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Deprecate bro_int_t and bro_uint_t
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67 changed files with 331 additions and 320 deletions
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@ -37,7 +37,7 @@ public:
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// The ZAM instruction number where a given identifier starts its
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// scope, parallel to "ids".
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std::vector<bro_uint_t> id_start;
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std::vector<zeek_uint_t> id_start;
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// The current end of the frame slot's scope. Gets updated as
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// new IDs are added to share the slot.
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@ -69,7 +69,7 @@ public:
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virtual ~ZInst() = default;
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// Methods for printing out the instruction for debugging/maintenance.
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void Dump(bro_uint_t inst_num, const FrameReMap* mappings) const;
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void Dump(zeek_uint_t inst_num, const FrameReMap* mappings) const;
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void Dump(const std::string& id1, const std::string& id2, const std::string& id3,
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const std::string& id4) const;
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@ -78,7 +78,7 @@ public:
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// by its number within a larger set. "mappings" provides the
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// mappings used to translate raw slots to the corresponding
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// script variable(s).
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std::string VName(int n, bro_uint_t inst_num, const FrameReMap* mappings) const;
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std::string VName(int n, zeek_uint_t inst_num, const FrameReMap* mappings) const;
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// Number of slots that refer to a frame element. These always
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// come first, if we use additional slots.
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