @@
#include "MsgThread.h"
#include "Manager.h"
#include "iosource/Manager.h"
#include "Net.h"
// Set by Zeek's main signal handler.
extern int signal_val;
@ -228,7 +229,7 @@ void MsgThread::OnSignalStop()
child_sent_finish = true;
// Signal thread to terminate.
SendIn(new detail::FinishMessage(this, network_time), true);
SendIn(new detail::FinishMessage(this, zeek::net::network_time), true);
}
void MsgThread::OnWaitForStop()
@ -302,7 +303,7 @@ void MsgThread::Heartbeat()
if ( child_sent_finish )
return;
SendIn(new detail::HeartbeatMessage(this, network_time, current_time()));
SendIn(new detail::HeartbeatMessage(this, zeek::net::network_time, current_time()));
}
void MsgThread::Finished()
@ -449,7 +450,7 @@ void MsgThread::Run()
// anymore.
if ( ! child_finished && ! Killed() )
{
OnFinish(network_time);
OnFinish(zeek::net::network_time);
Finished();
}
}