This enables locating the headers within the install-tree using the
dirs provided by `zeek-config --include_dir`.
To enable locating these headers within the build-tree, this change also
creates a 'build/src/include/zeek -> ..' symlink.
Also now uses CMake's ENABLE_EXPORTS target property for the zeek
executable to ensure symbols are visible to plugins. Prior to CMake
3.4, the policy was to export symbols by default for certain platforms,
but later versions need either the explicit target property or policy.
- Use `-b` most everywhere, it will save time.
- Start some intel tests upon the input file being fully read instead of
at an arbitrary time.
- Improve termination condition for some sumstats/cluster tests.
- Filter uninteresting output from some supervisor tests.
- Test for `notice_policy.log` is no longer needed.
* origin/topic/johanna/1095-just-get-rid-of-it:
Re-add TYPE_COUNTER without function and deprecation marker.
Completely remove all traces of the COUNTER type.
In deterministic mode, RAND_MAX is not related to the result of
zeek::random_number() (formerly bro_random()), but some logic was
using RAND_MAX as indication of the possible range of values. The
new zeek::max_random() will give the correct upper-bound regardless
of whether deterministic-mode is used.
Merge adjustments:
- Preserved original `base_type_no_ref` argument type as ::TypeTag
- Removed superfluous #pragma guard around deprecated TableVal ctor
- Clarify NEWS regarding MetaHook{Pre,Post} deprecations
- Simplify some `::zeek::` qualifications to just `zeek::`
- Prefixed FORWARD_DECLARE_NAMESPACED macro with ZEEK_
* origin/topic/timw/266-namespaces:
Disable some deprecation diagnostics for GCC
Rename BroType to Type
Update NEWS
Review cleanup
Move Type types to zeek namespace
Move Flare/Pipe from the bro namespace to zeek::detail
Move Attr to the zeek::detail namespace
Move Trigger into the zeek::detail namespace
Move ID to the zeek::detail namespace
Move Anon.h into zeek::detail namespace
Mark all of the aliased classes in plugin/Plugin.h deprecated, and fix all of the plugins that were using them
Move all of the base plugin classes into the zeek::plugin namespace
Expr: move all classes into zeek::detail
Stmt: move Stmt classes into zeek::detail namespace
Add utility macro for creating namespaced aliases for classes
This also changes the argument type of Func::operator() to zeek::Args*
to allow plugins to be able to alter function arguments in place as
was previously documented.
This unfortunately cuases a ton of flow-down changes because a lot of other
code was depending on that definition existing. This has a fairly large chance
to break builds of external plugins, considering how many internal ones it broke.
* origin/topic/jsiwek/runtime-exception-leak-cleanup:
Func::DescribeDebug: move a NumFields() call out of loop
Use const-ref parameter for zeek::val_list_to_args()
Fix missing IntrusivePtr.h include and ambiguous ODesc::Add call
Remove TimerMgr arg from event queuing/scheduling methods
Deprecate Analyzer::ConnectionEvent()
Deprecate file_analysis::File::FileEvent methods using val_list args
Deprecate Connection::ConnectionEvent methods
Deprecate EventMgr::QueueEventFast() and update usages to Enqueue()
Deprecate EventMgr::QueueEvent() and update usages to Enqueue()
Deprecate Func::Call(val_list*, ...)
Use vector<IntrusivePtr<Val>> for Func::Call and Event queuing args
Fix memory leak in Zeek when-statement bodies with runtime errors
Change TableVal::RecoverIndex() to return IntrusivePtr
Use IntrusivePtr in TableVal::CallExpireFunc
Fix memory leak when runtime error occurs in a Zeek for-loop
Enable leak checks for btests that produce runtime exceptions
These were previously reporting leaks due to various allocations not
getting cleaned up during the stack unwind, but at the current state of
the transition toward IntrusivePtr usage, theses tests no longer leak.
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
E.g. ones that throw interpreter exceptions, as those are currently
known to potentially cause leaks. Fixing the underlying leaks involves
the larger task of more IntrusivePtr usage.
Reference cycles may also cause leaks.