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This helps avoid needing to call std::move on return values when we know the type of value is fixed.
342 lines
11 KiB
C++
342 lines
11 KiB
C++
// See the file "COPYING" in the main distribution directory for copyright.
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#pragma once
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#include <netdb.h>
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#include <list>
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#include <map>
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#include <queue>
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#include <utility>
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#include <variant>
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#include "zeek/EventHandler.h"
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#include "zeek/IPAddr.h"
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#include "zeek/List.h"
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#include "zeek/iosource/IOSource.h"
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#include "zeek/util.h"
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// These are defined in ares headers but we don't want to have to include
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// those headers here and create install dependencies on them.
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struct ares_channeldata;
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typedef struct ares_channeldata* ares_channel;
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#ifndef T_PTR
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#define T_PTR 12
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#endif
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#ifndef T_TXT
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#define T_TXT 16
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#endif
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namespace zeek {
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class Val;
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class ListVal;
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class TableVal;
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class StringVal;
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class RecordVal;
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template<class T>
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class IntrusivePtr;
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using ValPtr = IntrusivePtr<Val>;
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using ListValPtr = IntrusivePtr<ListVal>;
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using TableValPtr = IntrusivePtr<TableVal>;
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using StringValPtr = IntrusivePtr<StringVal>;
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using RecordValPtr = IntrusivePtr<RecordVal>;
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} // namespace zeek
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namespace zeek::detail {
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class DNS_Mapping;
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using DNS_MappingPtr = std::shared_ptr<DNS_Mapping>;
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class DNS_Request;
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enum DNS_MgrMode {
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DNS_PRIME, // used to prime the cache
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DNS_FORCE, // internal error if cache miss
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DNS_DEFAULT, // lookup names as they're requested
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DNS_FAKE, // don't look up names, just return dummy results
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};
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class DNS_Mgr : public iosource::IOSource {
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public:
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/**
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* Base class for callback handling for asynchronous lookups.
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*/
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class LookupCallback {
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public:
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virtual ~LookupCallback() = default;
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/**
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* Called when an address lookup finishes.
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*
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* @param name The resulting name from the lookup.
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*/
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virtual void Resolved(const std::string& name){};
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/**
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* Called when a name lookup finishes.
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*
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* @param addrs A table of the resulting addresses from the lookup.
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*/
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virtual void Resolved(TableValPtr addrs){};
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/**
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* Generic callback method for all request types.
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*
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* @param val A Val containing the data from the query.
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*/
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virtual void Resolved(ValPtr data, int request_type) {}
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/**
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* Called when a timeout request occurs.
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*/
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virtual void Timeout() = 0;
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};
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explicit DNS_Mgr(DNS_MgrMode mode);
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~DNS_Mgr() override;
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/**
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* Finalizes the source when it's being closed.
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*/
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void Done() override;
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/**
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* Finalizes the manager initialization. This should be called only after all
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* of the scripts have been parsed at startup.
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*/
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void InitPostScript();
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/**
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* Attempts to process one more round of requests and then flushes the
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* mapping caches.
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*/
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void Flush();
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/**
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* Looks up the address(es) of a given host and returns a set of addresses.
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* This is a shorthand method for doing A/AAAA requests. This is a
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* synchronous request and will block until the request completes or times
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* out.
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*
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* @param host The hostname to lookup an address for.
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* @return A set of addresses for the host.
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*/
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TableValPtr LookupHost(const std::string& host);
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/**
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* Looks up the hostname of a given address. This is a shorthand method for
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* doing PTR requests. This is a synchronous request and will block until
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* the request completes or times out.
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*
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* @param host The addr to lookup a hostname for.
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* @return The hostname for the address.
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*/
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StringValPtr LookupAddr(const IPAddr& addr);
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/**
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* Performs a generic request to the DNS server. This is a synchronous
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* request and will block until the request completes or times out.
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*
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* @param name The name or address to make a request for. If this is an
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* address it should be in arpa format (x.x.x.x.in-addr.arpa or x-*.ip6.arpa).
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* Note that calling LookupAddr for PTR requests does this conversion
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* automatically.
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* @param request_type The type of request to make. This should be one of
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* the type values defined in arpa/nameser.h or ares_nameser.h.
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* @return The requested data.
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*/
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ValPtr Lookup(const std::string& name, int request_type);
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/**
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* Looks up the address(es) of a given host. This is a shorthand method
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* for doing A/AAAA requests. This is an asynchronous request. The
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* response will be handled via the provided callback object.
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*
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* @param host The hostname to lookup an address for.
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* @param callback A callback object for handling the response.
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*/
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void LookupHost(const std::string& host, LookupCallback* callback);
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/**
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* Looks up the hostname of a given address. This is a shorthand method for
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* doing PTR requests. This is an asynchronous request. The response will
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* be handled via the provided callback object.
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*
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* @param host The addr to lookup a hostname for.
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* @param callback A callback object for handling the response.
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*/
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void LookupAddr(const IPAddr& addr, LookupCallback* callback);
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/**
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* Performs a generic request to the DNS server. This is an asynchronous
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* request. The response will be handled via the provided callback
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* object.
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*
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* @param name The name or address to make a request for. If this is an
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* address it should be in arpa format (x.x.x.x.in-addr.arpa or x-*.ip6.arpa).
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* Note that calling LookupAddr for PTR requests does this conversion
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* automatically.
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* @param request_type The type of request to make. This should be one of
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* the type values defined in arpa/nameser.h or ares_nameser.h.
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* @param callback A callback object for handling the response.
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*/
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void Lookup(const std::string& name, int request_type, LookupCallback* callback);
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/**
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* Sets the directory where to store DNS data when Save() is called.
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*/
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void SetDir(const std::string& arg_dir) { dir = arg_dir; }
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/**
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* Waits for responses to become available or a timeout to occur,
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* and handles any responses.
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*/
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void Resolve();
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/**
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* Saves the current name and address caches to disk.
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*/
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bool Save();
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struct Stats {
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unsigned long requests; // These count only async requests.
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unsigned long successful;
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unsigned long failed;
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unsigned long pending;
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unsigned long cached_hosts;
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unsigned long cached_addresses;
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unsigned long cached_texts;
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unsigned long cached_total;
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};
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/**
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* Returns the current statistics for the DNS_Manager.
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*
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* @param stats A pointer to a stats object to return the data in.
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*/
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void GetStats(Stats* stats);
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/**
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* Adds a result from a request to the caches. This is public so that the
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* callback methods can call it from outside of the DNS_Mgr class.
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*
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* @param dr The request associated with the result.
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* @param h A hostent structure containing the actual result data.
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* @param ttl A ttl value contained in the response from the server.
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* @param merge A flag for whether these results should be merged into
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* an existing mapping. If false, AddResult will attempt to replace the
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* existing mapping with the new data and delete the old mapping.
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*/
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void AddResult(DNS_Request* dr, struct hostent* h, uint32_t ttl, bool merge = false);
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/**
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* Returns an empty set of addresses, used in various error cases and during
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* cache priming.
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*/
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static TableValPtr empty_addr_set();
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/**
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* Returns the full path to the file used to store the DNS cache.
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*/
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std::string CacheFile() const { return cache_name; }
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/**
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* Used by the c-ares socket call back to register/unregister a socket file descriptor.
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*/
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void RegisterSocket(int fd, bool read, bool write);
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ares_channel& GetChannel() { return channel; }
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protected:
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friend class LookupCallback;
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friend class DNS_Request;
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StringValPtr LookupAddrInCache(const IPAddr& addr, bool cleanup_expired = false, bool check_failed = false);
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TableValPtr LookupNameInCache(const std::string& name, bool cleanup_expired = false, bool check_failed = false);
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StringValPtr LookupOtherInCache(const std::string& name, int request_type, bool cleanup_expired = false);
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// Finish the request if we have a result. If not, time it out if
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// requested.
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void CheckAsyncAddrRequest(const IPAddr& addr, bool timeout);
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void CheckAsyncHostRequest(const std::string& host, bool timeout);
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void CheckAsyncOtherRequest(const std::string& host, bool timeout, int request_type);
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void Event(EventHandlerPtr e, const DNS_MappingPtr& dm);
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void Event(EventHandlerPtr e, const DNS_MappingPtr& dm, ListValPtr l1, ListValPtr l2);
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void Event(EventHandlerPtr e, const DNS_MappingPtr& old_dm, DNS_MappingPtr new_dm);
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RecordValPtr BuildMappingVal(const DNS_MappingPtr& dm);
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void CompareMappings(const DNS_MappingPtr& prev_dm, const DNS_MappingPtr& new_dm);
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ListValPtr AddrListDelta(ListValPtr al1, ListValPtr al2);
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using MappingKey = std::variant<IPAddr, std::pair<int, std::string>>;
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using MappingMap = std::map<MappingKey, DNS_MappingPtr>;
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void LoadCache(const std::string& path);
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void Save(FILE* f, const MappingMap& m);
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// Issue as many queued async requests as slots are available.
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void IssueAsyncRequests();
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// IOSource interface.
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void Process() override;
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void ProcessFd(int fd, int flags) override;
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void InitSource() override;
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const char* Tag() override { return "DNS_Mgr"; }
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double GetNextTimeout() override;
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DNS_MgrMode mode;
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MappingMap all_mappings;
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std::string cache_name;
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std::string dir; // directory in which cache_name resides
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bool did_init = false;
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int asyncs_pending = 0;
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RecordTypePtr dm_rec;
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ares_channel channel{};
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using CallbackList = std::list<LookupCallback*>;
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struct AsyncRequest {
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double time = 0.0;
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IPAddr addr;
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std::string host;
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CallbackList callbacks;
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int type = 0;
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bool processed = false;
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AsyncRequest(std::string host, int request_type) : host(std::move(host)), type(request_type) {}
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AsyncRequest(const IPAddr& addr) : addr(addr), type(T_PTR) {}
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void Resolved(const std::string& name);
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void Resolved(TableValPtr addrs);
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void Timeout();
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};
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struct AsyncRequestCompare {
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bool operator()(const AsyncRequest* a, const AsyncRequest* b) { return a->time > b->time; }
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};
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using AsyncRequestMap = std::map<MappingKey, AsyncRequest*>;
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AsyncRequestMap asyncs;
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using QueuedList = std::list<AsyncRequest*>;
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QueuedList asyncs_queued;
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unsigned long num_requests = 0;
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unsigned long successful = 0;
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unsigned long failed = 0;
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std::set<int> socket_fds;
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std::set<int> write_socket_fds;
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bool shutting_down = false;
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};
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extern DNS_Mgr* dns_mgr;
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} // namespace zeek::detail
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