zeek/src/DNS_Mgr.h
Tim Wojtulewicz 3295c8f1c1 Change function return types to more concise types where possible
This helps avoid needing to call std::move on return values when we know the
type of value is fixed.
2023-11-28 13:40:28 -07:00

342 lines
11 KiB
C++

// See the file "COPYING" in the main distribution directory for copyright.
#pragma once
#include <netdb.h>
#include <list>
#include <map>
#include <queue>
#include <utility>
#include <variant>
#include "zeek/EventHandler.h"
#include "zeek/IPAddr.h"
#include "zeek/List.h"
#include "zeek/iosource/IOSource.h"
#include "zeek/util.h"
// These are defined in ares headers but we don't want to have to include
// those headers here and create install dependencies on them.
struct ares_channeldata;
typedef struct ares_channeldata* ares_channel;
#ifndef T_PTR
#define T_PTR 12
#endif
#ifndef T_TXT
#define T_TXT 16
#endif
namespace zeek {
class Val;
class ListVal;
class TableVal;
class StringVal;
class RecordVal;
template<class T>
class IntrusivePtr;
using ValPtr = IntrusivePtr<Val>;
using ListValPtr = IntrusivePtr<ListVal>;
using TableValPtr = IntrusivePtr<TableVal>;
using StringValPtr = IntrusivePtr<StringVal>;
using RecordValPtr = IntrusivePtr<RecordVal>;
} // namespace zeek
namespace zeek::detail {
class DNS_Mapping;
using DNS_MappingPtr = std::shared_ptr<DNS_Mapping>;
class DNS_Request;
enum DNS_MgrMode {
DNS_PRIME, // used to prime the cache
DNS_FORCE, // internal error if cache miss
DNS_DEFAULT, // lookup names as they're requested
DNS_FAKE, // don't look up names, just return dummy results
};
class DNS_Mgr : public iosource::IOSource {
public:
/**
* Base class for callback handling for asynchronous lookups.
*/
class LookupCallback {
public:
virtual ~LookupCallback() = default;
/**
* Called when an address lookup finishes.
*
* @param name The resulting name from the lookup.
*/
virtual void Resolved(const std::string& name){};
/**
* Called when a name lookup finishes.
*
* @param addrs A table of the resulting addresses from the lookup.
*/
virtual void Resolved(TableValPtr addrs){};
/**
* Generic callback method for all request types.
*
* @param val A Val containing the data from the query.
*/
virtual void Resolved(ValPtr data, int request_type) {}
/**
* Called when a timeout request occurs.
*/
virtual void Timeout() = 0;
};
explicit DNS_Mgr(DNS_MgrMode mode);
~DNS_Mgr() override;
/**
* Finalizes the source when it's being closed.
*/
void Done() override;
/**
* Finalizes the manager initialization. This should be called only after all
* of the scripts have been parsed at startup.
*/
void InitPostScript();
/**
* Attempts to process one more round of requests and then flushes the
* mapping caches.
*/
void Flush();
/**
* Looks up the address(es) of a given host and returns a set of addresses.
* This is a shorthand method for doing A/AAAA requests. This is a
* synchronous request and will block until the request completes or times
* out.
*
* @param host The hostname to lookup an address for.
* @return A set of addresses for the host.
*/
TableValPtr LookupHost(const std::string& host);
/**
* Looks up the hostname of a given address. This is a shorthand method for
* doing PTR requests. This is a synchronous request and will block until
* the request completes or times out.
*
* @param host The addr to lookup a hostname for.
* @return The hostname for the address.
*/
StringValPtr LookupAddr(const IPAddr& addr);
/**
* Performs a generic request to the DNS server. This is a synchronous
* request and will block until the request completes or times out.
*
* @param name The name or address to make a request for. If this is an
* address it should be in arpa format (x.x.x.x.in-addr.arpa or x-*.ip6.arpa).
* Note that calling LookupAddr for PTR requests does this conversion
* automatically.
* @param request_type The type of request to make. This should be one of
* the type values defined in arpa/nameser.h or ares_nameser.h.
* @return The requested data.
*/
ValPtr Lookup(const std::string& name, int request_type);
/**
* Looks up the address(es) of a given host. This is a shorthand method
* for doing A/AAAA requests. This is an asynchronous request. The
* response will be handled via the provided callback object.
*
* @param host The hostname to lookup an address for.
* @param callback A callback object for handling the response.
*/
void LookupHost(const std::string& host, LookupCallback* callback);
/**
* Looks up the hostname of a given address. This is a shorthand method for
* doing PTR requests. This is an asynchronous request. The response will
* be handled via the provided callback object.
*
* @param host The addr to lookup a hostname for.
* @param callback A callback object for handling the response.
*/
void LookupAddr(const IPAddr& addr, LookupCallback* callback);
/**
* Performs a generic request to the DNS server. This is an asynchronous
* request. The response will be handled via the provided callback
* object.
*
* @param name The name or address to make a request for. If this is an
* address it should be in arpa format (x.x.x.x.in-addr.arpa or x-*.ip6.arpa).
* Note that calling LookupAddr for PTR requests does this conversion
* automatically.
* @param request_type The type of request to make. This should be one of
* the type values defined in arpa/nameser.h or ares_nameser.h.
* @param callback A callback object for handling the response.
*/
void Lookup(const std::string& name, int request_type, LookupCallback* callback);
/**
* Sets the directory where to store DNS data when Save() is called.
*/
void SetDir(const std::string& arg_dir) { dir = arg_dir; }
/**
* Waits for responses to become available or a timeout to occur,
* and handles any responses.
*/
void Resolve();
/**
* Saves the current name and address caches to disk.
*/
bool Save();
struct Stats {
unsigned long requests; // These count only async requests.
unsigned long successful;
unsigned long failed;
unsigned long pending;
unsigned long cached_hosts;
unsigned long cached_addresses;
unsigned long cached_texts;
unsigned long cached_total;
};
/**
* Returns the current statistics for the DNS_Manager.
*
* @param stats A pointer to a stats object to return the data in.
*/
void GetStats(Stats* stats);
/**
* Adds a result from a request to the caches. This is public so that the
* callback methods can call it from outside of the DNS_Mgr class.
*
* @param dr The request associated with the result.
* @param h A hostent structure containing the actual result data.
* @param ttl A ttl value contained in the response from the server.
* @param merge A flag for whether these results should be merged into
* an existing mapping. If false, AddResult will attempt to replace the
* existing mapping with the new data and delete the old mapping.
*/
void AddResult(DNS_Request* dr, struct hostent* h, uint32_t ttl, bool merge = false);
/**
* Returns an empty set of addresses, used in various error cases and during
* cache priming.
*/
static TableValPtr empty_addr_set();
/**
* Returns the full path to the file used to store the DNS cache.
*/
std::string CacheFile() const { return cache_name; }
/**
* Used by the c-ares socket call back to register/unregister a socket file descriptor.
*/
void RegisterSocket(int fd, bool read, bool write);
ares_channel& GetChannel() { return channel; }
protected:
friend class LookupCallback;
friend class DNS_Request;
StringValPtr LookupAddrInCache(const IPAddr& addr, bool cleanup_expired = false, bool check_failed = false);
TableValPtr LookupNameInCache(const std::string& name, bool cleanup_expired = false, bool check_failed = false);
StringValPtr LookupOtherInCache(const std::string& name, int request_type, bool cleanup_expired = false);
// Finish the request if we have a result. If not, time it out if
// requested.
void CheckAsyncAddrRequest(const IPAddr& addr, bool timeout);
void CheckAsyncHostRequest(const std::string& host, bool timeout);
void CheckAsyncOtherRequest(const std::string& host, bool timeout, int request_type);
void Event(EventHandlerPtr e, const DNS_MappingPtr& dm);
void Event(EventHandlerPtr e, const DNS_MappingPtr& dm, ListValPtr l1, ListValPtr l2);
void Event(EventHandlerPtr e, const DNS_MappingPtr& old_dm, DNS_MappingPtr new_dm);
RecordValPtr BuildMappingVal(const DNS_MappingPtr& dm);
void CompareMappings(const DNS_MappingPtr& prev_dm, const DNS_MappingPtr& new_dm);
ListValPtr AddrListDelta(ListValPtr al1, ListValPtr al2);
using MappingKey = std::variant<IPAddr, std::pair<int, std::string>>;
using MappingMap = std::map<MappingKey, DNS_MappingPtr>;
void LoadCache(const std::string& path);
void Save(FILE* f, const MappingMap& m);
// Issue as many queued async requests as slots are available.
void IssueAsyncRequests();
// IOSource interface.
void Process() override;
void ProcessFd(int fd, int flags) override;
void InitSource() override;
const char* Tag() override { return "DNS_Mgr"; }
double GetNextTimeout() override;
DNS_MgrMode mode;
MappingMap all_mappings;
std::string cache_name;
std::string dir; // directory in which cache_name resides
bool did_init = false;
int asyncs_pending = 0;
RecordTypePtr dm_rec;
ares_channel channel{};
using CallbackList = std::list<LookupCallback*>;
struct AsyncRequest {
double time = 0.0;
IPAddr addr;
std::string host;
CallbackList callbacks;
int type = 0;
bool processed = false;
AsyncRequest(std::string host, int request_type) : host(std::move(host)), type(request_type) {}
AsyncRequest(const IPAddr& addr) : addr(addr), type(T_PTR) {}
void Resolved(const std::string& name);
void Resolved(TableValPtr addrs);
void Timeout();
};
struct AsyncRequestCompare {
bool operator()(const AsyncRequest* a, const AsyncRequest* b) { return a->time > b->time; }
};
using AsyncRequestMap = std::map<MappingKey, AsyncRequest*>;
AsyncRequestMap asyncs;
using QueuedList = std::list<AsyncRequest*>;
QueuedList asyncs_queued;
unsigned long num_requests = 0;
unsigned long successful = 0;
unsigned long failed = 0;
std::set<int> socket_fds;
std::set<int> write_socket_fds;
bool shutting_down = false;
};
extern DNS_Mgr* dns_mgr;
} // namespace zeek::detail