* origin/topic/timw/776-using-statements:
Remove 'using namespace std' from SerialTypes.h
Remove other using statements from headers
GH-776: Remove using statements added by PR 770
Includes small fixes in files that changed since the merge request was
made.
Also includes a few small indentation fixes.
This unfortunately cuases a ton of flow-down changes because a lot of other
code was depending on that definition existing. This has a fairly large chance
to break builds of external plugins, considering how many internal ones it broke.
The alternates must be some subset of the canonical prototype (the one
that's first declared) and allows users to define handlers for any
such prototype. Example:
# Prototype declarations
global my_event: event(s: string, c: count);
global my_event: event(c: count);
global my_event: event();
# Handler definitions
event my_event(s: string, c: count) { print s, c; }
event my_event(c: count) { print c; }
event my_event() { }
This allows handlers to consume a subset of the arguments or even
re-order them. This makes it easier to either extend an existing
event/hook's arguments and/or deprecate usages of certain prototypes.
* origin/topic/jsiwek/misc-lambda-fixes:
GH-725: fix logic for finding a lambda's usage of outer IDs
Change record field anonymous functions to use lambda expressions
Only one instance of base_type() getting a NewRef instead of AdoptRef
fixed in merge. All other changes are superficial formatting and
factoring.
* 'leaks' of https://github.com/MaxKellermann/zeek: (22 commits)
Stmt: use class IntrusivePtr
Stmt: remove unused default constructors and `friend` declarations
Val: remove unimplemented prototype recover_val()
Val: cast_value_to_type() returns IntrusivePtr
Val: use IntrusivePtr in check_and_promote()
Val: use nullptr instead of 0
zeekygen: use class IntrusivePtr
ID: use class IntrusivePtr
Expr: use class IntrusivePtr
Var: copy Location to stack, to fix use-after-free crash bug
Scope: lookup_ID() and install_ID() return IntrusivePtr<ID>
Scope: delete duplicate locals
EventRegistry: automatically delete EventHandlers
main: destroy event_registry after iosource_mgr
zeekygen/IdentifierInfo: delete duplicate fields
main: free the global scope in terminate_bro()
Scope: pop_scope() returns IntrusivePtr<>
Scope: unref all inits in destructor
Var: pass IntrusivePtr to add_global(), add_local() etc.
plugin/ComponentManager: hold a reference to the EnumType
...
Only 1% build time speedup, but still, it declutters the headers a bit.
Before this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
After this patch:
2537.19user 142.94system 2:26.90elapsed 1824%CPU (0avgtext+0avgdata 1434268maxresident)k
16240inputs+8887152outputs (1931major+48728888minor)pagefaults 0swaps
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
Long inline-literals often don't wrap pleasantly in HTML renders and
we had a few &default or &deprecated attributes whose expressions
evaluate to a value long enough to warrant different formatting or
even truncation.
The default value of an ID is now truly the one used to initialize it,
unaltered by any subsequent redefs.
Redefs are now shown separately, along with the expression that
modifies the ID's value.
* origin/topic/timw/171-deprecation-warnings:
GH-171: support warning messages alongside deprecated attributes
Made a minor tweak to give a better error message when using
&deprecated= with something other than a string literal expression.
There's now an notifier::Modifiable interface class that class
supposed to signal modifications are to be derived from. This takes
the place of the former MutableValue class and also unifies how Val
and IDs signal modifications.
To be more exact: &encrypt, &mergeable, &rotate_interval, &rotate_size
Also removes no longer used redef-able constants:
log_rotate_interval, log_max_size, log_encryption_key
GH-243
* origin/topic/robin/gh-239:
Undo a change to btest.cfg from a recent commit
Updating submodule.
Fix zeek-wrapper
Update for renaming BroControl to ZeekControl.
Updating submodule.
GH-239: Rename bro to zeek, bro-config to zeek-config, and bro-path-dev to zeek-path-dev.
Note - this compiles, but you cannot run Bro anymore - it crashes
immediately with a 0-pointer access. The reason behind it is that the
required clone functionality does not work anymore.