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![]() Don't log them, they are random and arbitrary in the normal case. Users can do the following to log them if wanted. redef += WebSocket::Info$client_key += { &log }; redef += WebSocket::Info$server_accept += { &log }; |
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.. | ||
files | ||
frameworks | ||
misc | ||
packet-protocols | ||
protocols | ||
utils | ||
init-bare.zeek | ||
init-default.zeek | ||
init-frameworks-and-bifs.zeek | ||
init-supervisor.zeek |