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new initialization model for standalone C++ scripts type coercion fix ZAM fix for compiling using C++ optimizer disambiguate empty constructors
90 lines
3.8 KiB
C++
90 lines
3.8 KiB
C++
// See the file "COPYING" in the main distribution directory for copyright.
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// Run-time support for initializing C++-compiled scripts.
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#pragma once
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#include "zeek/Val.h"
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#include "zeek/script_opt/CPP/Attrs.h"
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#include "zeek/script_opt/CPP/Func.h"
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namespace zeek
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{
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using FuncValPtr = IntrusivePtr<zeek::FuncVal>;
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namespace detail
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{
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// An initialization hook for a collection of compiled-to-C++ functions
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// (the result of a single invocation of the compiler on a set of scripts).
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using CPP_init_func = void (*)();
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// Tracks the initialization hooks for different compilation runs.
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extern std::vector<CPP_init_func> CPP_init_funcs;
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// Registers the given global type, if not already present.
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extern void register_type__CPP(TypePtr t, const std::string& name);
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// Registers the given compiled function body as associated with the
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// given priority and hash. "events" is a list of event handlers
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// relevant for the function body, which should be registered if the
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// function body is going to be used.
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extern void register_body__CPP(CPPStmtPtr body, int priority, p_hash_type hash,
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std::vector<std::string> events, void (*finish_init)());
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// Same but for standalone function bodies.
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extern void register_standalone_body__CPP(CPPStmtPtr body, int priority, p_hash_type hash,
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std::vector<std::string> events, void (*finish_init)());
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// Registers a lambda body as associated with the given hash. Includes
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// the name of the lambda (so it can be made available as a quasi-global
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// identifier), its type, and whether it needs captures.
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extern void register_lambda__CPP(CPPStmtPtr body, p_hash_type hash, const char* name, TypePtr t,
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bool has_captures);
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// Registers a callback for activating a set of scripts associated with
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// the given hash.
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extern void register_scripts__CPP(p_hash_type h, void (*callback)());
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// Activates the function/event handler/hook with the given name and in
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// the given module, using (at least) the bodies associated with the
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// given hashes. Creates the identifier using the given module and
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// export setting if it doesn't already exist.
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extern void activate_bodies__CPP(const char* fn, const char* module, bool exported, TypePtr t,
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std::vector<p_hash_type> hashes);
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// Looks for a global with the given name. If not present, creates it
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// with the given type and export setting.
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extern IDPtr lookup_global__CPP(const char* g, const TypePtr& t, bool exported);
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// Looks for a BiF with the given name. Returns nil if not present.
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extern Func* lookup_bif__CPP(const char* bif);
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// For the function body associated with the given hash, creates and
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// returns an associated FuncVal. It's a fatal error for the hash
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// not to exist, because this function should only be called by compiled
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// code that has ensured its existence.
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extern FuncValPtr lookup_func__CPP(std::string name, int num_bodies, std::vector<p_hash_type> h,
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const TypePtr& t);
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// Looks for a global with the given name, generating a run-time error
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// if not present.
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extern IDPtr find_global__CPP(const char* g);
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// Returns the record corresponding to the given name, as long as the
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// name is indeed a record type. Otherwise (or if the name is nil)
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// creates a new empty record.
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extern RecordTypePtr get_record_type__CPP(const char* record_type_name);
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// Returns the "enum" type corresponding to the given name, as long as
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// the name is indeed an enum type. Otherwise, creates a new enum
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// type with the given name.
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extern EnumTypePtr get_enum_type__CPP(const std::string& enum_type_name);
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// Returns an enum value corresponding to the given low-level value 'i'
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// in the context of the given enum type 't'.
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extern EnumValPtr make_enum__CPP(TypePtr t, int i);
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} // namespace zeek::detail
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} // namespace zeek
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