zeek/src/session/Session.cc
Arne Welzel b4e86f28b8 Conn/Session: Lift history logic into Session
This should allow to mangle a Session's history also from packet
analyzers without necessarily knowing the concrete connection type.

Given Connection is a subclass of Session, I don't think this
changes much.
2024-01-11 10:22:36 +01:00

222 lines
6.6 KiB
C++

// See the file "COPYING" in the main distribution directory for copyright.
#include "zeek/session/Session.h"
#include "zeek/Desc.h"
#include "zeek/Event.h"
#include "zeek/IP.h"
#include "zeek/Reporter.h"
#include "zeek/Val.h"
#include "zeek/analyzer/Analyzer.h"
#include "zeek/session/Manager.h"
namespace zeek::session {
namespace detail {
void Timer::Init(Session* arg_session, timer_func arg_timer, bool arg_do_expire) {
session = arg_session;
timer = arg_timer;
do_expire = arg_do_expire;
Ref(session);
}
Timer::~Timer() {
if ( session->RefCnt() < 1 )
reporter->InternalError("reference count inconsistency in session~Timer");
session->RemoveTimer(this);
Unref(session);
}
void Timer::Dispatch(double t, bool is_expire) {
if ( is_expire && ! do_expire )
return;
// Remove ourselves from the session's set of timers so
// it doesn't try to cancel us.
session->RemoveTimer(this);
(session->*timer)(t);
if ( session->RefCnt() < 1 )
reporter->InternalError("reference count inconsistency in session::Timer::Dispatch");
}
} // namespace detail
Session::Session(double t, EventHandlerPtr timeout_event, EventHandlerPtr status_update_event,
double status_update_interval)
: start_time(t),
last_time(t),
session_timeout_event(timeout_event),
session_status_update_event(status_update_event),
session_status_update_interval(status_update_interval) {
in_session_table = true;
record_contents = record_packets = 1;
record_current_packet = record_current_content = 0;
is_active = 1;
timers_canceled = 0;
inactivity_timeout = 0;
installed_status_timer = 0;
}
void Session::Event(EventHandlerPtr f, analyzer::Analyzer* analyzer, const char* name) {
if ( ! f )
return;
if ( name )
EnqueueEvent(f, analyzer, make_intrusive<StringVal>(name), GetVal());
else
EnqueueEvent(f, analyzer, GetVal());
}
void Session::EnqueueEvent(EventHandlerPtr f, analyzer::Analyzer* a, Args args) {
// "this" is passed as a cookie for the event
event_mgr.Enqueue(f, std::move(args), util::detail::SOURCE_LOCAL, a ? a->GetID() : 0, this);
}
void Session::Describe(ODesc* d) const {
d->Add(start_time);
d->Add("(");
d->Add(last_time);
d->AddSP(")");
}
void Session::SetLifetime(double lifetime) {
ADD_TIMER(&Session::DeleteTimer, run_state::network_time + lifetime, 0, zeek::detail::TIMER_CONN_DELETE);
}
void Session::SetInactivityTimeout(double timeout) {
if ( timeout == inactivity_timeout )
return;
// First cancel and remove any existing inactivity timer.
for ( const auto& timer : timers )
if ( timer->Type() == zeek::detail::TIMER_CONN_INACTIVITY ) {
zeek::detail::timer_mgr->Cancel(timer);
break;
}
if ( timeout )
ADD_TIMER(&Session::InactivityTimer, last_time + timeout, 0, zeek::detail::TIMER_CONN_INACTIVITY);
inactivity_timeout = timeout;
}
void Session::EnableStatusUpdateTimer() {
if ( installed_status_timer )
return;
if ( session_status_update_event && session_status_update_interval ) {
ADD_TIMER(&Session::StatusUpdateTimer, run_state::network_time + session_status_update_interval, 0,
zeek::detail::TIMER_CONN_STATUS_UPDATE);
installed_status_timer = 1;
}
}
void Session::CancelTimers() {
// We are going to cancel our timers which, in turn, may cause them to
// call RemoveTimer(), which would then modify the list we're just
// traversing. Thus, we first make a copy of the list which we then
// iterate through.
TimerPList tmp(timers.length());
std::copy(timers.begin(), timers.end(), std::back_inserter(tmp));
for ( const auto& timer : tmp )
zeek::detail::timer_mgr->Cancel(timer);
timers_canceled = 1;
timers.clear();
}
void Session::DeleteTimer(double /* t */) {
if ( is_active )
Event(session_timeout_event, nullptr);
session_mgr->Remove(this);
}
void Session::AddTimer(timer_func timer, double t, bool do_expire, zeek::detail::TimerType type) {
if ( timers_canceled )
return;
// If the key is cleared, the session isn't stored in the session table
// anymore and will soon be deleted. We're not installed new timers
// anymore then.
if ( ! IsInSessionTable() )
return;
zeek::detail::Timer* conn_timer = new detail::Timer(this, timer, t, do_expire, type);
zeek::detail::timer_mgr->Add(conn_timer);
timers.push_back(conn_timer);
}
void Session::RemoveTimer(zeek::detail::Timer* t) { timers.remove(t); }
void Session::InactivityTimer(double t) {
if ( last_time + inactivity_timeout <= t ) {
Event(session_timeout_event, nullptr);
session_mgr->Remove(this);
++zeek::detail::killed_by_inactivity;
}
else
ADD_TIMER(&Session::InactivityTimer, last_time + inactivity_timeout, 0, zeek::detail::TIMER_CONN_INACTIVITY);
}
void Session::StatusUpdateTimer(double t) {
EnqueueEvent(session_status_update_event, nullptr, GetVal());
ADD_TIMER(&Session::StatusUpdateTimer, run_state::network_time + session_status_update_interval, 0,
zeek::detail::TIMER_CONN_STATUS_UPDATE);
}
void Session::RemoveConnectionTimer(double t) {
RemovalEvent();
session_mgr->Remove(this);
}
AnalyzerConfirmationState Session::AnalyzerState(const zeek::Tag& tag) const {
auto it = analyzer_confirmations.find(tag);
if ( it == analyzer_confirmations.end() )
return AnalyzerConfirmationState::UNKNOWN;
return it->second;
}
void Session::SetAnalyzerState(const zeek::Tag& tag, AnalyzerConfirmationState value) {
analyzer_confirmations.insert_or_assign(tag, value);
}
bool Session::ScaledHistoryEntry(char code, uint32_t& counter, uint32_t& scaling_threshold, uint32_t scaling_base) {
if ( ++counter == scaling_threshold ) {
AddHistory(code);
auto new_threshold = scaling_threshold * scaling_base;
if ( new_threshold <= scaling_threshold )
// This can happen due to wrap-around. In that
// case, reset the counter but leave the threshold
// unchanged.
counter = 0;
else
scaling_threshold = new_threshold;
return true;
}
return false;
}
void Session::HistoryThresholdEvent(EventHandlerPtr e, bool is_orig, uint32_t threshold) {
if ( ! e )
return;
if ( threshold == 1 )
// This will be far and away the most common case,
// and at this stage it's not a *multiple* instance.
return;
EnqueueEvent(e, nullptr, GetVal(), val_mgr->Bool(is_orig), val_mgr->Count(threshold));
}
} // namespace zeek::session