Reformat Zeek in Spicy style

This largely copies over Spicy's `.clang-format` configuration file. The
one place where we deviate is header include order since Zeek depends on
headers being included in a certain order.
This commit is contained in:
Benjamin Bannier 2023-10-10 21:13:34 +02:00
parent 7b8e7ed72c
commit f5a76c1aed
786 changed files with 131714 additions and 153609 deletions

View file

@ -11,104 +11,95 @@
#include "zeek/ZeekList.h"
#include "zeek/telemetry/Counter.h"
namespace zeek
{
namespace zeek {
namespace run_state
{
namespace run_state {
extern double network_time;
} // namespace run_state
} // namespace run_state
class Func;
using FuncPtr = IntrusivePtr<Func>;
class EventHandler
{
class EventHandler {
public:
explicit EventHandler(std::string name);
explicit EventHandler(std::string name);
const char* Name() const { return name.data(); }
const char* Name() const { return name.data(); }
const FuncPtr& GetFunc() const { return local; }
const FuncPtr& GetFunc() const { return local; }
const FuncTypePtr& GetType(bool check_export = true);
const FuncTypePtr& GetType(bool check_export = true);
void SetFunc(FuncPtr f);
void SetFunc(FuncPtr f);
void AutoPublish(std::string topic) { auto_publish.insert(std::move(topic)); }
void AutoPublish(std::string topic) { auto_publish.insert(std::move(topic)); }
void AutoUnpublish(const std::string& topic) { auto_publish.erase(topic); }
void AutoUnpublish(const std::string& topic) { auto_publish.erase(topic); }
void Call(zeek::Args* vl, bool no_remote = false, double ts = run_state::network_time);
void Call(zeek::Args* vl, bool no_remote = false, double ts = run_state::network_time);
// Returns true if there is at least one local or remote handler.
explicit operator bool() const;
// Returns true if there is at least one local or remote handler.
explicit operator bool() const;
void SetUsed() { used = true; }
bool Used() const { return used; }
void SetUsed() { used = true; }
bool Used() const { return used; }
// Handlers marked as error handlers will not be called recursively to
// avoid infinite loops if they trigger a similar error themselves.
void SetErrorHandler() { error_handler = true; }
bool ErrorHandler() const { return error_handler; }
// Handlers marked as error handlers will not be called recursively to
// avoid infinite loops if they trigger a similar error themselves.
void SetErrorHandler() { error_handler = true; }
bool ErrorHandler() const { return error_handler; }
void SetEnable(bool arg_enable) { enabled = arg_enable; }
void SetEnable(bool arg_enable) { enabled = arg_enable; }
// Flags the event as interesting even if there is no body defined. In
// particular, this will then still pass the event on to plugins.
void SetGenerateAlways(bool arg_generate_always = true)
{
generate_always = arg_generate_always;
}
bool GenerateAlways() const { return generate_always; }
// Flags the event as interesting even if there is no body defined. In
// particular, this will then still pass the event on to plugins.
void SetGenerateAlways(bool arg_generate_always = true) { generate_always = arg_generate_always; }
bool GenerateAlways() const { return generate_always; }
uint64_t CallCount() const { return call_count ? call_count->Value() : 0; }
uint64_t CallCount() const { return call_count ? call_count->Value() : 0; }
private:
void NewEvent(zeek::Args* vl); // Raise new_event() meta event.
void NewEvent(zeek::Args* vl); // Raise new_event() meta event.
std::string name;
FuncPtr local;
FuncTypePtr type;
bool used; // this handler is indeed used somewhere
bool enabled;
bool error_handler; // this handler reports error messages.
bool generate_always;
std::string name;
FuncPtr local;
FuncTypePtr type;
bool used; // this handler is indeed used somewhere
bool enabled;
bool error_handler; // this handler reports error messages.
bool generate_always;
// Initialize this lazy, so we don't expose metrics for 0 values.
std::optional<zeek::telemetry::IntCounter> call_count;
// Initialize this lazy, so we don't expose metrics for 0 values.
std::optional<zeek::telemetry::IntCounter> call_count;
std::unordered_set<std::string> auto_publish;
};
std::unordered_set<std::string> auto_publish;
};
// Encapsulates a ptr to an event handler to overload the boolean operator.
class EventHandlerPtr
{
class EventHandlerPtr {
public:
EventHandlerPtr(EventHandler* p = nullptr) { handler = p; }
EventHandlerPtr(const EventHandlerPtr& h) { handler = h.handler; }
EventHandlerPtr(EventHandler* p = nullptr) { handler = p; }
EventHandlerPtr(const EventHandlerPtr& h) { handler = h.handler; }
const EventHandlerPtr& operator=(EventHandler* p)
{
handler = p;
return *this;
}
const EventHandlerPtr& operator=(const EventHandlerPtr& h)
{
handler = h.handler;
return *this;
}
const EventHandlerPtr& operator=(EventHandler* p) {
handler = p;
return *this;
}
const EventHandlerPtr& operator=(const EventHandlerPtr& h) {
handler = h.handler;
return *this;
}
bool operator==(const EventHandlerPtr& h) const { return handler == h.handler; }
bool operator==(const EventHandlerPtr& h) const { return handler == h.handler; }
EventHandler* Ptr() { return handler; }
EventHandler* Ptr() { return handler; }
explicit operator bool() const { return handler && *handler; }
EventHandler* operator->() { return handler; }
const EventHandler* operator->() const { return handler; }
explicit operator bool() const { return handler && *handler; }
EventHandler* operator->() { return handler; }
const EventHandler* operator->() const { return handler; }
private:
EventHandler* handler;
};
EventHandler* handler;
};
} // namespace zeek
} // namespace zeek