This largely copies over Spicy's `.clang-format` configuration file. The
one place where we deviate is header include order since Zeek depends on
headers being included in a certain order.
* Add deprecation for MIME_Entity::ContentType(), use GetContentType()
* Add deprecation for MIME_Entity::ContentSubType(), use GetContentSubType()
* Add deprecation for MIME_Message::BuildHeaderVal(), use ToHeaderVal()
* Add deprecation for MIME_Message::BuildHeaderTable(), use ToHeaderTable()
* Add deprecation for mime::new_string_val(), use mime::to_stringval()
* Add deprecation for ARP_Analyzer::ConstructAddrVal(), use ToAddrVal()
* Add deprecation for ARP_Analyzer::EthAddrToStr(), use ToEthAddrStr()
* Change the Func::Call() replacement to be named Func::Invoke()
This also changes the argument type of Func::operator() to zeek::Args*
to allow plugins to be able to alter function arguments in place as
was previously documented.
This unfortunately cuases a ton of flow-down changes because a lot of other
code was depending on that definition existing. This has a fairly large chance
to break builds of external plugins, considering how many internal ones it broke.
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
This also installs symlinks from "zeek" and "bro-config" to a wrapper
script that prints a deprecation warning.
The btests pass, but this is still WIP. broctl renaming is still
missing.
#239
Majority of PLists are now created as automatic/stack objects,
rather than on heap and initialized either with the known-capacity
reserved upfront or directly from an initializer_list (so there's no
wasted slack in the memory that gets allocated for lists containing
a fixed/known number of elements).
Added versions of the ConnectionEvent/QueueEvent methods that take
a val_list by value.
Added a move ctor/assign-operator to Plists to allow passing them
around without having to copy the underlying array of pointers.
The signatures of script-layer functions 'discarder_check_ip',
'discarder_check_tcp', 'discarder_check_udp', and 'discarder_check_icmp'
were changed to use the more general 'pkt_hdr' type as a parameter
instead of individual header types.
Currently, a lot of interpreter runtime errors, such as an access to
an unset optional record field, cause Bro to abort with an internal
error. This is an experimental branch that turns such errors into
non-fatal runtime errors by internally raising exceptions. These are
caught upstream and processing continues afterwards.
For now, not many errors actually raise exceptions (the example above
does though). We'll need to go through them eventually and adapt the
current Internal() calls (and potentially others). More generally, at
some point we should cleanup the interpreter error handling (unifying
errors reported at parse- and runtime; and switching to exceptions for
all Expr/Stmt/Vals). But that's a larger change and left for later.
The main question for now is if this code is already helpful enough to
go into 2.0. It will quite likely prevent a number of crashes due to
script errors.