This largely copies over Spicy's `.clang-format` configuration file. The
one place where we deviate is header include order since Zeek depends on
headers being included in a certain order.
Merge adjustments:
- Preserved original `base_type_no_ref` argument type as ::TypeTag
- Removed superfluous #pragma guard around deprecated TableVal ctor
- Clarify NEWS regarding MetaHook{Pre,Post} deprecations
- Simplify some `::zeek::` qualifications to just `zeek::`
- Prefixed FORWARD_DECLARE_NAMESPACED macro with ZEEK_
* origin/topic/timw/266-namespaces:
Disable some deprecation diagnostics for GCC
Rename BroType to Type
Update NEWS
Review cleanup
Move Type types to zeek namespace
Move Flare/Pipe from the bro namespace to zeek::detail
Move Attr to the zeek::detail namespace
Move Trigger into the zeek::detail namespace
Move ID to the zeek::detail namespace
Move Anon.h into zeek::detail namespace
Mark all of the aliased classes in plugin/Plugin.h deprecated, and fix all of the plugins that were using them
Move all of the base plugin classes into the zeek::plugin namespace
Expr: move all classes into zeek::detail
Stmt: move Stmt classes into zeek::detail namespace
Add utility macro for creating namespaced aliases for classes
* origin/topic/timw/776-using-statements:
Remove 'using namespace std' from SerialTypes.h
Remove other using statements from headers
GH-776: Remove using statements added by PR 770
Includes small fixes in files that changed since the merge request was
made.
Also includes a few small indentation fixes.
The big hitters:
Dict: Fills in four 4-byte holes in the structure. This shrinks Dictionary from 136 bytes to 114 bytes.
Desc: Fills in a 6-byte hole in the structure. This shrinks ODesc from 152 bytes to 144 bytes.
Frame: Moves and combines 4 bool variables from a few places into one single 4-byte block. This resolves all of the holes at once. This shrinks Frame from 216 bytes to 192 bytes and removes one cache line.
Func: Moves one int32_t variable to fill in a 4-byte hole. This shrinks Func from 112 bytes to 104 bytes.
ID: Moves two bool variables to fill in a 3-byte hole. This leaves behind a 1-byte hole, but removes a 6-byte pad from the end of the structure. This shrinks ID from 144 bytes to 136 bytes.
Other changes:
RuleHdrTest: Fills in one 4-byte hole in the structure. This shrinks RuleHdrTest from 248 bytes to 240 bytes.
RuleEndpointState: Moves one bool variable down in the structure to reduce a 7-byte hole. This unfortunately causes a 3-byte hole later in the structure but there’s no easy way to filll it in. This does shrink RuleEndpointState from 128 bytes to 120 bytes though.
ScannedFile: Moves two bool values to reduce a 4-byte hole by 2 bytes. This shrinks ScannedFile from 64 bytes to 56 bytes.
Brofiler: Moves one char value to reduce a 4-byte hole by 1 byte. This shrinks Brofiler from 96 bytes to 88 bytes and removes one cache line.
DbgBreakpoint: Moves some values around to fill in a 4-byte hole and reduce a second. A 2-byte hole still exists, but the structure shrinks from 632 bytes to 624 bytes. It’s possible on this one that one of the int32_t values could be an int16_t and remove the last 2-byte gap.
ParseLocationRec: Moves one int to fill in a 4-byte hole. This shrinks ParseLocationRec from 32 bytes to 24 bytes.
DebugCmdInfo: Moves one bool variable to shift a few others up. This results in a 6-byte pad at the end of the structure but removes a 7-byte hole in the middle. This shrinks DebugCmdInfo from 56 bytes to 48 bytes.
FragReassembler: Moves one variable down to fill in a 4-byte hole. This shrinks FragReassembler from 272 bytes to 264 bytes.
nb_dns_result: Moves ones uint32_t variable to fill in a 4-byte hole, also removing a 4-byte pad from the end of the structure. This shrinks nb_dns_result from 32 bytes to 24 bytes.
nb_dns_entry: Moves one short value to fill in a 2-byte hole, also removing a 6-byte hole. This shrinks nb_dns_entry from 1064 bytes to 1056 bytes.
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps