* 'intrusive_ptr' of https://github.com/MaxKellermann/zeek: (32 commits)
Scope: store IntrusivePtr in `local`
Scope: pass IntrusivePtr to AddInit()
DNS_Mgr: use class IntrusivePtr
Scope: use class IntrusivePtr
Attr: use class IntrusivePtr
Expr: check_and_promote_expr() returns IntrusivePtr
Frame: use class IntrusivePtr
Val: RecordVal::LookupWithDefault() returns IntrusivePtr
Type: RecordType::FieldDefault() returns IntrusivePtr
Val: TableVal::Delete() returns IntrusivePtr
Type: base_type() returns IntrusivePtr
Type: init_type() returns IntrusivePtr
Type: merge_types() returns IntrusivePtr
Type: use class IntrusivePtr in VectorType
Type: use class IntrusivePtr in EnumType
Type: use class IntrusivePtr in FileType
Type: use class IntrusivePtr in TypeDecl
Type: make TypeDecl `final` and the dtor non-`virtual`
Type: use class IntrusivePtr in TypeType
Type: use class IntrusivePtr in FuncType
...
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
For example, circular references between a lambda function the frame
it's stored within and/or its closure could cause memory leaks.
This also fixes other various reference-count ownership issues that
could lead to memory errors.
There may still be some potential/undiscovered issues because the "outer
ID" finding logic doesn't look quite right as the AST traversal descends
within nested lambdas and considers their locals as "outer", but
possibly the other logic for locating values in closures or cloning
closures just works around that behavior.
anonymous-functions, their closures, can now be sent over broker.
In order to send an anonymous function the receiver must have parsed
a definition of the functon, but it need not to have been evaluated.
See testing/btest/language/closure-sending.zeek for an example of how
this can be done.
This also sends their closures as well as the closures of regular
functions.
This allows anonymous functions in Zeek to capture their closures.
they do so by creating a copy of their enclosing frame and joining
that with their own frame.
There is no way to specify what specific items to capture from the
closure like C++, nor is there a nonlocal keyword like Python.
Attemptying to declare a local variable that has already been caught
by the closure will error nicely. At the worst this is an inconvenience
for people who are using lambdas which use the same variable names
as their closures.
As a result of functions copying their enclosing frames there is no
way for a function with a closure to reach back up and modify the
state of the frame that it was created in. This lets functions that
generate functions work as expected. The function can reach back and
modify its copy of the frame that it is captured in though.
Implementation wise this is done by creating two new subclasses in
Zeek. The first is a LambdaExpression which can be thought of as a
function generator. It gathers all of the ingredients for a function
at parse time, and then when evaluated creats a new version of that
function with the frame it is being evaluated in as a closure. The
second subclass is a ClosureFrame. This acts for most intents and
purposes like a regular Frame, but it routes lookups of values to its
closure as needed.
Note - this compiles, but you cannot run Bro anymore - it crashes
immediately with a 0-pointer access. The reason behind it is that the
required clone functionality does not work anymore.
This commit marks (hopefully) ever one-parameter constructor as explicit.
It also uses override in (hopefully) all circumstances where a virtual
method is overridden.
There are a very few other minor changes - most of them were necessary
to get everything to compile (like one additional constructor). In one
case I changed an implicit operation to an explicit string conversion -
I think the automatically chosen conversion was much more convoluted.
This took longer than I want to admit but not as long as I feared :)
* origin/topic/gilbert/plugin-api-tweak:
Updating plugin.hooks baseline so that test succeeds
Revert spacing change that shouldn't have been included with the previous changeset ... should fix all of the plugin tests save hooks, which needs to be updated.
More small fixes
Small fixes
Incremental
Re-updating plugin.hooks test to include new argument output (after merge).
Fixing logic errors in HandlePluginResult
Updating tests and tweaking HookArgument to include Frame support.
Incremental commit: implementing a wrapper for the Val class.
Reverting change to const status of network_time. Also, see FIXME: in Func.cc / HandlePluginResult ...
Tweaks to result handling to make things a little more sane.
Plugin API: minor change (adding parent frame) to support calling methods from hook. Also declare network time update argument to be const because good practice.
BIT-1270 #merged
Conflicts:
testing/btest/Baseline/plugins.hooks/output
with a MIME type.
Whenever that MIME is detected, Bro will now automatically activate
the analyzer. The interface mimics how well-known ports are defined
for protocol analyzers.
This isn't actually used by any existing file analyzer (because we
don't have any yet that target a specific file format), but there's a
test making sure it works.
- 'when' statements were problematic when used in a function/event/hook
that had local variables with an assigned function value. This was
because 'when' blocks operate on a clone of the frame and the cloning
process serializes locals and the serialization of functions had an
infinite cycle in it (ID -> BroFunc -> ID -> BroFunc ...). The ID
was only used for the function name and type information, so
refactoring Func and subclasses to depend on those two things instead
fixes the issue.
- 'return when' blocks, specifically, didn't work whenever execution
of the containing function's body does another function call before
reaching the 'return when' block, because of an assertion. This was
was due to logic in CallExpr::Eval always clearing the CallExpr
associated with the Frame after doing the call, instead of restoring
any previous CallExpr, which the code in Trigger::Eval expected to
have available.
- An assert could be reached when the condition of a 'when' statement
depended on checking the value of global state variables. The assert
in Trigger::QueueTrigger that checks that the Trigger isn't disabled
would get hit because Trigger::Eval/Timeout disable themselves after
running, but don't unregister themselves from the NotifierRegistry,
which keeps calling QueueTrigger for every state access of the global.
Functions are now assigned a unique integer on construction which
CompositeHash can base hashes on. Recovery then just involves
looking up the function pointer associated with that unique number.
The Logger class is now in charge of reporting all errors, warnings,
informational messages, weirds, and syslogs. All other components
route their messages through the global bro_logger singleton.
The Logger class comes with these reporting methods:
void Message(const char* fmt, ...);
void Warning(const char* fmt, ...);
void Error(const char* fmt, ...);
void FatalError(const char* fmt, ...); // Terminate Bro.
void Weird(const char* name);
[ .. some more Weird() variants ... ]
void Syslog(const char* fmt, ...);
void InternalWarning(const char* fmt, ...);
void InternalError(const char* fmt, ...); // Terminates Bro.
See Logger.h for more information on these.
Generally, the reporting now works as follows:
- All non-fatal message are reported in one of two ways:
(1) At startup (i.e., before we start processing packets),
they are logged to stderr.
(2) During processing, they turn into events:
event log_message%(msg: string, location: string%);
event log_warning%(msg: string, location: string%);
event log_error%(msg: string, location: string%);
The script level can then handle them as desired.
If we don't have an event handler, we fall back to
reporting on stderr.
- All fatal errors are logged to stderr and Bro terminates
immediately.
- Syslog(msg) directly syslogs, but doesn't do anything else.
The three main types of messages can also be generated on the
scripting layer via new Log::* bifs:
Log::error(msg: string);
Log::warning(msg: string);
Log::message(msg: string);
These pass through the bro_logger as well and thus are handled in the
same way. Their output includes location information.
More changes:
- Removed the alarm statement and the alarm_hook event.
- Adapted lots of locations to use the bro_logger, including some
of the messages that were previously either just written to
stdout, or even funneled through the alarm mechanism.
- No distinction anymore between Error() and RunTime(). There's
now only one class of errors; the line was quite blurred already
anyway.
- util.h: all the error()/warn()/message()/run_time()/pinpoint()
functions are gone. Use the bro_logger instead now.
- Script errors are formatted a bit differently due to the
changes. What I've seen so far looks ok to me, but let me know
if there's something odd.
Notes:
- The default handlers for the new log_* events are just dummy
implementations for now since we need to integrate all this into
the new scripts anyway.
- I'm not too happy with the names of the Logger class and its
instance bro_logger. We now have a LogMgr as well, which makes
this all a bit confusing. But I didn't have a good idea for
better names so I stuck with them for now.
Perhaps we should merge Logger and LogMgr?
- Fixing a crash with an invalid pointer.
- Fixing a namespacing problem with is_ftp_data_conn() and check_relay_3().
- Fixing the do-we-have-an-event-handler-defined check.
Standard test-suite passes.
Seth, I think you can give it a try now ...