This also updates all usages of the deprecated Val ctor to use
either IntervalVal, TimeVal, or DoubleVal ctors. The reason for
doing away with the old constructor is that using it with TYPE_INTERVAL
isn't strictly correct since there exists a more specific subclass,
IntervalVal, with overriden ValDescribe() method that ought to be used
to print such values in a more descriptive way.
(The former was previously changed during this release cycle to return
Intrusive pointer, but this just changes it back to return Val* and
deprecates it).
* origin/topic/timw/776-using-statements:
Remove 'using namespace std' from SerialTypes.h
Remove other using statements from headers
GH-776: Remove using statements added by PR 770
Includes small fixes in files that changed since the merge request was
made.
Also includes a few small indentation fixes.
This unfortunately cuases a ton of flow-down changes because a lot of other
code was depending on that definition existing. This has a fairly large chance
to break builds of external plugins, considering how many internal ones it broke.
* 'intrusive_ptr' of https://github.com/MaxKellermann/zeek: (32 commits)
Scope: store IntrusivePtr in `local`
Scope: pass IntrusivePtr to AddInit()
DNS_Mgr: use class IntrusivePtr
Scope: use class IntrusivePtr
Attr: use class IntrusivePtr
Expr: check_and_promote_expr() returns IntrusivePtr
Frame: use class IntrusivePtr
Val: RecordVal::LookupWithDefault() returns IntrusivePtr
Type: RecordType::FieldDefault() returns IntrusivePtr
Val: TableVal::Delete() returns IntrusivePtr
Type: base_type() returns IntrusivePtr
Type: init_type() returns IntrusivePtr
Type: merge_types() returns IntrusivePtr
Type: use class IntrusivePtr in VectorType
Type: use class IntrusivePtr in EnumType
Type: use class IntrusivePtr in FileType
Type: use class IntrusivePtr in TypeDecl
Type: make TypeDecl `final` and the dtor non-`virtual`
Type: use class IntrusivePtr in TypeType
Type: use class IntrusivePtr in FuncType
...
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
* origin/topic/timw/deprecate-int-types:
Deprecate the internal int/uint types in favor of the cstdint types they were based on
Merge adjustments:
* A bpf type mistakenly got replaced (inside an unlikely #ifdef)
* Did a few substitutions that got missed (likely due to
pre-processing out of DEBUG macros)
Added ConnectionEventFast() and QueueEventFast() methods to avoid
redundant event handler existence checks.
It's common practice for caller to already check for event handler
existence before doing all the work of constructing the arguments, so
it's desirable to not have to check for existence again.
E.g. going through ConnectionEvent() means 3 existence checks:
one you do yourself before calling it, one in ConnectionEvent(), and then
another in QueueEvent().
The existence check itself can be more than a few operations sometimes
as it needs to check a few flags that determine if it's enabled, has
a local body, or has any remote receivers in the old comm. system or
has been flagged as something to publish in the new comm. system.