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@Sheco reported that standalone epoch processing may exclude scheduled events when the final sumstat epoch runs before. For example, this easily happens when attempting to do sumstat observations within connection_state_remove(). Delay final epoch processing to zeek_done() instead. This doesn't deal with the clustered version - this would need something more elaborate and potentially a mechanism to delay the shutdown of other cluster nodes until/after sumstat processing completed.
100 lines
2.2 KiB
Text
100 lines
2.2 KiB
Text
@load ./main
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module SumStats;
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event SumStats::process_epoch_result(ss: SumStat, now: time, data: ResultTable)
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{
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# TODO: is this the right processing group size?
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local i = 50;
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local keys_to_delete: vector of SumStats::Key = vector();
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for ( key, res in data )
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{
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ss$epoch_result(now, key, res);
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keys_to_delete += key;
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if ( --i == 0 )
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break;
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}
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for ( idx in keys_to_delete )
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delete data[keys_to_delete[idx]];
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if ( |data| > 0 )
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# TODO: is this the right interval?
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schedule 0.01 secs { SumStats::process_epoch_result(ss, now, data) };
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else if ( ss?$epoch_finished )
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ss$epoch_finished(now);
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}
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function do_finish_epoch(ss: SumStat)
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{
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if ( ss$name !in result_store || ! ss?$epoch_result )
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return;
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local data = result_store[ss$name];
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local now = network_time();
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if ( zeek_is_terminating() )
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{
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for ( key, val in data )
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ss$epoch_result(now, key, val);
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if ( ss?$epoch_finished )
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ss$epoch_finished(now);
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}
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else
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{
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if ( |data| > 0 )
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event SumStats::process_epoch_result(ss, now, copy(data));
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else
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{
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if ( ss?$epoch_finished )
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ss$epoch_finished(now);
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}
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}
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# We can reset here because we know that the reference to the
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# data will be maintained by the process_epoch_result event.
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reset(ss);
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if ( ss$epoch != 0secs )
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schedule ss$epoch { SumStats::finish_epoch(ss) };
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}
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event SumStats::finish_epoch(ss: SumStat)
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{
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if ( zeek_is_terminating() )
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return; # runs during zeek_done() instead
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do_finish_epoch(ss);
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}
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# Run non-manual SumStats entries as late as possible, but a bit
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# earlier than a user's zeek_done() handler in case they end up
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# doing something curious in zeek_done().
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event zeek_done() &priority=10
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{
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for ( name, ss in stats_store )
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{
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if ( ss$epoch != 0sec ) # skip SumStats with manual epochs.
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do_finish_epoch(ss);
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}
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}
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function data_added(ss: SumStat, key: Key, result: Result)
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{
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if ( check_thresholds(ss, key, result, 1.0) )
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threshold_crossed(ss, key, result);
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}
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function request_key(ss_name: string, key: Key): Result
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{
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# This only needs to be implemented this way for cluster compatibility.
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return when [ss_name, key] ( T )
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{
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if ( ss_name in result_store && key in result_store[ss_name] )
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return result_store[ss_name][key];
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else
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return table();
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}
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}
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