This largely copies over Spicy's `.clang-format` configuration file. The
one place where we deviate is header include order since Zeek depends on
headers being included in a certain order.
It accepts "originator" or "responder" states as a way to enforce that
the signature only matches packets in the associated direction.
The "established" state is rejected as an error since it doesn't
have a useful meaning like it does for the "tcp-state" condition.
Merge adjustments:
- Preserved original `base_type_no_ref` argument type as ::TypeTag
- Removed superfluous #pragma guard around deprecated TableVal ctor
- Clarify NEWS regarding MetaHook{Pre,Post} deprecations
- Simplify some `::zeek::` qualifications to just `zeek::`
- Prefixed FORWARD_DECLARE_NAMESPACED macro with ZEEK_
* origin/topic/timw/266-namespaces:
Disable some deprecation diagnostics for GCC
Rename BroType to Type
Update NEWS
Review cleanup
Move Type types to zeek namespace
Move Flare/Pipe from the bro namespace to zeek::detail
Move Attr to the zeek::detail namespace
Move Trigger into the zeek::detail namespace
Move ID to the zeek::detail namespace
Move Anon.h into zeek::detail namespace
Mark all of the aliased classes in plugin/Plugin.h deprecated, and fix all of the plugins that were using them
Move all of the base plugin classes into the zeek::plugin namespace
Expr: move all classes into zeek::detail
Stmt: move Stmt classes into zeek::detail namespace
Add utility macro for creating namespaced aliases for classes
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
This commit marks (hopefully) ever one-parameter constructor as explicit.
It also uses override in (hopefully) all circumstances where a virtual
method is overridden.
There are a very few other minor changes - most of them were necessary
to get everything to compile (like one additional constructor). In one
case I changed an implicit operation to an explicit string conversion -
I think the automatically chosen conversion was much more convoluted.
This took longer than I want to admit but not as long as I feared :)