General changes:
* Add -D/--deterministic command line option as
convenience/alternative to -G/--load-seeds (i.e. no file needed, it just
uses zero-initialized random seeds). It also changes Broker data
stores over to using deterministic timing rather than real time.
* Add option to make Reporter abort on runtime scripting errors
* origin/topic/timw/776-using-statements:
Remove 'using namespace std' from SerialTypes.h
Remove other using statements from headers
GH-776: Remove using statements added by PR 770
Includes small fixes in files that changed since the merge request was
made.
Also includes a few small indentation fixes.
* origin/topic/timw/nullptr:
The remaining nulls
plugin/probabilistic/zeekygen: Replace nulls with nullptr
file_analysis: Replace nulls with nullptr
analyzer: Replace nulls with nullptr
iosource/threading/input/logging: Replace nulls with nullptr
This unfortunately cuases a ton of flow-down changes because a lot of other
code was depending on that definition existing. This has a fairly large chance
to break builds of external plugins, considering how many internal ones it broke.
This changes the decapsulation logic for GRE/ERSPAN payloads to re-use
existing Layer 2 parsing logic that already handles things like 802.1Q
tags correctly before going on to process the inner IPv4/IPv6 payload.
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
- All timers are now handled by a single global timer manager, which simplifies how they handled by the IOSource manager.
- This change flows down a number of changes to other parts of the code. The timer manager tag field is removed, which means that matching connections to a timer manager is also removed. This removes the ability to tag a connection as internal or external, since that's how the connections where differentiated. This in turn removes the `current_conns_extern` field from the `ConnStats` record type in the script layer.
- This allows the loop to check what the next timeout is and use that as the basis for the timeout of the poll
- This commit also removes the TimerMgr::Tag type, since it causes a name clash with other code in IOSource
- Minor whitespace and comment adjustments
* origin/topic/timw/mapping:
Fix unit tests for new ordering from NetSessions::Drain
Change FragReassembler to use a tuple as a key and use std::map for fragments in Sessions
Rework Session/Connection tracking to use a std::map instead of PDict