This largely copies over Spicy's `.clang-format` configuration file. The
one place where we deviate is header include order since Zeek depends on
headers being included in a certain order.
Same as obj_desc() but use the short version and do not include the
location information by default. New method instead of bool parameters
for readability.
* origin/topic/timw/nullptr:
The remaining nulls
plugin/probabilistic/zeekygen: Replace nulls with nullptr
file_analysis: Replace nulls with nullptr
analyzer: Replace nulls with nullptr
iosource/threading/input/logging: Replace nulls with nullptr
The big hitters:
Dict: Fills in four 4-byte holes in the structure. This shrinks Dictionary from 136 bytes to 114 bytes.
Desc: Fills in a 6-byte hole in the structure. This shrinks ODesc from 152 bytes to 144 bytes.
Frame: Moves and combines 4 bool variables from a few places into one single 4-byte block. This resolves all of the holes at once. This shrinks Frame from 216 bytes to 192 bytes and removes one cache line.
Func: Moves one int32_t variable to fill in a 4-byte hole. This shrinks Func from 112 bytes to 104 bytes.
ID: Moves two bool variables to fill in a 3-byte hole. This leaves behind a 1-byte hole, but removes a 6-byte pad from the end of the structure. This shrinks ID from 144 bytes to 136 bytes.
Other changes:
RuleHdrTest: Fills in one 4-byte hole in the structure. This shrinks RuleHdrTest from 248 bytes to 240 bytes.
RuleEndpointState: Moves one bool variable down in the structure to reduce a 7-byte hole. This unfortunately causes a 3-byte hole later in the structure but there’s no easy way to filll it in. This does shrink RuleEndpointState from 128 bytes to 120 bytes though.
ScannedFile: Moves two bool values to reduce a 4-byte hole by 2 bytes. This shrinks ScannedFile from 64 bytes to 56 bytes.
Brofiler: Moves one char value to reduce a 4-byte hole by 1 byte. This shrinks Brofiler from 96 bytes to 88 bytes and removes one cache line.
DbgBreakpoint: Moves some values around to fill in a 4-byte hole and reduce a second. A 2-byte hole still exists, but the structure shrinks from 632 bytes to 624 bytes. It’s possible on this one that one of the int32_t values could be an int16_t and remove the last 2-byte gap.
ParseLocationRec: Moves one int to fill in a 4-byte hole. This shrinks ParseLocationRec from 32 bytes to 24 bytes.
DebugCmdInfo: Moves one bool variable to shift a few others up. This results in a 6-byte pad at the end of the structure but removes a 7-byte hole in the middle. This shrinks DebugCmdInfo from 56 bytes to 48 bytes.
FragReassembler: Moves one variable down to fill in a 4-byte hole. This shrinks FragReassembler from 272 bytes to 264 bytes.
nb_dns_result: Moves ones uint32_t variable to fill in a 4-byte hole, also removing a 4-byte pad from the end of the structure. This shrinks nb_dns_result from 32 bytes to 24 bytes.
nb_dns_entry: Moves one short value to fill in a 2-byte hole, also removing a 6-byte hole. This shrinks nb_dns_entry from 1064 bytes to 1056 bytes.
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
* origin/topic/dev/non-ascii-logging:
Removed Policy Script for UTF-8 Logs
Commented out UTF-8 Script in Test All Policy
Minor Style Tweak
Use getNumBytesForUTF8 method to determine number of bytes
Added Jon's test cases as unit tests
Prioritizes escaping predefined Escape Sequences over Unescaping UTF-8 Sequences
Added additional check to confirm anything unescaping is a multibyte UTF-8 sequence, addressing the test case Jon brought up
Added optional script and redef bool to enable utf-8 in ASCII logs
Initial Commit, removed std::isprint check to escape
Made minor code format and logic adjustments during merge.
This commit marks (hopefully) ever one-parameter constructor as explicit.
It also uses override in (hopefully) all circumstances where a virtual
method is overridden.
There are a very few other minor changes - most of them were necessary
to get everything to compile (like one additional constructor). In one
case I changed an implicit operation to an explicit string conversion -
I think the automatically chosen conversion was much more convoluted.
This took longer than I want to admit but not as long as I feared :)
With this patch the model is:
- "print" cleans the data so that non-printable characters get
escaped. This is not necessarily reversible.
- to print in a reversible way, one can go through
escape_string(); this escapes backslashes as well to make the
decoding non-ambigious.
- Logging always escapes similar to escape_string(), making it
reversible.
Compared to master, we also change the escaping as follows:
- We now only escape with "\xXX", no more "^X" or "\0". Exception:
backslashes.
- We escape backlashes as "\\".
- There's no "alternative" output style anymore, i.e., fmt() '%A'
qualifier is gone.
Baselines in testing/btest are updated, external tests not yet.
Addresses BIT-1333.
* origin/topic/bernhard/input-logging-commmon-functions:
add the last of Robins suggestions (separate info-struct for constructors).
port memory leak fix from master
harmonize function naming
move AsciiInputOutput over to threading
and thinking about it, ascii-io doesn't need the separator
change constructors
and factor stuff out the input framework too.
factor out ascii input/output.
std::string accessors to escape_sequence functionality
intermediate commit - it has been over a month since I touched this...
I cleaned up the AsciiInputOutput class somewhat, including renaming
it to AsciiFormatter, renaming some of its methods, and turning the
static methods into members for consistency.
Closes#929.
First step - factored out everything the logging classes
use ( so only output ).
Moved the script-level configuration to logging/main,
and made the individual writers just refer to it -
no idea if this is good design. It works. But I am happy
about opinions :)
Next step - add support for input...
As we can't use the IPAddr class (because it's not thread-safe), this
involved a bit manual address manipulation and also shuffling some
things around a bit.
Not fully working yet, the tests for remote logging still fail.
pass yet.
Changes:
- Gave IPAddress/IPPrefix methods AsString() so that one doesn't need
to cast to get a string represenation.
- Val::AsAddr()/AsSubnet() return references rather than pointers. I
find that more intuitive.
- ODesc/Serializer/SerializationFormat get methods to support
IPAddress/IPPrefix directly.
- Reformatted the comments in IPAddr.h from /// to /** style.
- Given IPPrefix a Contains() method.
- A bit of cleanup.