So as to prefer sigaction() over either sigset() or signal(), which are
less favorable due to underspecification issues and some treating them
as obsolete/deprecated.
* 'intrusive_ptr' of https://github.com/MaxKellermann/zeek: (32 commits)
Scope: store IntrusivePtr in `local`
Scope: pass IntrusivePtr to AddInit()
DNS_Mgr: use class IntrusivePtr
Scope: use class IntrusivePtr
Attr: use class IntrusivePtr
Expr: check_and_promote_expr() returns IntrusivePtr
Frame: use class IntrusivePtr
Val: RecordVal::LookupWithDefault() returns IntrusivePtr
Type: RecordType::FieldDefault() returns IntrusivePtr
Val: TableVal::Delete() returns IntrusivePtr
Type: base_type() returns IntrusivePtr
Type: init_type() returns IntrusivePtr
Type: merge_types() returns IntrusivePtr
Type: use class IntrusivePtr in VectorType
Type: use class IntrusivePtr in EnumType
Type: use class IntrusivePtr in FileType
Type: use class IntrusivePtr in TypeDecl
Type: make TypeDecl `final` and the dtor non-`virtual`
Type: use class IntrusivePtr in TypeType
Type: use class IntrusivePtr in FuncType
...
Only one instance of base_type() getting a NewRef instead of AdoptRef
fixed in merge. All other changes are superficial formatting and
factoring.
* 'leaks' of https://github.com/MaxKellermann/zeek: (22 commits)
Stmt: use class IntrusivePtr
Stmt: remove unused default constructors and `friend` declarations
Val: remove unimplemented prototype recover_val()
Val: cast_value_to_type() returns IntrusivePtr
Val: use IntrusivePtr in check_and_promote()
Val: use nullptr instead of 0
zeekygen: use class IntrusivePtr
ID: use class IntrusivePtr
Expr: use class IntrusivePtr
Var: copy Location to stack, to fix use-after-free crash bug
Scope: lookup_ID() and install_ID() return IntrusivePtr<ID>
Scope: delete duplicate locals
EventRegistry: automatically delete EventHandlers
main: destroy event_registry after iosource_mgr
zeekygen/IdentifierInfo: delete duplicate fields
main: free the global scope in terminate_bro()
Scope: pop_scope() returns IntrusivePtr<>
Scope: unref all inits in destructor
Var: pass IntrusivePtr to add_global(), add_local() etc.
plugin/ComponentManager: hold a reference to the EnumType
...
Make sure unused scopes are freed to fix memory leaks.
The comment inside pop_scope() is now obsolete and I deleted it,
because this commit implements the real solution.
Note that this requires us to add a reference to the
push_existing_scope() call in dbg_eval_expr(), because it never owned
the reference.
The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
safe_snprintf and safe_vsnprintf just exist to ensure that the resulting strings are always null-terminated. The documentation for snprintf/vsnprintf states that the output of those methods are always null-terminated, thus making the safe versions obsolete.
This also installs symlinks from "zeek" and "bro-config" to a wrapper
script that prints a deprecation warning.
The btests pass, but this is still WIP. broctl renaming is still
missing.
#239