Base: Clean up explicit uses of namespaces in places where they're not necessary.

This commit covers all of the common and base classes.
This commit is contained in:
Tim Wojtulewicz 2020-08-21 09:29:37 -07:00
parent 9f802b2a4d
commit fe0c22c789
240 changed files with 6823 additions and 6787 deletions

View file

@ -6,7 +6,9 @@
#include "FuzzBuffer.h"
bool zeek::detail::FuzzBuffer::Valid(int chunk_count_limit) const
namespace zeek::detail {
bool FuzzBuffer::Valid(int chunk_count_limit) const
{
if ( end - begin < PKT_MAGIC_LEN + 2 )
return false;
@ -20,7 +22,7 @@ bool zeek::detail::FuzzBuffer::Valid(int chunk_count_limit) const
return true;
}
int zeek::detail::FuzzBuffer::ChunkCount(int chunk_count_limit) const
int FuzzBuffer::ChunkCount(int chunk_count_limit) const
{
auto pos = begin;
int chunks = 0;
@ -39,7 +41,7 @@ int zeek::detail::FuzzBuffer::ChunkCount(int chunk_count_limit) const
return chunks;
}
std::optional<zeek::detail::FuzzBuffer::Chunk> zeek::detail::FuzzBuffer::Next()
std::optional<FuzzBuffer::Chunk> FuzzBuffer::Next()
{
if ( begin == end )
return {};
@ -86,3 +88,5 @@ std::optional<zeek::detail::FuzzBuffer::Chunk> zeek::detail::FuzzBuffer::Next()
return {};
}
} // namespace zeek::detail