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709 lines
20 KiB
C++
709 lines
20 KiB
C++
// See the file "COPYING" in the main distribution directory for copyright.
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#ifndef PLUGIN_PLUGIN_H
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#define PLUGIN_PLUGIN_H
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#include <list>
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#include <string>
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#include "config.h"
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#include "analyzer/Component.h"
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#include "file_analysis/Component.h"
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// We allow to override this externally for testing purposes.
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#ifndef BRO_PLUGIN_API_VERSION
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#define BRO_PLUGIN_API_VERSION 2
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#endif
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class ODesc;
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class Func;
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class Event;
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namespace plugin {
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class Manager;
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class Component;
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class Plugin;
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/**
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* Hook types that a plugin may define. Each label maps to the corresponding
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* virtual method in \a Plugin.
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*/
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enum HookType {
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// Note: when changing this table, update hook_name() in Plugin.cc.
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HOOK_LOAD_FILE, //< Activates Plugin::HookLoadFile().
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HOOK_CALL_FUNCTION, //< Activates Plugin::HookCallFunction().
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HOOK_QUEUE_EVENT, //< Activates Plugin::HookQueueEvent().
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HOOK_DRAIN_EVENTS, //< Activates Plugin::HookDrainEvents()
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HOOK_UPDATE_NETWORK_TIME, //< Activates Plugin::HookUpdateNetworkTime.
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HOOK_BRO_OBJ_DTOR, //< Activates Plugin::HookBroObjDtor.
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// Meta hooks.
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META_HOOK_PRE, //< Activates Plugin::MetaHookPre().
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META_HOOK_POST, //< Activates Plugin::MetaHookPost().
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// End marker.
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NUM_HOOKS,
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};
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/**
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* Converts a hook type into a readable hook name.
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*/
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extern const char* hook_name(HookType h);
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/**
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* Helper class to capture a plugin's version.
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* */
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struct VersionNumber {
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int major; //< Major version number;
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int minor; //< Minor version number;
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/**
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* Constructor.
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*/
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VersionNumber() { major = minor = -1; }
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/**
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* Returns true if the version is set to a non-negative value.
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*/
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operator bool() const { return major >= 0 && minor >= 0; }
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};
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/**
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* A class defining a plugin's static configuration parameters.
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*/
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class Configuration {
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public:
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std::string name; //< The plugin's name, including a namespace. Mandatory.
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std::string description; //< A short textual description of the plugin. Mandatory.
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VersionNumber version; //< THe plugin's version. Optional.
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// We force this to inline so that the API version gets hardcoded
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// into the external plugin. (Technically, it's not a "force", just a
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// strong hint.). The attribute seems generally available.
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inline Configuration() __attribute__((always_inline));
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private:
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friend class Plugin;
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int api_version; // Current BRO_PLUGIN_API_VERSION. Automatically set.
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};
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inline Configuration::Configuration()
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{
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name = "";
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description = "";
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api_version = BRO_PLUGIN_API_VERSION;
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}
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/**
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* A class describing an item defined in \c *.bif file.
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*/
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class BifItem {
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public:
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/**
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* Type of the item.
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*/
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enum Type { FUNCTION = 1, EVENT = 2, CONSTANT = 3, GLOBAL = 4, TYPE = 5 };
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/**
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* Constructor.
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*
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* @param id The script-level name of the item. This should be fully
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* qualified.
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*
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* @param type The type of the item.
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*/
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BifItem(const std::string& id, Type type);
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/**
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* Copy constructor.
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*/
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BifItem(const BifItem& other);
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/**
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* Assigment operator.
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*/
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BifItem& operator=(const BifItem& other);
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/**
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* Destructor.
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*/
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~BifItem();
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/**
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* Returns the script-level ID as passed into the constructor.
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*/
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const std::string& GetID() const { return id; }
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/**
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* Returns the type as passed into the constructor.
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*/
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Type GetType() const { return type; }
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private:
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std::string id;
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Type type;
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};
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/**
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* A class encapsulating an event argument to then pass along with a meta hook.
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*/
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class HookArgument
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{
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public:
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/**
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* Type of the argument.
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*/
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enum Type {
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BOOL, DOUBLE, EVENT, FUNC, INT, STRING, VAL, VAL_LIST, VOID, VOIDP,
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};
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/**
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* Default constructor initialized the argument with type VOID.
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*/
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HookArgument() { type = VOID; }
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/**
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* Constructor with a boolean argument.
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*/
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HookArgument(bool a) { type = BOOL; arg.bool_ = a; }
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/**
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* Constructor with a double argument.
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*/
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HookArgument(double a) { type = DOUBLE; arg.double_ = a; }
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/**
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* Constructor with an event argument.
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*/
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HookArgument(const Event* a) { type = EVENT; arg.event = a; }
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/**
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* Constructor with a function argument.
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*/
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HookArgument(const Func* a) { type = FUNC; arg.func = a; }
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/**
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* Constructor with an integer argument.
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*/
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HookArgument(int a) { type = INT; arg.int_ = a; }
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/**
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* Constructor with a string argument.
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*/
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HookArgument(const std::string& a) { type = STRING; arg_string = a; }
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/**
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* Constructor with a Bro value argument.
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*/
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HookArgument(const Val* a) { type = VAL; arg.val = a; }
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/**
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* Constructor with a list of Bro values argument.
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*/
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HookArgument(const val_list* a) { type = VAL_LIST; arg.vals = a; }
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/**
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* Constructor with a void pointer argument.
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*/
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HookArgument(void* p) { type = VOIDP; arg.voidp = p; }
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/**
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* Returns the value for a boolen argument. The argument's type must
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* match accordingly.
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*/
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bool AsBool() const { assert(type == BOOL); return arg.bool_; }
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/**
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* Returns the value for a double argument. The argument's type must
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* match accordingly.
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*/
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double AsDouble() const { assert(type == DOUBLE); return arg.double_; }
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/**
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* Returns the value for an event argument. The argument's type must
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* match accordingly.
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*/
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const Event* AsEvent() const { assert(type == EVENT); return arg.event; }
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/**
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* Returns the value for a function argument. The argument's type must
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* match accordingly.
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*/
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const Func* AsFunc() const { assert(type == FUNC); return arg.func; }
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/**
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* Returns the value for an integer argument. The argument's type must
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* match accordingly.
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*/
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double AsInt() const { assert(type == INT); return arg.int_; }
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/**
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* Returns the value for a string argument. The argument's type must
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* match accordingly.
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*/
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const std::string& AsString() const { assert(type == STRING); return arg_string; }
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/**
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* Returns the value for a Bro value argument. The argument's type must
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* match accordingly.
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*/
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const Val* AsVal() const { assert(type == VAL); return arg.val; }
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/**
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* Returns the value for a list of Bro values argument. The argument's type must
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* match accordingly.
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*/
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const val_list* AsValList() const { assert(type == VAL_LIST); return arg.vals; }
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/**
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* Returns the value for a vod pointer argument. The argument's type
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* must match accordingly.
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*/
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const void* AsVoidPtr() const { assert(type == VOIDP); return arg.voidp; }
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/**
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* Returns the argument's type.
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*/
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Type GetType() const { return type; }
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/**
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* Returns a textual representation of the argument.
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*
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* @param d Description object to use for rendering.
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*/
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void Describe(ODesc* d) const;
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private:
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Type type;
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union {
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bool bool_;
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double double_;
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const Event* event;
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const Func* func;
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int int_;
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const Val* val;
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const val_list* vals;
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const void* voidp;
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} arg;
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std::string arg_string; // Outside union because it has dtor.
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};
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typedef std::list<HookArgument> HookArgumentList;
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/**
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* Base class for all plugins.
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*
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* Plugins encapsulate functionality that extends one or more of Bro's major
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* subsystems, such as analysis of a specific protocol, or logging output in
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* a particular format. A plugin acts a logical container that can provide a
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* set of functionality. Specifically, it may:
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*
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* - Provide one or more \a components implementing functionality. For
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* example, a RPC plugin could provide analyzer for set of related
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* protocols (RPC, NFS, etc.), each of which would be a separate component.
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* Likewise, an SQLite plugin could provide both a writer and reader
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* component.
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*
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* - Provide BiF elements (functions, events, types, globals). Typically
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* they'll be defined in *.bif files, but a plugin can also create them
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* internally.
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*
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* - Provide hooks (aka callbacks) into Bro's core processing to inject
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* and/or alter functionality.
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*
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* A plugin needs to explicitly register all the functionality it provides.
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* For components, it needs to call AddComponent(); for BiFs AddBifItem();
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* and for hooks EnableHook() and then also implement the corresponding
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* virtual methods.
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*
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*/
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class Plugin {
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public:
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typedef std::list<Component *> component_list;
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typedef std::list<BifItem> bif_item_list;
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typedef std::list<std::pair<HookType, int> > hook_list;
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/**
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* Constructor.
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*/
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Plugin();
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/**
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* Destructor.
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*/
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virtual ~Plugin();
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/**
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* Returns the name of the plugin.
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*/
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const std::string& Name() const;
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/**
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* Returns a short textual description of the plugin, if provided.
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*/
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const std::string& Description() const;
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/**
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* Returns the version of the plugin. Versions are only meaningful
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* for dynamically compiled plugins; for statically compiled ones,
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* this will always return 0.
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*/
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VersionNumber Version() const;
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/**
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* Returns true if this is a dynamically linked plugin.
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*/
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bool DynamicPlugin() const;
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/**
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* For dynamic plugins, returns the base directory from which it was
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* loaded. For static plugins, returns an empty string.
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**/
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const std::string& PluginDirectory() const;
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/**
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* For dynamic plugins, returns the full path to the shared library
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* from which it was loaded. For static plugins, returns an empty
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* string.
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**/
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const std::string& PluginPath() const;
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/**
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* Returns the internal version of the Bro API that this plugin
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* relies on. Only plugins that match Bro's current API version can
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* be used. For statically compiled plugins this is automatically the
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* case, but dynamically loaded plugins may cause a mismatch if they
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* were compiled for a different Bro version.
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*/
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int APIVersion() const;
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/**
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* Returns a list of all components the plugin provides.
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*/
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component_list Components() const;
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/**
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* Returns a list of all BiF items that the plugin provides. This
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* must be called only after InitBif() has been executed.
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*/
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bif_item_list BifItems() const;
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/**
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* Returns a textual description of the plugin.
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*
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* @param d Description object to use for rendering. If "short mode"
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* is disabled, the rendering will include a list of all components
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* and BiF items.
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*/
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void Describe(ODesc* d) const;
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/**
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* Registers an individual BiF that the plugin defines. The
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* information is for informational purpuses only and will show up in
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* the result of BifItems() as well as in the Describe() output.
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* Another way to add this information is via overriding
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* CustomBifItems().
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*
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* Note that this method is rarely the right one to use. As it's for
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* informational purposes only, the plugin still needs to register
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* the BiF items themselves with the corresponding Bro parts. Doing
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* so can be tricky, and it's recommned to instead define BiF items
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* in separate *.bif files that the plugin then pulls in. If defined
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* there, one does *not* need to call this method.
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*
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* @param name The name of the BiF item.
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*
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* @param type The item's type.
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*/
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void AddBifItem(const std::string& name, BifItem::Type type);
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/**
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* Adds a file to the list of files that Bro loads at startup. This
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* will normally be a Bro script, but it passes through the plugin
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* system as well to load files with other extensions as supported by
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* any of the current plugins. In other words, calling this method is
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* similar to giving a file on the command line. Note that the file
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* may be only queued for now, and actually loaded later.
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*
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* This method must not be called after InitPostScript().
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*
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* @param file The file to load. It will be searched along the
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* standard paths.
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*
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* @return True if successful (which however may only mean
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* "successfully queued").
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*/
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bool LoadBroFile(const std::string& file);
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protected:
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friend class Manager;
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/**
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* First-stage initialization of the plugin called early during Bro's
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* startup, before scripts are parsed. This can be overridden by
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* derived classes; they must however call the parent's
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* implementation.
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*/
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virtual void InitPreScript();
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/**
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* Second-stage initialization of the plugin called late during Bro's
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* startup, after scripts are parsed. This can be overridden by
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* derived classes; they must however call the parent's
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* implementation.
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*/
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virtual void InitPostScript();
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/**
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* Finalizer method that derived classes can override for performing
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* custom tasks at shutdown. This can be overridden by derived
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* classes; they must however call the parent's implementation.
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*/
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virtual void Done();
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/**
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* Registers and activates a component.
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*
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* @param c The component. The method takes ownership.
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*/
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void AddComponent(Component* c);
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/**
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* Enables a hook. The corresponding virtual method will now be
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* called as Bro's processing proceeds. Note that enabling hooks can
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* have performance impact as many trigger frequently inside Bro's
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* main processing path.
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*
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* Note that while hooks may be enabled/disabled dynamically at any
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* time, the output of Bro's \c -NN option will only reflect their
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* state at startup time. Usually one should call this method for a
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* plugin's hooks in either the plugin's constructor or in
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* InitPreScript().
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*
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* @param hook The hook to enable.
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*
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* @param priority If multiple plugins enable the same hook, their
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* priorities determine the order in which they'll be executed, from
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* highest to lowest. If two plugins specify the same priority, order
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* is undefined.
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*/
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void EnableHook(HookType hook, int priority = 0);
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/**
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* Disables a hook. Bro will no longer call the corresponding virtual
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* method.
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*
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* @param hook The hook to disable.
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*/
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void DisableHook(HookType hook);
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/**
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* Returns a list of hooks that are currently enabled for the plugin,
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* along with their priorities.
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*/
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hook_list EnabledHooks() const;
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/**
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* Registers interest in an event, even if there's no handler for it.
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* Normally a plugin receives events through HookQueueEvent() only if Bro
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* actually has code to execute for it. By calling this method, the
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* plugin tells Bro to raise the event even if there's no correspondong
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* handler; it will then go into HookQueueEvent() just as any other.
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*
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* @param handler The event handler being interested in.
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*/
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void RequestEvent(EventHandlerPtr handler);
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/**
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* Registers interest in the destruction of a BroObj instance. When
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* Bro's reference counting triggers the objects destructor to run,
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* \a HookBroObjDtor will be called.
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*
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* Note that his can get expensive if triggered for many objects.
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*
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* @param handler The object being interested in.
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*/
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void RequestBroObjDtor(BroObj* obj);
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// Hook functions.
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/**
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* Hook into loading input files. This method will be called between
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* InitPreScript() and InitPostScript(), but with no further order or
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* timing guaranteed. It will be called once for each input file Bro
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* is about to load, either given on the command line or via @load
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* script directives. The hook can take over the file, in which case
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* Bro will not further process it otherwise.
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*
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* @param file The filename to be loaded, including extension.
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*
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* @param ext The extension of the filename. This is provided
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* separately just for convenience. The dot is excluded.
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*
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* @return 1 if the plugin took over the file and loaded it
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* successfully; 0 if the plugin took over the file but had trouble
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* loading it (Bro will abort in this case, and the plugin should
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* have printed an error message); and -1 if the plugin wasn't
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* interested in the file at all.
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*/
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virtual int HookLoadFile(const std::string& file, const std::string& ext);
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/**
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* Hook into executing a script-level function/event/hook. Whenever
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* the script interpreter is about to execution a function, it first
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* gives all plugins with this hook enabled a chance to handle the
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* call (in the order of their priorities). A plugin can either just
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* inspect the call, or replace it (i.e., prevent the interpreter
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* from executing it). In the latter case it must provide a matching
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* return value.
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*
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* The default implementation never handles the call in any way.
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*
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* @param func The function being called.
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*
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* @param args The function arguments. The method can modify the list
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* in place as long as it ensures matching types and correct reference
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* counting.
|
|
*
|
|
* @return If the plugin handled the call, a Val with +1 reference
|
|
* count containixnmg the result value to pass back to the interpreter
|
|
* (for void functions and events any \a Val is fine; it will be
|
|
* ignored; best to use a \c TYPE_ANY). If the plugin did not handle
|
|
* the call, it must return null.
|
|
*/
|
|
virtual Val* HookCallFunction(const Func* func, val_list* args);
|
|
|
|
/**
|
|
* Hook into raising events. Whenever the script interpreter is about
|
|
* to queue an event for later execution, it first gives all plugins
|
|
* with this hook enabled a chance to handle the queuing otherwise
|
|
* (in the order of their priorities). A plugin can either just
|
|
* inspect the event, or take it over (i.e., prevent the interpreter
|
|
* from queuing it itself).
|
|
*
|
|
* The default implementation never handles the queuing in any way.
|
|
*
|
|
* @param event The event to be queued. The method can modify it in
|
|
* place as long as it ensures matching types and correct reference
|
|
* counting.
|
|
*
|
|
* @return True if the plugin took charge of the event; in that case
|
|
* it must have assumed ownership of the event and the interpreter will
|
|
* not do anything further with it. False otherwise.
|
|
*/
|
|
virtual bool HookQueueEvent(Event* event);
|
|
|
|
/**
|
|
* Hook into event queue draining. This method will be called
|
|
* whenever the event manager is draining its queue.
|
|
*/
|
|
virtual void HookDrainEvents();
|
|
|
|
/**
|
|
* Hook for updates to network time. This method will be called
|
|
* whenever network time is advanced.
|
|
*
|
|
* @param networkt_time The new network time.
|
|
*/
|
|
virtual void HookUpdateNetworkTime(double network_time);
|
|
|
|
/**
|
|
* Hook for destruction of objects registered with
|
|
* RequestBroObjDtor(). When Bro's reference counting triggers the
|
|
* objects destructor to run, this method will be run. It may also
|
|
* run for other objects that this plugin has not registered for.
|
|
*
|
|
* @param obj A pointer to the object being destroyed. Note that the
|
|
* object is already considered invalid and the pointer must not be
|
|
* dereferenced.
|
|
*/
|
|
virtual void HookBroObjDtor(void* obj);
|
|
|
|
// Meta hooks.
|
|
|
|
/**
|
|
* A meta hook called just before another hook gets to execute. This
|
|
* will be called independent of whether there's an implementation
|
|
* for the hook.
|
|
*
|
|
* hook: The name of the hook about the execute. This will be the
|
|
* same as the corresponding method name (e.g., \c HookQueueEvent).
|
|
*
|
|
* hook: The type of the hook about to execute.
|
|
*
|
|
* args: A list of the hooks arguments.
|
|
*/
|
|
virtual void MetaHookPre(HookType hook, const HookArgumentList& args);
|
|
|
|
/**
|
|
* A meta hook called just after another hook got to execute. This
|
|
* will be called independent of whether there's an implementation
|
|
* for the hook.
|
|
*
|
|
* hook: The type of the hook that finished executing.
|
|
*
|
|
* args: A list of the hooks arguments.
|
|
*
|
|
* result: The result that executing the hook returned. If there's no
|
|
* implementation for the hook, this will be the default result. If
|
|
* the hook doesn't yield a result, this will be of type VOID.
|
|
*/
|
|
virtual void MetaHookPost(HookType hook, const HookArgumentList& args, HookArgument result);
|
|
|
|
private:
|
|
|
|
/**
|
|
* A function called when the plugin is instantiated to query basic
|
|
* configuration parameters.
|
|
*
|
|
* The plugin must override this method and return a suitably
|
|
* initialized configuration object.
|
|
*
|
|
* @return A configuration describing the plugin.
|
|
*/
|
|
virtual Configuration Configure() = 0;
|
|
|
|
/**
|
|
* Intializes the plugin's internal configuration. Called by the
|
|
* manager before anything else.
|
|
*/
|
|
void DoConfigure();
|
|
|
|
/**
|
|
* Sets the base directory and shared library path from which the
|
|
* plugin was loaded.
|
|
*
|
|
* This is called by the manager.
|
|
*
|
|
* @param dir The plugin directory. The functions makes an internal
|
|
* copy of string.
|
|
*
|
|
* @param sopath The full path the shared library loaded. The
|
|
* functions makes an internal copy of string.
|
|
*/
|
|
void SetPluginLocation(const std::string& dir, const std::string& sopath);
|
|
|
|
/**
|
|
* Marks the plugin as dynamically loaded.
|
|
*
|
|
* This is called by the manager.
|
|
*
|
|
* @param is_dynamic True if it's a dynamically loaded module.
|
|
*/
|
|
void SetDynamic(bool is_dynamic);
|
|
|
|
Configuration config;
|
|
|
|
std::string base_dir; // The plugin's base directory.
|
|
std::string sopath; // For dynamic plugins, the full path to the shared library.
|
|
bool dynamic; // True if a dynamic plugin.
|
|
|
|
component_list components; // Components the plugin provides.
|
|
bif_item_list bif_items; // BiF items the plugin provides.
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|