This largely copies over Spicy's `.clang-format` configuration file. The
one place where we deviate is header include order since Zeek depends on
headers being included in a certain order.
This method will be used by the main loop to determine if an interface
has become idle. Initially this will be used to determine when it is
acceptable to update network_time to the current time (wallclock).
This reworks 2aec7640dd (zeek/zeek#2039) to
avoid calling ExtractNextPacketInternal() within GetNextTimeout() for
the non-pseudo-realtime case. Also relates to zeek/zeek#2842.
The intention of the referenced change was to avoid a 0.00002 timeout when
a non-selectable packet source has more packets queued. This was implemented
by checking for a new packet within GetNextTimeout().
The proposed change switches to an predictive approach: Use the result of
the previous ExtractNextPacket() call (stored as had_packet) as an indication
whether more packets are to be expected.
Calling ExtractNextPacketInternal() within GetNextTimeout() may cause
surprising behavior as some packet source may block [1] or spent a significant
amount of time (e.g. applying BPF filters [2]) within ExtractNextPacket().
The result of GetNextTimeout() should be available immediately as guidance
for the main-loop and the actual work should happen within the ->Process()
method.
This change also attempts to separate the pseudo-realtime logic from the
non-pseudo-realtime in an attempt show pseudo-realtime as special.
[1] 00c4d657e0/src/Napatech.cc (L116)
[2] 58b25c8eba/src/Myricom.cc (L250)
- Move all of the time handling code out of PktSrc into RunState
- Call packet_mgr->ProcessPacket() from various places to setup layer 2 data in packets
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
- Removes entire FindSoonest method that includes all of the calls to select() for checking for ready sources
- Removes FD_Set checking against IOSources
- Adds system for registering and unregistering file descriptors from IOSources. This allows individual sources to mark themselves as ready to be checked by the loop as they become available.
- Adds entirely new loop architecture based on checking the IOSources for when their next timeout is, and then waiting for either that timeout or when the next source is ready. This also implements the polling based on what the OS supports, instead of just calling select() on all platforms. Currently it supports kqueue, epoll, and plain poll.
- Adds system for pinging the loop to force it to wake up
This commit marks (hopefully) ever one-parameter constructor as explicit.
It also uses override in (hopefully) all circumstances where a virtual
method is overridden.
There are a very few other minor changes - most of them were necessary
to get everything to compile (like one additional constructor). In one
case I changed an implicit operation to an explicit string conversion -
I think the automatically chosen conversion was much more convoluted.
This took longer than I want to admit but not as long as I feared :)
I reworked this a bit:
- Moved the globals into a new Pcap::* namespace, and renamed them
slightly.
- Moved the definitions of the globals into pcap/const.bif.
- Also moved the existing 'snaplen' into Pcap::* and removed
SnapLen() from the PktSrc API (it's really a pcap thing).
- Likewise moved the existing functions precompile_pcap_filter,
install_pcap_filter, and pcap_error, into Pcap::*.
- Did some more refactoring for the pcap code.
* 'master' of https://github.com/knielander/bro:
Refactored patch (removed options, less ambiguous name)
Allow Bro to run in fanout mode.
Allow libpcap buffer size to be set manually.
Allow Bro to run in fanout mode.
Allowed libpcap buffer size to be set via configuration.
That way it can be reused more easily. This also avoid having to
change the serialization structure for packets, which is a problem as
external sources of packets (via Broccoli) wouldn't have the new
attributes available to send.
Also moving Packet.{h,cc} and Layer2.{h,cc} into iosource/, and
removing header size from properties that packet sources have to
provide, as we can now compute that easily from the link type.
Plus some more cleanup.