Only one instance of base_type() getting a NewRef instead of AdoptRef
fixed in merge. All other changes are superficial formatting and
factoring.
* 'leaks' of https://github.com/MaxKellermann/zeek: (22 commits)
Stmt: use class IntrusivePtr
Stmt: remove unused default constructors and `friend` declarations
Val: remove unimplemented prototype recover_val()
Val: cast_value_to_type() returns IntrusivePtr
Val: use IntrusivePtr in check_and_promote()
Val: use nullptr instead of 0
zeekygen: use class IntrusivePtr
ID: use class IntrusivePtr
Expr: use class IntrusivePtr
Var: copy Location to stack, to fix use-after-free crash bug
Scope: lookup_ID() and install_ID() return IntrusivePtr<ID>
Scope: delete duplicate locals
EventRegistry: automatically delete EventHandlers
main: destroy event_registry after iosource_mgr
zeekygen/IdentifierInfo: delete duplicate fields
main: free the global scope in terminate_bro()
Scope: pop_scope() returns IntrusivePtr<>
Scope: unref all inits in destructor
Var: pass IntrusivePtr to add_global(), add_local() etc.
plugin/ComponentManager: hold a reference to the EnumType
...
Only 1% build time speedup, but still, it declutters the headers a bit.
Before this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
After this patch:
2537.19user 142.94system 2:26.90elapsed 1824%CPU (0avgtext+0avgdata 1434268maxresident)k
16240inputs+8887152outputs (1931major+48728888minor)pagefaults 0swaps
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
Note - this compiles, but you cannot run Bro anymore - it crashes
immediately with a 0-pointer access. The reason behind it is that the
required clone functionality does not work anymore.
Majority of PLists are now created as automatic/stack objects,
rather than on heap and initialized either with the known-capacity
reserved upfront or directly from an initializer_list (so there's no
wasted slack in the memory that gets allocated for lists containing
a fixed/known number of elements).
Added versions of the ConnectionEvent/QueueEvent methods that take
a val_list by value.
Added a move ctor/assign-operator to Plists to allow passing them
around without having to copy the underlying array of pointers.
This commit marks (hopefully) ever one-parameter constructor as explicit.
It also uses override in (hopefully) all circumstances where a virtual
method is overridden.
There are a very few other minor changes - most of them were necessary
to get everything to compile (like one additional constructor). In one
case I changed an implicit operation to an explicit string conversion -
I think the automatically chosen conversion was much more convoluted.
This took longer than I want to admit but not as long as I feared :)
Case blocks in switch statements now must end in a break, return, or
fallthrough statement to give best mix of safety, readability, and
flexibility.
The new fallthrough keyword explicitly allows control to be passed to the
next case block in a switch statement.
Addresses #754.
Case bodies now don't require a "break" statement to prevent fallthrough
to case bodies below. Empty case bodies generate an error message at
parse-time to help indicate the absence of automatic fallthrough; to
associate multiple values with a case, use "case 1, 2:" instead of
"case 1: case 2:".
They behave like C-style switches except case labels can be comprised
of multiple literal constants delimited by commas. Only atomic types
are allowed for now. Case label bodies that don't execute a "return"
or "break" statement will fall through to subsequent cases. A default
case label is allowed.
The return value of the call is an implicit boolean value of T if all
hook handlers ran, or F if one hook handler exited as a result of a
break statement and potentially prevented other handlers from running.
Scripts don't need to declare hooks with an explicit return type of bool
(internally, that's assumed), and any values given to (optional) return
statements in handler definitions are just ignored.
Addresses #918.
Use the BROFILER_FILE environment variable to point to a file in
which Stmt usage statistics from Bro script-layer can be output.
This should be able to be used to check Bro script coverage that
that e.g. the entire test suite covers.
The Logger class is now in charge of reporting all errors, warnings,
informational messages, weirds, and syslogs. All other components
route their messages through the global bro_logger singleton.
The Logger class comes with these reporting methods:
void Message(const char* fmt, ...);
void Warning(const char* fmt, ...);
void Error(const char* fmt, ...);
void FatalError(const char* fmt, ...); // Terminate Bro.
void Weird(const char* name);
[ .. some more Weird() variants ... ]
void Syslog(const char* fmt, ...);
void InternalWarning(const char* fmt, ...);
void InternalError(const char* fmt, ...); // Terminates Bro.
See Logger.h for more information on these.
Generally, the reporting now works as follows:
- All non-fatal message are reported in one of two ways:
(1) At startup (i.e., before we start processing packets),
they are logged to stderr.
(2) During processing, they turn into events:
event log_message%(msg: string, location: string%);
event log_warning%(msg: string, location: string%);
event log_error%(msg: string, location: string%);
The script level can then handle them as desired.
If we don't have an event handler, we fall back to
reporting on stderr.
- All fatal errors are logged to stderr and Bro terminates
immediately.
- Syslog(msg) directly syslogs, but doesn't do anything else.
The three main types of messages can also be generated on the
scripting layer via new Log::* bifs:
Log::error(msg: string);
Log::warning(msg: string);
Log::message(msg: string);
These pass through the bro_logger as well and thus are handled in the
same way. Their output includes location information.
More changes:
- Removed the alarm statement and the alarm_hook event.
- Adapted lots of locations to use the bro_logger, including some
of the messages that were previously either just written to
stdout, or even funneled through the alarm mechanism.
- No distinction anymore between Error() and RunTime(). There's
now only one class of errors; the line was quite blurred already
anyway.
- util.h: all the error()/warn()/message()/run_time()/pinpoint()
functions are gone. Use the bro_logger instead now.
- Script errors are formatted a bit differently due to the
changes. What I've seen so far looks ok to me, but let me know
if there's something odd.
Notes:
- The default handlers for the new log_* events are just dummy
implementations for now since we need to integrate all this into
the new scripts anyway.
- I'm not too happy with the names of the Logger class and its
instance bro_logger. We now have a LogMgr as well, which makes
this all a bit confusing. But I didn't have a good idea for
better names so I stuck with them for now.
Perhaps we should merge Logger and LogMgr?