Commit graph

18 commits

Author SHA1 Message Date
Benjamin Bannier
489534bd74 Use clang-format for all files in testing/btest/plugins.
This is a fixup commit for dc65b6248c.
2022-07-13 17:58:53 +02:00
Tim Wojtulewicz
dc65b6248c Run clang-format on all of our plugin test c++ files 2022-07-12 11:59:55 -07:00
Tim Wojtulewicz
644ed5d314 Remove deprecated protocol_confirmation/violation events and methods 2022-06-30 19:11:57 +00:00
Robin Sommer
9b0d525728
Let our TCP-based application analyzers operate without any TCP parent analyzer.
Conceptually, a TCP-based application analyzer should not need any
knowledge about the underlying TCP analysis; it's supposed to just
process its reassembled input stream as it's handed over. But our
analyzers break that assumption at a few places because sometimes
knowledge about the TCP state of the connection can be helpful for
heuristics. This is fine as long as there actually *is* a TCP parent
analyzer available. Sometimes, however, there isn't: if the payload
stream is encapsulated inside another application-layer protocol, the
semantic link to TCP is broken. And if the outer connection is even
UDP, then we don't have a TCP analyzer at all.

We didn't handle this situation well so far. Most analyzers needing
TCP state would just crash if there's no TCP analyzer (in debug mode
with an `assert`, in release mode with a null pointer deref ...). Only
HTTP did the right thing already: check if TCP is available and adapt
accordingly.

We know extend that check to all other analyzers as well: all accesses
to `TCP()` are guarded, with reasonable defaults if not available.
It's actually a pretty small change overall, which is evidence for how
little this layering violation actually matters.

The existing behavior is what's causing
https://github.com/corelight/zeek-spicy-openvpn/issues/3.
2022-01-28 16:25:27 +01:00
Robin Sommer
a7343ee019 Fix registration of protocol analyzers from inside plugins.
With the recent packet manager work, it broke to register a protocol
analyzer for a specific port from inside a plugin's initialization code.
That's because that registration now depends on the packet manager being
set up, which isn't case at that time a plugin's `InitPostInit()` runs.
This fix contains two parts:

    - Initialize the packet manager before the analyzer manager, so that
      the latter's `InitPostScript()` can rely on the former being
      ready.

    - Change the analyzer manager to (only) record port registrations
      happening before it's fully initialized. Its `InitPostScript()`
      then performs the actual registrations, knowing it can use the
      packet manager now.

This comes with a `cmake/` to add a missing include directory.
2021-07-18 10:00:49 +02:00
Jon Siwek
c44cbe1feb Prefix #includes of .bif.h files with zeek/
This enables locating the headers within the install-tree using the
dirs provided by `zeek-config --include_dir`.

To enable locating these headers within the build-tree, this change also
creates a 'build/src/include/zeek -> ..' symlink.
2021-02-02 19:15:05 -08:00
Tim Wojtulewicz
7e9d89db0a Remove all fully-deprecated files 2021-01-27 10:52:40 -07:00
Tim Wojtulewicz
874e170341 Update plugin btests for namespace changes 2020-08-24 12:07:03 -07:00
Jon Siwek
7f2aae1721 GH-1062: fix integer conversion errors related to Tag subtypes 2020-07-14 15:55:28 -07:00
Tim Wojtulewicz
9364e6a5b7 Move IntrusivePtr and utility methods to the zeek namespace 2020-06-30 20:19:12 -07:00
Jon Siwek
7843416e51 Use zeek::BifEvent:: for enqueue_ functions instead of BifEvent:: 2020-05-14 17:27:42 -07:00
Jon Siwek
81517bd703 Update deprecated BifEvent::generate_* usages 2020-04-17 18:42:58 -07:00
Max Kellermann
0db61f3094 include cleanup
The Zeek code base has very inconsistent #includes.  Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed.  Another side effect was a lot of header
bloat which slows down the build.

First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.

After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations.  In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.

This patch speeds up the build by 19%, because each compilation unit
gets smaller.  Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):

Before this patch:

 3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
 760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps

After this patch:

 2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
 72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
2020-02-04 20:51:02 +01:00
Dominik Charousset
c1f3fe7829 Switch from header guards to pragma once 2019-09-17 14:10:30 +02:00
Jon Zeolla
615ff78282 Bro plugins should support a patch version (x.y.z) 2018-09-30 20:30:22 -04:00
Robin Sommer
ca1b882761 Adapting plugin tests to use the new split Plugin.{h,cc} structure
that init-plugin now generates.

Also adding new test that makes sure the the skeleton created by
init-plugin compiles on its own withoyt any further changes.
2014-07-21 22:55:57 +02:00
Robin Sommer
62d07a3fc4 Merge branch 'topic/robin/dynamic-plugins-2.3' of git.bro.org:bro into topic/robin/dynamic-plugins-2.3 2014-06-18 14:44:26 -07:00
Robin Sommer
c24bb9cacd Adding a test building a file analyzer plugin.
Also cleaning up, and moving, the other plugin tests.
2014-06-18 14:33:42 -07:00