I missed one of these in review so a machine is probably better at
catching them.
I fixed the existing instances which where largely in code which look
dated. Where possible I slightly reorganized the code so we do not have
to leave values uninitialized, but did not touch up anything else.
This largely copies over Spicy's `.clang-format` configuration file. The
one place where we deviate is header include order since Zeek depends on
headers being included in a certain order.
A baseline difference between arm64 and x86 showed up. We would
print a wrong character as negative value on x86 due to chars
being signed by default. Force an unsigned interpretation which
is also more reasonable because we'd have never indexed the
base64 table with -112
-XXXXXXXXXX.XXXXXX XXXXXXXXXXX 131.243.99.154 3288 193.159.183.138 80 base64_illegal_encoding character -112 ignored by Base64 decoding F zeek -
+XXXXXXXXXX.XXXXXX XXXXXXXXXXX 131.243.99.154 3288 193.159.183.138 80 base64_illegal_encoding character 144 ignored by Base64 decoding F zeek -
Fixes more of #2742
* origin/topic/timw/776-using-statements:
Remove 'using namespace std' from SerialTypes.h
Remove other using statements from headers
GH-776: Remove using statements added by PR 770
Includes small fixes in files that changed since the merge request was
made.
Also includes a few small indentation fixes.
This unfortunately cuases a ton of flow-down changes because a lot of other
code was depending on that definition existing. This has a fairly large chance
to break builds of external plugins, considering how many internal ones it broke.
Only 1% build time speedup, but still, it declutters the headers a bit.
Before this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
After this patch:
2537.19user 142.94system 2:26.90elapsed 1824%CPU (0avgtext+0avgdata 1434268maxresident)k
16240inputs+8887152outputs (1931major+48728888minor)pagefaults 0swaps
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
* origin/topic/dev/bugrpone-narrowing-conversions-base64:
Proof of Concept on Bugprone Narrowing Conversions: Base64
I fixed a few bugs in this while merging; Decode now signals success or
error (which did not work before). I removed the new variables in
mime.cc and just switched more to size_t - the new variables introduced
a bug because they shadowed the changes of the Decode call.
GH-616
This also installs symlinks from "zeek" and "bro-config" to a wrapper
script that prints a deprecation warning.
The btests pass, but this is still WIP. broctl renaming is still
missing.
#239
Base64Converter now uses a connection directly, instead of an analyzer
redirecting to the underlying connection for reporting to Weird. The new
built-in functions en-/decode_base64_intern make use of this to send
encoding-errors to Weird instead of Reporter.
According to the documentation, using the empty string as alphabet in
the built-in functions, will use the default alphabet. Therefore the
built-in functions can now use default arguments and
en-/decode_base64_custom is deprecated.
The tests have been updated accordingly.
This is a larger internal change that moves the analyzer
infrastructure to a more flexible model where the available analyzers
don't need to be hardcoded at compile time anymore. While currently
they actually still are, this will in the future enable external
analyzer plugins. For now, it does already add the capability to
dynamically enable/disable analyzers from script-land, replacing the
old Analyzer::Available() methods.
There are three major parts going into this:
- A new plugin infrastructure in src/plugin. This is independent
of analyzers and will eventually support plugins for other parts
of Bro as well (think: readers and writers). The goal is that
plugins can be alternatively compiled in statically or loadead
dynamically at runtime from a shared library. While the latter
isn't there yet, there'll be almost no code change for a plugin
to make it dynamic later (hopefully :)
- New analyzer infrastructure in src/analyzer. I've moved a number
of analyzer-related classes here, including Analyzer and DPM;
the latter now renamed to Analyzer::Manager. More will move here
later. Currently, there's only one plugin here, which provides
*all* existing analyzers. We can modularize this further in the
future (or not).
- A new script interface in base/framework/analyzer. I think that
this will eventually replace the dpm framework, but for now
that's still there as well, though some parts have moved over.
I've also remove the dpd_config table; ports are now configured via
the analyzer framework. For exmaple, for SSH:
const ports = { 22/tcp } &redef;
event bro_init() &priority=5
{
...
Analyzer::register_for_ports(Analyzer::ANALYZER_SSH, ports);
}
As you can see, the old ANALYZER_SSH constants have more into an enum
in the Analyzer namespace.
This is all hardly tested right now, and not everything works yet.
There's also a lot more cleanup to do (moving more classes around;
removing no longer used functionality; documenting script and C++
interfaces; regression tests). But it seems to generally work with a
small trace at least.
The debug stream "dpm" shows more about the loaded/enabled analyzers.
A new option -N lists loaded plugins and what they provide (including
those compiled in statically; i.e., right now it outputs all the
analyzers).
This is all not cast-in-stone yet, for some things we need to see if
they make sense this way. Feedback welcome.
* origin/topic/bernhard/base64:
and re-enable caching of extracted certs
and add bae64 bif tests.
re-unify classes
and modernize script.
add base64-encode functionality and bif.
Closes#965.
This allows replacing an ugly openssl-call from one of
the policy scripts. The openssl call is now replaced with
a still-but-less-ugly call to base64_encode.
I do not know if I split the Base64 classes in a "smart" way... :)
* origin/topic/jsiwek/custom-b64-alphabet:
Add decode_base64_custom BiF to allow alternate base64 alphabets.
Simplified the code a little bit.
Closes#670.
The Logger class is now in charge of reporting all errors, warnings,
informational messages, weirds, and syslogs. All other components
route their messages through the global bro_logger singleton.
The Logger class comes with these reporting methods:
void Message(const char* fmt, ...);
void Warning(const char* fmt, ...);
void Error(const char* fmt, ...);
void FatalError(const char* fmt, ...); // Terminate Bro.
void Weird(const char* name);
[ .. some more Weird() variants ... ]
void Syslog(const char* fmt, ...);
void InternalWarning(const char* fmt, ...);
void InternalError(const char* fmt, ...); // Terminates Bro.
See Logger.h for more information on these.
Generally, the reporting now works as follows:
- All non-fatal message are reported in one of two ways:
(1) At startup (i.e., before we start processing packets),
they are logged to stderr.
(2) During processing, they turn into events:
event log_message%(msg: string, location: string%);
event log_warning%(msg: string, location: string%);
event log_error%(msg: string, location: string%);
The script level can then handle them as desired.
If we don't have an event handler, we fall back to
reporting on stderr.
- All fatal errors are logged to stderr and Bro terminates
immediately.
- Syslog(msg) directly syslogs, but doesn't do anything else.
The three main types of messages can also be generated on the
scripting layer via new Log::* bifs:
Log::error(msg: string);
Log::warning(msg: string);
Log::message(msg: string);
These pass through the bro_logger as well and thus are handled in the
same way. Their output includes location information.
More changes:
- Removed the alarm statement and the alarm_hook event.
- Adapted lots of locations to use the bro_logger, including some
of the messages that were previously either just written to
stdout, or even funneled through the alarm mechanism.
- No distinction anymore between Error() and RunTime(). There's
now only one class of errors; the line was quite blurred already
anyway.
- util.h: all the error()/warn()/message()/run_time()/pinpoint()
functions are gone. Use the bro_logger instead now.
- Script errors are formatted a bit differently due to the
changes. What I've seen so far looks ok to me, but let me know
if there's something odd.
Notes:
- The default handlers for the new log_* events are just dummy
implementations for now since we need to integrate all this into
the new scripts anyway.
- I'm not too happy with the names of the Logger class and its
instance bro_logger. We now have a LogMgr as well, which makes
this all a bit confusing. But I didn't have a good idea for
better names so I stuck with them for now.
Perhaps we should merge Logger and LogMgr?