The Zeek code base has very inconsistent #includes. Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed. Another side effect was a lot of header
bloat which slows down the build.
First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.
After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations. In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.
This patch speeds up the build by 19%, because each compilation unit
gets smaller. Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):
Before this patch:
3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps
After this patch:
2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
This also installs symlinks from "zeek" and "bro-config" to a wrapper
script that prints a deprecation warning.
The btests pass, but this is still WIP. broctl renaming is still
missing.
#239
This commit marks (hopefully) ever one-parameter constructor as explicit.
It also uses override in (hopefully) all circumstances where a virtual
method is overridden.
There are a very few other minor changes - most of them were necessary
to get everything to compile (like one additional constructor). In one
case I changed an implicit operation to an explicit string conversion -
I think the automatically chosen conversion was much more convoluted.
This took longer than I want to admit but not as long as I feared :)
The order in which the plugin initializers are executed is compiler
dependent. With this change, Tags will always be generated in
alphabetical ordering, not in compiler-dependent order.
- Move more functionality into base class.
- Remove cctors and assignment operators (weren't actually needed anymore)
- Switch from const char* to std::string.
- Enable manager to associate analyzers with a MIME type. With that,
one can now say enable all analyzers for, e.g., "image/gif". This is
exposed to script-land as
Files::add_analyzers_for_mime_type(f: fa_file, mtype: string)
For MIME types identified via libmagic, this happens automatically
(via the file_new() handler in files/main.bro).
- Extend the analyzer API to better match that of protocol analyzers:
- Adding unique analyzer IDs so that we can refer to instances
from script-land.
- Adding subtypes to Components so that a single analyzer
implementation can support different types of analyzers
internally.
- Add an analyzer method SetTag() that allows to set the tag after
construction.
- Adding Init() and Done() methods for consistency with what other
classes offer.
- Add debug logging to the file_analysis stream.
TODO: test cases missing for the new script-land functionality.
Made some class templates for code that seemed duplicated between
file/protocol tags and managers. Seems like it helps a bit and
hopefully can be also be used to transition other things that have
enum value "tags" (e.g. logging writers, input readers) to the
plugin system.