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The Great Embooleanating
A large number of functions had return values and/or arguments changed to use ``bool`` types instead of ``int``.
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parent
3c470ffe13
commit
fd5e15b116
145 changed files with 1288 additions and 1331 deletions
32
src/Conn.h
32
src/Conn.h
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@ -87,7 +87,7 @@ public:
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// If record_content is true, then its entire contents should
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// be recorded, otherwise just up through the transport header.
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// Both are assumed set to true when called.
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void NextPacket(double t, int is_orig,
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void NextPacket(double t, bool is_orig,
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const IP_Hdr* ip, int len, int caplen,
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const u_char*& data,
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int& record_packet, int& record_content,
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@ -126,27 +126,27 @@ public:
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// True if we should record subsequent packets (either headers or
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// in their entirety, depending on record_contents). We still
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// record subsequent SYN/FIN/RST, regardless of how this is set.
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int RecordPackets() const { return record_packets; }
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void SetRecordPackets(int do_record) { record_packets = do_record; }
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bool RecordPackets() const { return record_packets; }
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void SetRecordPackets(bool do_record) { record_packets = do_record ? 1 : 0; }
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// True if we should record full packets for this connection,
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// false if we should just record headers.
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int RecordContents() const { return record_contents; }
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void SetRecordContents(int do_record) { record_contents = do_record; }
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bool RecordContents() const { return record_contents; }
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void SetRecordContents(bool do_record) { record_contents = do_record ? 1 : 0; }
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// Set whether to record *current* packet header/full.
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void SetRecordCurrentPacket(int do_record)
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{ record_current_packet = do_record; }
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void SetRecordCurrentContent(int do_record)
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{ record_current_content = do_record; }
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void SetRecordCurrentPacket(bool do_record)
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{ record_current_packet = do_record ? 1 : 0; }
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void SetRecordCurrentContent(bool do_record)
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{ record_current_content = do_record ? 1 : 0; }
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// FIXME: Now this is in Analyzer and should eventually be removed here.
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//
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// If true, skip processing of remainder of connection. Note
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// that this does not in itself imply that record_packets is false;
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// we might want instead to process the connection off-line.
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void SetSkip(int do_skip) { skip = do_skip; }
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int Skipping() const { return skip; }
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void SetSkip(bool do_skip) { skip = do_skip ? 1 : 0; }
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bool Skipping() const { return skip; }
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// Arrange for the connection to expire after the given amount of time.
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void SetLifetime(double lifetime);
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@ -237,16 +237,16 @@ public:
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// Cancel all associated timers.
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void CancelTimers();
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inline int FlagEvent(ConnEventToFlag e)
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inline bool FlagEvent(ConnEventToFlag e)
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{
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if ( e >= 0 && e < NUM_EVENTS_TO_FLAG )
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{
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if ( suppress_event & (1 << e) )
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return 0;
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return false;
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suppress_event |= 1 << e;
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}
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return 1;
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return true;
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}
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void Describe(ODesc* d) const override;
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@ -264,7 +264,7 @@ public:
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{ return current_connections; }
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// Returns true if the history was already seen, false otherwise.
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int CheckHistory(uint32_t mask, char code)
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bool CheckHistory(uint32_t mask, char code)
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{
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if ( (hist_seen & mask) == 0 )
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{
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@ -387,7 +387,7 @@ public:
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{ Init(arg_conn, arg_timer, arg_do_expire); }
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~ConnectionTimer() override;
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void Dispatch(double t, int is_expire) override;
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void Dispatch(double t, bool is_expire) override;
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protected:
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ConnectionTimer() {}
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