zeek/src/script_opt/Inline.cc

459 lines
16 KiB
C++

// See the file "COPYING" in the main distribution directory for copyright.
#include "zeek/script_opt/Inline.h"
#include "zeek/EventRegistry.h"
#include "zeek/module_util.h"
#include "zeek/script_opt/Expr.h"
#include "zeek/script_opt/FuncInfo.h"
#include "zeek/script_opt/ProfileFunc.h"
#include "zeek/script_opt/ScriptOpt.h"
#include "zeek/script_opt/StmtOptInfo.h"
#include "zeek/script_opt/ZAM/Support.h"
namespace zeek::detail {
constexpr int MAX_INLINE_SIZE = 1000;
void Inliner::Analyze() {
// Locate self- and indirectly recursive functions.
// Maps each function to any functions that it calls, either
// directly or (ultimately) indirectly.
std::unordered_map<const Func*, std::unordered_set<const Func*>> call_set;
// Prime the call set for each function with the functions it
// directly calls.
for ( auto& f : funcs ) {
// For any function explicitly known to the event engine, it can
// be hard to analyze whether there's a possibility that when
// executing the function, doing so will tickle the event engine
// into calling it recursively. So we remove these up front.
//
// We deal with cases where these defaults are overridden to refer
// to some other function below, when we go through indirect functions.
if ( is_special_script_func(f.Func()->GetName()) )
continue;
// If ZAM can replace the script, don't inline it, so its usage
// remains visible during the AST reduction process.
if ( is_ZAM_replaceable_script_func(f.Func()->GetName()) )
continue;
std::unordered_set<const Func*> cs;
// Aspirational ....
non_recursive_funcs.insert(f.Func());
for ( auto& func : f.Profile()->ScriptCalls() ) {
cs.insert(func);
if ( func == f.Func() ) {
if ( report_recursive )
printf("%s is directly recursive\n", func->GetName().c_str());
non_recursive_funcs.erase(func);
}
}
call_set[f.Func()] = cs;
for ( auto& ind_func : f.Profile()->IndirectFuncs() ) {
auto& v = ind_func->GetVal();
if ( ! v )
// Global doesn't correspond to an actual function body.
continue;
auto vf = v->AsFunc();
if ( vf->GetKind() != BuiltinFunc::SCRIPT_FUNC )
// Not of analysis interest.
continue;
auto sf = static_cast<const ScriptFunc*>(vf);
// If we knew transitively that the function lead to any
// indirect calls, nor calls to unsafe BiFs that themselves
// might do so, then we could know that this function isn't
// recursive via indirection. It's not clear, however, that
// identifying such cases is worth the trouble, other than
// for cutting down noise from the following recursion report.
if ( report_recursive )
printf("%s is used indirectly, and thus potentially recursively\n", sf->GetName().c_str());
non_recursive_funcs.erase(sf);
}
}
// Transitive closure. If we had any self-respect, we'd implement
// Warshall's algorithm. What we do here is feasible though since
// Zeek call graphs tend not to be super-deep. (We could also save
// cycles by only analyzing non-[direct-or-indirect] leaves, as
// was computed by the previous version of this code. But in
// practice, the execution time for this is completely dwarfed
// by the expense of compiling inlined functions, so we keep it
// simple.)
// Whether a change has occurred.
bool did_addition = true;
while ( did_addition ) {
did_addition = false;
// Loop over all the functions of interest.
for ( auto& c : call_set ) {
// For each of them, loop over the set of functions
// they call.
std::unordered_set<const Func*> addls;
for ( auto& cc : c.second ) {
if ( cc == c.first )
// Don't loop over ourselves.
continue;
// For each called function, pull up *its*
// set of called functions.
for ( auto& ccc : call_set[cc] ) {
// For each of those, if we don't
// already have it, add it.
if ( c.second.contains(ccc) )
// We already have it.
continue;
addls.insert(ccc);
if ( ccc != c.first )
// Non-recursive.
continue;
if ( report_recursive )
printf("%s is indirectly recursive, called by %s\n", c.first->GetName().c_str(),
cc->GetName().c_str());
non_recursive_funcs.erase(c.first);
non_recursive_funcs.erase(cc);
}
}
if ( addls.size() > 0 ) {
did_addition = true;
for ( auto& a : addls )
c.second.insert(a);
}
}
}
for ( auto& f : funcs ) {
if ( f.ShouldSkip() )
continue;
const auto& func_ptr = f.FuncPtr();
const auto& func = func_ptr.get();
const auto& body = f.Body();
// Candidates are non-event, non-hook, non-recursive,
// non-compiled functions ...
if ( func->Flavor() != FUNC_FLAVOR_FUNCTION )
continue;
if ( ! non_recursive_funcs.contains(func) )
continue;
if ( ! is_ZAM_compilable(f.Profile()) )
continue;
inline_ables[func] = f.Profile();
}
if ( ! analysis_options.no_eh_coalescence )
CoalesceEventHandlers();
for ( auto& f : funcs )
if ( f.ShouldAnalyze() )
InlineFunction(&f);
}
void Inliner::CoalesceEventHandlers() {
std::unordered_map<ScriptFunc*, size_t> event_handlers;
BodyInfo body_to_info;
for ( size_t i = 0U; i < funcs.size(); ++i ) {
auto& f = funcs[i];
if ( ! f.ShouldAnalyze() )
continue;
auto& func_ptr = f.FuncPtr();
const auto& func = func_ptr.get();
const auto& func_type = func->GetType();
if ( func_type->AsFuncType()->Flavor() != FUNC_FLAVOR_EVENT )
continue;
// Special-case: zeek_init both has tons of event handlers (even
// with -b), such that it inevitably blows out the inlining budget,
// *and* only runs once, such that even if we could inline it, if
// it takes more time to compile it than to just run it via the
// interpreter, it's a lose.
static std::string zeek_init_name = "zeek_init";
if ( func->GetName() == zeek_init_name )
continue;
const auto& body = f.Body();
if ( func->GetKind() == Func::SCRIPT_FUNC && func->GetBodies().size() > 1 ) {
++event_handlers[func];
ASSERT(! body_to_info.contains(body.get()));
body_to_info[body.get()] = i;
}
}
for ( auto& e : event_handlers ) {
auto func = e.first;
auto& bodies = func->GetBodies();
if ( bodies.size() != e.second )
// It's potentially unsound to inline some-but-not-all event
// handlers, because doing so may violate &priority's. We
// could do the work of identifying such instances and only
// skipping those, but given that ZAM is feature-complete
// the mismatch here should only arise when using restrictions
// like --optimize-file, which likely aren't the common case.
continue;
CoalesceEventHandlers({NewRef{}, func}, bodies, body_to_info);
}
}
void Inliner::CoalesceEventHandlers(ScriptFuncPtr func, const std::vector<Func::Body>& bodies,
const BodyInfo& body_to_info) {
// We pattern the new (alternate) body off of the first body.
auto& b0 = func->GetBodies()[0].stmts;
auto merged_body = with_location_of(make_intrusive<StmtList>(), b0);
auto oi = merged_body->GetOptInfo();
auto& params = func->GetType()->Params();
auto nparams = params->NumFields();
size_t init_frame_size = static_cast<size_t>(nparams);
PreInline(oi, init_frame_size);
auto b0_info = body_to_info.find(b0.get());
ASSERT(b0_info != body_to_info.end());
auto& info0 = funcs[b0_info->second];
auto& scope0 = info0.Scope();
auto& vars = scope0->OrderedVars();
// We need to create a new Scope. Otherwise, when inlining the first
// body the analysis of identifiers gets confused regarding whether
// a given identifier represents the outer instance or the inner.
auto empty_attrs = std::make_unique<std::vector<AttrPtr>>();
push_scope(scope0->GetID(), std::move(empty_attrs));
std::vector<IDPtr> param_ids;
for ( auto i = 0; i < nparams; ++i ) {
auto& vi = vars[i];
// We use a special scope name so that when debugging issues we can
// see that a given variable came from coalescing event handlers.
auto p = install_ID(vi->Name(), "<event>", false, false);
p->SetType(vi->GetType());
param_ids.push_back(std::move(p));
}
auto new_scope = pop_scope();
// Build up the calling arguments.
auto args = with_location_of(make_intrusive<ListExpr>(), b0);
for ( auto& p : param_ids )
args->Append(with_location_of(make_intrusive<NameExpr>(p), b0));
for ( auto& b : bodies ) {
auto bp = b.stmts;
auto bi_find = body_to_info.find(bp.get());
ASSERT(bi_find != body_to_info.end());
auto& bi = funcs[bi_find->second];
auto ie = DoInline(func, bp, args, bi.Scope(), bi.Profile());
if ( ! ie )
// Failure presumably occurred due to hitting the maximum
// AST complexity for inlining. We can give up by simply
// returning, as at this point we haven't made any actual
// changes other than the function's scope.
return;
auto ie_s = with_location_of(make_intrusive<ExprStmt>(ie), bp);
merged_body->Stmts().emplace_back(std::move(ie_s));
}
auto inlined_func = make_intrusive<CoalescedScriptFunc>(merged_body, new_scope, func);
inlined_func->SetScope(new_scope);
// Replace the function for that EventHandler with the delegating one.
auto* eh = event_registry->Lookup(func->GetName());
ASSERT(eh);
eh->SetFunc(inlined_func);
// Likewise, replace the value of the identifier.
auto fid = lookup_ID(func->GetName().c_str(), GLOBAL_MODULE_NAME, false, false, false);
ASSERT(fid);
fid->SetVal(make_intrusive<FuncVal>(inlined_func));
PostInline(oi, inlined_func);
// We don't need to worry about event groups because the CoalescedScriptFunc
// wrapper checks at run-time for whether any handlers have been disabled,
// and if so skips coalesced execution.
Func::Body body{.stmts = merged_body, .priority = 0};
funcs.emplace_back(inlined_func, new_scope, std::move(body));
auto pf = std::make_shared<ProfileFunc>(inlined_func.get(), merged_body, true);
funcs.back().SetProfile(std::move(pf));
}
void Inliner::InlineFunction(FuncInfo* f) {
auto oi = f->Body()->GetOptInfo();
PreInline(oi, f->Scope()->Length());
f->Body()->Inline(this);
PostInline(oi, f->FuncPtr());
}
void Inliner::PreInline(StmtOptInfo* oi, size_t frame_size) {
max_inlined_frame_size = 0;
curr_frame_size = frame_size;
num_stmts = oi->num_stmts;
num_exprs = oi->num_exprs;
}
void Inliner::PostInline(StmtOptInfo* oi, ScriptFuncPtr f) {
oi->num_stmts = num_stmts;
oi->num_exprs = num_exprs;
int new_frame_size = curr_frame_size + max_inlined_frame_size;
if ( new_frame_size > f->FrameSize() )
f->SetFrameSize(new_frame_size);
}
ExprPtr Inliner::CheckForInlining(CallExprPtr c) {
auto f = c->Func();
if ( f->Tag() != EXPR_NAME )
// We don't inline indirect calls.
return c;
auto n = f->AsNameExpr();
auto func = n->Id();
if ( ! func->IsGlobal() )
return c;
const auto& func_v = func->GetVal();
if ( ! func_v )
return c;
auto function = func_v->AsFuncVal()->AsFuncPtr();
if ( function->GetKind() != Func::SCRIPT_FUNC )
return c;
auto func_vf = cast_intrusive<ScriptFunc>(function);
auto ia = inline_ables.find(func_vf.get());
if ( ia == inline_ables.end() )
return c;
if ( c->IsInWhen() ) {
// Don't inline these, as doing so requires propagating
// the in-when attribute to the inlined function body.
skipped_inlining.insert(func_vf.get());
return c;
}
// Check for mismatches in argument count due to single-arg-of-type-any
// loophole used for variadic BiFs. (The issue isn't calls to the
// BiFs, which won't happen here, but instead to script functions that
// are misusing/abusing the loophole.)
if ( function->GetType()->Params()->NumFields() == 1 && c->Args()->Exprs().size() != 1 ) {
skipped_inlining.insert(func_vf.get());
return c;
}
// We're going to inline the body, unless it's too large.
auto body = func_vf->GetBodies()[0].stmts; // there's only 1 body
auto scope = func_vf->GetScope();
auto ie = DoInline(func_vf, body, c->ArgsPtr(), scope, ia->second);
if ( ie ) {
ie->SetLocationInfo(c->GetLocationInfo());
did_inline.insert(func_vf.get());
}
return ie;
}
ExprPtr Inliner::DoInline(ScriptFuncPtr sf, StmtPtr body, ListExprPtr args, ScopePtr scope, const ProfileFunc* pf) {
// Inline the body, unless it's too large.
auto oi = body->GetOptInfo();
if ( num_stmts + oi->num_stmts + num_exprs + oi->num_exprs > MAX_INLINE_SIZE ) {
skipped_inlining.insert(sf.get());
return nullptr; // signals "stop inlining"
}
num_stmts += oi->num_stmts;
num_exprs += oi->num_exprs;
auto body_dup = body->Duplicate();
body_dup->GetOptInfo()->num_stmts = oi->num_stmts;
body_dup->GetOptInfo()->num_exprs = oi->num_exprs;
// Getting the names of the parameters is tricky. It's tempting
// to take them from the function's type declaration, but alas
// Zeek allows forward-declaring a function with one set of parameter
// names and then defining a later instance of it with different
// names, as long as the types match. So we have to glue together
// the type declaration, which gives us the number of parameters,
// with the scope, which gives us all the variables declared in
// the function, *using the knowledge that the parameters are
// declared first*.
auto& vars = scope->OrderedVars();
int nparam = sf->GetType()->Params()->NumFields();
std::vector<IDPtr> params;
std::vector<bool> param_is_modified;
for ( int i = 0; i < nparam; ++i ) {
auto& vi = vars[i];
params.emplace_back(vi);
param_is_modified.emplace_back((pf->Assignees().contains(vi)));
}
// Recursively inline the body. This is safe to do because we've
// ensured there are no recursive loops ... but we have to be
// careful in accounting for the frame sizes.
int frame_size = sf->FrameSize();
int hold_curr_frame_size = curr_frame_size;
curr_frame_size = frame_size;
int hold_max_inlined_frame_size = max_inlined_frame_size;
max_inlined_frame_size = 0;
body_dup->Inline(this);
curr_frame_size = hold_curr_frame_size;
int new_frame_size = frame_size + max_inlined_frame_size;
if ( new_frame_size > hold_max_inlined_frame_size )
max_inlined_frame_size = new_frame_size;
else
max_inlined_frame_size = hold_max_inlined_frame_size;
auto t = scope->GetReturnType();
ASSERT(params.size() == args->Exprs().size());
return with_location_of(make_intrusive<InlineExpr>(sf, args, params, param_is_modified, body_dup, curr_frame_size,
t),
body);
}
} // namespace zeek::detail