zeek/src/Frame.cc
Johanna Amann 36741c2fbf Reformat
2023-11-06 09:42:46 +00:00

197 lines
5.4 KiB
C++

// See the file "COPYING" in the main distribution directory for copyright.
#include "zeek/Frame.h"
#include <broker/error.hh>
#include "zeek/Desc.h"
#include "zeek/Func.h"
#include "zeek/ID.h"
#include "zeek/Trigger.h"
#include "zeek/Val.h"
#include "zeek/broker/Data.h"
std::vector<zeek::detail::Frame*> g_frame_stack;
namespace zeek::detail {
Frame::Frame(int arg_size, const ScriptFunc* func, const zeek::Args* fn_args) {
size = arg_size;
frame = std::make_unique<Element[]>(size);
function = func;
func_args = fn_args;
next_stmt = nullptr;
break_before_next_stmt = false;
break_on_return = false;
call = nullptr;
delayed = false;
// We could Ref()/Unref() the captures frame, but there's really
// no need because by definition this current frame exists to
// enable execution of the function, and its captures frame won't
// go away until the function itself goes away, which can only be
// after this frame does.
captures = function ? function->GetCapturesFrame() : nullptr;
captures_offset_map = function ? function->GetCapturesOffsetMap() : nullptr;
current_offset = 0;
}
void Frame::SetElement(int n, ValPtr v) {
n += current_offset;
ASSERT(n >= 0 && n < size);
frame[n] = std::move(v);
}
void Frame::SetElement(const ID* id, ValPtr v) {
if ( captures ) {
auto cap_off = captures_offset_map->find(id->Name());
if ( cap_off != captures_offset_map->end() ) {
captures->SetElement(cap_off->second, std::move(v));
return;
}
}
SetElement(id->Offset(), std::move(v));
}
const ValPtr& Frame::GetElementByID(const ID* id) const {
if ( captures ) {
auto cap_off = captures_offset_map->find(id->Name());
if ( cap_off != captures_offset_map->end() )
return captures->GetElement(cap_off->second);
}
return frame[id->Offset() + current_offset];
}
void Frame::Reset(int startIdx) {
for ( int i = startIdx + current_offset; i < size; ++i )
frame[i] = nullptr;
}
void Frame::Describe(ODesc* d) const {
if ( ! d->IsBinary() )
d->AddSP("frame");
if ( ! d->IsReadable() ) {
d->Add(size);
for ( int i = 0; i < size; ++i ) {
d->Add(frame[i] != nullptr);
d->SP();
}
}
for ( int i = 0; i < size; ++i )
if ( frame[i] )
frame[i]->Describe(d);
else if ( d->IsReadable() )
d->Add("<nil>");
}
Frame* Frame::Clone() const {
Frame* other = new Frame(size, function, func_args);
other->call = call;
other->assoc = assoc;
other->trigger = trigger;
for ( int i = 0; i < size; i++ )
if ( frame[i] )
other->frame[i] = frame[i]->Clone();
// Note, there's no need to clone "captures" or "captures_offset_map"
// since those get created fresh when constructing "other".
return other;
}
Frame* Frame::CloneForTrigger() const {
Frame* other = new Frame(0, function, func_args);
other->call = call;
other->assoc = assoc;
other->trigger = trigger;
return other;
}
static bool val_is_func(const ValPtr& v, ScriptFunc* func) {
if ( v->GetType()->Tag() != TYPE_FUNC )
return false;
return v->AsFunc() == func;
}
broker::expected<broker::data> Frame::Serialize() {
broker::vector body;
for ( int i = 0; i < size; ++i ) {
const auto& val = frame[i];
auto expected = Broker::detail::val_to_data(val.get());
if ( ! expected )
return broker::ec::invalid_data;
TypeTag tag = val->GetType()->Tag();
broker::vector val_tuple{std::move(*expected), static_cast<broker::integer>(tag)};
body.emplace_back(std::move(val_tuple));
}
broker::vector rval;
rval.emplace_back(std::move(body));
return {std::move(rval)};
}
std::pair<bool, FramePtr> Frame::Unserialize(const broker::vector& data) {
if ( data.size() == 0 )
return std::make_pair(true, nullptr);
auto where = data.begin();
auto has_body = broker::get_if<broker::vector>(*where);
if ( ! has_body )
return std::make_pair(false, nullptr);
broker::vector body = *has_body;
int frame_size = body.size();
auto rf = make_intrusive<Frame>(frame_size, nullptr, nullptr);
for ( int i = 0; i < frame_size; ++i ) {
auto has_vec = broker::get_if<broker::vector>(body[i]);
if ( ! has_vec )
continue;
broker::vector val_tuple = *has_vec;
if ( val_tuple.size() != 2 )
return std::make_pair(false, nullptr);
auto has_type = broker::get_if<broker::integer>(val_tuple[1]);
if ( ! has_type )
return std::make_pair(false, nullptr);
broker::integer g = *has_type;
Type t(static_cast<TypeTag>(g));
auto val = Broker::detail::data_to_val(std::move(val_tuple[0]), &t);
if ( ! val )
return std::make_pair(false, nullptr);
rf->frame[i] = std::move(val);
}
return std::make_pair(true, std::move(rf));
}
const detail::Location* Frame::GetCallLocation() const {
// This is currently trivial, but we keep it as an explicit
// method because it can provide flexibility for compiled code.
return call->GetLocationInfo();
}
void Frame::SetTrigger(trigger::TriggerPtr arg_trigger) { trigger = std::move(arg_trigger); }
void Frame::ClearTrigger() { trigger = nullptr; }
} // namespace zeek::detail