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Nothing that important, just changing things to what is hypothetically more efficient in general.
248 lines
7.5 KiB
C++
248 lines
7.5 KiB
C++
// See the file "COPYING" in the main distribution directory for copyright.
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#pragma once
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#include "zeek/script_opt/DefItem.h"
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namespace zeek::detail {
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// Maps a DefinitionItem (i.e., a variable or a record field within a
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// DefinitionItem) to a list of all the points where the item is defined.
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//
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// Those points are specific to a given location in a script (see
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// AnalyInfo below). For example, right after an assignment to a variable,
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// it will have exactly one associated point (the assignment). But at
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// other points there can be more than one reaching definition; for example,
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// a variable defined in both branches of an if-else will cause the location
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// in the script after the if-else statement to have both of those definitions
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// as (maximally) reaching.
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typedef List<DefinitionPoint> DefPoints;
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typedef std::unordered_map<const DefinitionItem*, DefPoints*> ReachingDefsMap;
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// The ReachingDefs class tracks all of the RDs associated with a given
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// AST node. Often these are the same as for the node's predecessor, so
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// the class allows for either have a distinct set of RDs or instead
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// pointing to the predecessor's RDs.
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class ReachingDefs;
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class ReachingDefSet;
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using RDPtr = IntrusivePtr<ReachingDefs>;
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using RDSetPtr = IntrusivePtr<ReachingDefSet>;
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class ReachingDefs : public Obj {
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public:
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// Create a new object from scratch.
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ReachingDefs();
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// Create a new object, using the RDs from another object.
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ReachingDefs(RDPtr rd);
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~ReachingDefs();
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// Add in all the definition points from rd into our set, if
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// we don't already have them.
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void AddRDs(const RDPtr& rd) { AddRDs(rd->RDMap()); }
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// Add in a single definition pair, creating the entry for
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// the item if necessary.
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void AddRD(const DefinitionItem* di, const DefinitionPoint& dp);
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// Add a single definition pair, if missing. If present,
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// replace everything currently associated with new definition.
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void AddOrFullyReplace(const DefinitionItem* di,
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const DefinitionPoint& dp);
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// True if the given definition item is present in our RDs.
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bool HasDI(const DefinitionItem* di) const
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{
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auto map = RDMap();
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return map->find(di) != map->end();
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}
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// For the given definition item, returns all of its definition
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// points at our location in the AST.
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DefPoints* GetDefPoints(const DefinitionItem* di)
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{
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auto map = RDMap();
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auto dps = map->find(di);
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return dps == map->end() ? nullptr : dps->second;
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}
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// Returns true if two sets of definition points are equivalent,
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// *including ordering*.
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bool SameDefPoints(const DefPoints* dp1, const DefPoints* dp2) const
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{
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if ( ! dp1 || ! dp2 )
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return ! dp1 && ! dp2;
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if ( dp1->length() != dp2->length() )
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return false;
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for ( auto i = 0; i < dp1->length(); ++i )
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if ( ! (*dp1)[i].SameAs((*dp2)[i]) )
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return false;
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return true;
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}
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// Return a new object representing the intersection/union of
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// this object's RDs and those of another.
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RDPtr Intersect(const RDPtr& r) const;
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RDPtr Union(const RDPtr& r) const;
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// The following intersects this RD with another, but for
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// DefinitionItem's that have different DefPoints, rather than
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// just fully omitting them (which is what Intersect() will do),
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// creates a joint entry with a special DefinitionPoint
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// corresponding to "multiple definitions". This allows
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// minimal RDs to capture the notions (1) "yes, that value will
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// be defined at this point", but also (2) "however, we can't
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// rely on which definition reaches".
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//
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// We also do this for items *not* present in r. The reason is
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// that this method is only called (1) when we know that the items
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// in r have control flow to di, and (2) for "this" being minimal
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// RDs that were present going into the block that resulted in r.
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// Thus, those minimal values will always be present at di; they
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// might not be in r due to the way that r is computed. (For
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// example, computing them correctly for "for" loop bodies is
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// messy, and irrevant in terms of actually having the correct
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// values for them.)
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RDPtr IntersectWithConsolidation(const RDPtr& r,
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const DefinitionPoint& di) const;
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int Size() const { return RDMap()->size(); }
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// Print out the RDs, for debugging purposes.
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void Dump() const;
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void DumpMap(const ReachingDefsMap* map) const;
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protected:
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// True if our RDs include the given definition item, defined at
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// the given definition point.
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bool HasPair(const DefinitionItem* di, const DefinitionPoint& dp) const;
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// Adds in the given RDs if we don't already have them.
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void AddRDs(const ReachingDefsMap* rd_m);
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const ReachingDefsMap* RDMap() const
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{ return my_rd_map ? my_rd_map : const_rd_map->RDMap(); }
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// If we don't already have our own map, copy the one we're using
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// so that we then do.
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void CopyMapIfNeeded();
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void PrintRD(const DefinitionItem* di, const DefPoints* dp) const;
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void PrintRD(const DefinitionItem* di, const DefinitionPoint& dp) const;
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// If my_rd_map is non-nil, then we use that map. Otherwise,
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// we use the map that const_rd_map points to.
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RDPtr const_rd_map;
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ReachingDefsMap* my_rd_map;
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};
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// Maps script locations (which are represented by their underlying Obj
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// pointers) to the reaching definitions for that particular point.
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//
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// In spirit, the inverse of ReachingDefsMap.
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typedef std::unordered_map<const Obj*, RDPtr> AnalyInfo;
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// Reaching definitions associated with a collection of Obj's.
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class ReachingDefSet : public Obj {
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public:
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ReachingDefSet(DefItemMap& _item_map) : item_map(_item_map)
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{
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a_i = new AnalyInfo;
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}
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~ReachingDefSet()
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{
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delete a_i;
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}
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// Whether in our collection we have RDs associated with the
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// given AST node.
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bool HasRDs(const Obj* o) const { return a_i->count(o) > 0; }
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// Whether in our collection we have RDs associated with the
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// given variable.
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bool HasRD(const Obj* o, const ID* id) const
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{ return HasRD(o, item_map.GetConstID_DI(id)); }
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// Whether the given variable has a single = unambiguous RD
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// at the given AST node.
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bool HasSingleRD(const Obj* o, const ID* id) const
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{
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auto RDs = a_i->find(o);
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if ( RDs == a_i->end() )
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return false;
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auto di = item_map.GetConstID_DI(id);
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auto dps = RDs->second->GetDefPoints(di);
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if ( ! dps || dps->length() != 1 )
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return false;
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return (*dps)[0].Tag() != NO_DEF;
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}
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// Whether the given definition item has an RD at the given
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// AST node.
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bool HasRD(const Obj* o, const DefinitionItem* di) const
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{
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auto RDs = a_i->find(o);
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if ( RDs == a_i->end() )
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return false;
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return RDs->second->HasDI(di);
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}
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// Returns the RDs associated with a given AST node, if any.
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// If none are, returns an empty ReachingDef object.
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RDPtr& FindRDs(const Obj* o) const;
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// Associates the given RDs with the given AST node.
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void SetRDs(const Obj* o, RDPtr rd)
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{
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auto new_rd = make_intrusive<ReachingDefs>(std::move(rd));
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(*a_i)[o] = new_rd;
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}
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// If the given di is new, add this definition. If it
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// already exists, replace *all* of its reaching definitions
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// with this new one.
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void AddOrReplace(const Obj* o, const DefinitionItem* di,
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const DefinitionPoint& dp);
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// Add the given RDs to those associated with the AST node 'o'.
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void AddRDs(const Obj* o, const RDPtr& rd)
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{
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if ( HasRDs(o) )
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MergeRDs(o, rd);
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else
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(*a_i)[o] = rd;
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}
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protected:
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// Merge in the given RDs with those associated with o's.
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//
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// The caller needs to ensure that we're already tracking the
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// RDs of 'o'.
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void MergeRDs(const Obj* o, const RDPtr& rd)
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{
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auto curr_rds = a_i->find(o)->second;
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curr_rds->AddRDs(rd);
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}
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AnalyInfo* a_i;
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DefItemMap& item_map;
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};
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} // zeek::detail
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