This enables locating the headers within the install-tree using the
dirs provided by `zeek-config --include_dir`.
To enable locating these headers within the build-tree, this change also
creates a 'build/src/include/zeek -> ..' symlink.
* origin/topic/timw/776-using-statements:
Remove 'using namespace std' from SerialTypes.h
Remove other using statements from headers
GH-776: Remove using statements added by PR 770
Includes small fixes in files that changed since the merge request was
made.
Also includes a few small indentation fixes.
This unfortunately cuases a ton of flow-down changes because a lot of other
code was depending on that definition existing. This has a fairly large chance
to break builds of external plugins, considering how many internal ones it broke.
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
* origin/topic/timw/deprecate-int-types:
Deprecate the internal int/uint types in favor of the cstdint types they were based on
Merge adjustments:
* A bpf type mistakenly got replaced (inside an unlikely #ifdef)
* Did a few substitutions that got missed (likely due to
pre-processing out of DEBUG macros)
The contentline analyzer has two code paths that buffer data:
* right at the top of DeliverStream
* later in DoDeliverOnce
However, contentline can be in plain delivery mode, and if so, the
buffer resize in DeliverStream does not need to be done just because
DeliverStream was passed an 8K data chunk.
This was causing contentline to resize it's buffer to fit chunks of HTTP
response data. Additionally, the buffer was sized to be 3/2 of the
chunk, so an 8K chunk would result in a 12K allocation.
In ContentLine_Analyzer, prevent excessively long lines being assembled.
The line length will default to just under 16MB, but can be overriden on
a per-analyzer basis. This is done for the finger,ident, and irc
analyzers.
A combination of packets can trigger an out of bound write of '0' byte
in the content-line analyzer.
This bug was found by Frank Meier.
Addresses BIT-1856.
Singular CR or LF characters in multipart body content are no longer
converted to a full CRLF (thus corrupting the file) and it also no
longer considers the CRLF before the multipart boundary as part of the
content.
Addresses BIT-1235.
The main change is that reassembly code (e.g. for TCP) now uses
int64/uint64 (signedness is situational) data types in place of int
types in order to support delivering data to analyzers that pass 2GB
thresholds. There's also changes in logic that accompany the change in
data types, e.g. to fix TCP sequence space arithmetic inconsistencies.
Another significant change is in the Analyzer API: the *Packet and
*Undelivered methods now use a uint64 in place of an int for the
relative sequence space offset parameter.
Replaced some with InternalWarning or InternalAnalyzerError, the later
being a new method which signals the analyzer to not process further
input. Some usages I just removed if they didn't make sense or clearly
couldn't happen. Also did some minor refactors of related code while
reviewing/exploring ways to get rid of InternalError usages.
Also, for TCP content file write failures there's a new event:
"contents_file_write_failure".