Avoid the issue outlined in #2289 where the @if or @else is taken as the
statement of an `if`, `for` or `while` by rejecting such constructs.
Effectively this means the following scripts are now rejected:
# Print's "cond true" with Zeek 5.0 even though the `if ( F )`
# should be in effect.
if ( F )
@if ( T )
print "cond true";
@else
print "cond false";
@endif
or
# Print's "hello" once with Zeek 5.0
local v = vector( 1, 2, 3 );
for ( i in v )
@if ( T )
print("hello")
@endif
To make above work as intended, additional braces can be used.
if ( T )
{
@if ( cond )
print "cond true";
@else
print "cond false";
@endif
}
for ( i in v )
{
@if ( T )
print("hello")
@endif
}
* origin/topic/vern/when-lambda:
explicitly provide the frame for evaluating a "when" timeout expression
attempt to make "when" btest deterministic
tests for new "when" semantics/errors
update existing test suite usage of "when" statements to include captures
update uses of "when" in base scripts to include captures
captures for "when" statements update Triggers to IntrusivePtr's and simpler AST traversal introduce IDSet type, migrate associated "ID*" types to "const ID*"
logic (other than in profiling) for assignments that yield separate values
option for internal use to mark a function type as allowing non-expression returns
removed some now-obsolete profiling functionality
minor commenting clarifications
* origin/topic/timw/266-namespaces-part2:
Rename BroString files to ZeekString
Update NEWS entry with note about class renames
Rename BroObj to Obj
Rename BroString to zeek::String
Move Func up to zeek namespace, rename BroFunc to ScriptFunc
Mark global val_mgr as deprecated and fix uses of it to use namespaced version
Minor cleanup items from PR review
Update binpac and bifcl submodules with review changes
Move Location to zeek::detail and BroObj to zeek
Move BroString to zeek namespace
Move Dictionary/PDict, List/PList, and Queue/PQueue to zeek namespace
Remove typedef that should have been removed in 3.1
Move Func and associated classes into zeek::detail namespace
Move Frame and Scope to zeek::detail namespace
Move all Val classes to the zeek namespaces
Use type aliases for IntrusivePtr definitions
Move deprecation macro to zeek-config.h.in to avoid having to over-include util.h
Move IntrusivePtr and utility methods to the zeek namespace
Only one instance of base_type() getting a NewRef instead of AdoptRef
fixed in merge. All other changes are superficial formatting and
factoring.
* 'leaks' of https://github.com/MaxKellermann/zeek: (22 commits)
Stmt: use class IntrusivePtr
Stmt: remove unused default constructors and `friend` declarations
Val: remove unimplemented prototype recover_val()
Val: cast_value_to_type() returns IntrusivePtr
Val: use IntrusivePtr in check_and_promote()
Val: use nullptr instead of 0
zeekygen: use class IntrusivePtr
ID: use class IntrusivePtr
Expr: use class IntrusivePtr
Var: copy Location to stack, to fix use-after-free crash bug
Scope: lookup_ID() and install_ID() return IntrusivePtr<ID>
Scope: delete duplicate locals
EventRegistry: automatically delete EventHandlers
main: destroy event_registry after iosource_mgr
zeekygen/IdentifierInfo: delete duplicate fields
main: free the global scope in terminate_bro()
Scope: pop_scope() returns IntrusivePtr<>
Scope: unref all inits in destructor
Var: pass IntrusivePtr to add_global(), add_local() etc.
plugin/ComponentManager: hold a reference to the EnumType
...
Only 1% build time speedup, but still, it declutters the headers a bit.
Before this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
After this patch:
2537.19user 142.94system 2:26.90elapsed 1824%CPU (0avgtext+0avgdata 1434268maxresident)k
16240inputs+8887152outputs (1931major+48728888minor)pagefaults 0swaps
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps