This largely copies over Spicy's `.clang-format` configuration file. The
one place where we deviate is header include order since Zeek depends on
headers being included in a certain order.
This preserves the previous hash key buffer layout (so the testsuite still
passes) and overall approach but gets rid of the codepath for writing singleton
serializations. This code path required a fourth switch block over all types
(besides reads, writes, and size computation) and was inconsistent with the one
for writing non-atomic types.
* Deprecated ComputeHash() methods and replaced with MakeHashKey()
which returns std::unique_ptr<HashKey>
* Deprecated RecoverIndex() and replaced with RecreateIndex()
which takes HashKey& and returns IntrusivePtr.
* Updated the new TableVal Assign()/Remove() methods to take either
std::unique_ptr<HashKey> or HashKey& as appropriate for clarity of
ownership expectations.
* 'intrusive_ptr' of https://github.com/MaxKellermann/zeek: (32 commits)
Scope: store IntrusivePtr in `local`
Scope: pass IntrusivePtr to AddInit()
DNS_Mgr: use class IntrusivePtr
Scope: use class IntrusivePtr
Attr: use class IntrusivePtr
Expr: check_and_promote_expr() returns IntrusivePtr
Frame: use class IntrusivePtr
Val: RecordVal::LookupWithDefault() returns IntrusivePtr
Type: RecordType::FieldDefault() returns IntrusivePtr
Val: TableVal::Delete() returns IntrusivePtr
Type: base_type() returns IntrusivePtr
Type: init_type() returns IntrusivePtr
Type: merge_types() returns IntrusivePtr
Type: use class IntrusivePtr in VectorType
Type: use class IntrusivePtr in EnumType
Type: use class IntrusivePtr in FileType
Type: use class IntrusivePtr in TypeDecl
Type: make TypeDecl `final` and the dtor non-`virtual`
Type: use class IntrusivePtr in TypeType
Type: use class IntrusivePtr in FuncType
...
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
This commit marks (hopefully) ever one-parameter constructor as explicit.
It also uses override in (hopefully) all circumstances where a virtual
method is overridden.
There are a very few other minor changes - most of them were necessary
to get everything to compile (like one additional constructor). In one
case I changed an implicit operation to an explicit string conversion -
I think the automatically chosen conversion was much more convoluted.
This took longer than I want to admit but not as long as I feared :)
The Logger class is now in charge of reporting all errors, warnings,
informational messages, weirds, and syslogs. All other components
route their messages through the global bro_logger singleton.
The Logger class comes with these reporting methods:
void Message(const char* fmt, ...);
void Warning(const char* fmt, ...);
void Error(const char* fmt, ...);
void FatalError(const char* fmt, ...); // Terminate Bro.
void Weird(const char* name);
[ .. some more Weird() variants ... ]
void Syslog(const char* fmt, ...);
void InternalWarning(const char* fmt, ...);
void InternalError(const char* fmt, ...); // Terminates Bro.
See Logger.h for more information on these.
Generally, the reporting now works as follows:
- All non-fatal message are reported in one of two ways:
(1) At startup (i.e., before we start processing packets),
they are logged to stderr.
(2) During processing, they turn into events:
event log_message%(msg: string, location: string%);
event log_warning%(msg: string, location: string%);
event log_error%(msg: string, location: string%);
The script level can then handle them as desired.
If we don't have an event handler, we fall back to
reporting on stderr.
- All fatal errors are logged to stderr and Bro terminates
immediately.
- Syslog(msg) directly syslogs, but doesn't do anything else.
The three main types of messages can also be generated on the
scripting layer via new Log::* bifs:
Log::error(msg: string);
Log::warning(msg: string);
Log::message(msg: string);
These pass through the bro_logger as well and thus are handled in the
same way. Their output includes location information.
More changes:
- Removed the alarm statement and the alarm_hook event.
- Adapted lots of locations to use the bro_logger, including some
of the messages that were previously either just written to
stdout, or even funneled through the alarm mechanism.
- No distinction anymore between Error() and RunTime(). There's
now only one class of errors; the line was quite blurred already
anyway.
- util.h: all the error()/warn()/message()/run_time()/pinpoint()
functions are gone. Use the bro_logger instead now.
- Script errors are formatted a bit differently due to the
changes. What I've seen so far looks ok to me, but let me know
if there's something odd.
Notes:
- The default handlers for the new log_* events are just dummy
implementations for now since we need to integrate all this into
the new scripts anyway.
- I'm not too happy with the names of the Logger class and its
instance bro_logger. We now have a LogMgr as well, which makes
this all a bit confusing. But I didn't have a good idea for
better names so I stuck with them for now.
Perhaps we should merge Logger and LogMgr?
table/set indices.
This addresses #367. In principle, the fix is quite straightford.
However, it turns out that sometimes record fields lost their
attributes on assignment, and then the hashing can't decide anymore
whether a field is optional or not. So that needed to be fixed as
well.