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While we support initializing records via coercion from an expression list, e.g., local x: X = [$x1=1, $x2=2]; this can sometimes obscure the code to readers, e.g., when assigning to value declared and typed elsewhere. The language runtime has a similar overhead since instead of just constructing a known type it needs to check at runtime that the coercion from the expression list is valid; this can be slower than just writing the readible code in the first place, see #4559. With this patch we use explicit construction, e.g., local x = X($x1=1, $x2=2);
149 lines
3.3 KiB
Text
149 lines
3.3 KiB
Text
##! Debugging plugin for the NetControl framework, providing insight into
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##! executed operations.
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@load ../plugin
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@load ../main
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module NetControl;
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export {
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## Instantiates a debug plugin for the NetControl framework. The debug
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## plugin simply logs the operations it receives.
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##
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## do_something: If true, the plugin will claim it supports all operations; if
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## false, it will indicate it doesn't support any.
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##
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## name: Optional name that for the plugin.
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global create_debug: function(do_something: bool, name: string &default="") : PluginState;
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## Instantiates a debug plugin for the NetControl framework. This variation
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## of the plugin will return "exists" to any rule operations.
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##
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## name: Name of this plugin.
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global create_debug_exists: function(name: string) : PluginState;
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## Instantiates a debug plugin for the NetControl framework. This variation
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## of the plugin will return "error" to any rule operations.
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##
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## name: Name of this plugin.
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global create_debug_error: function(name: string) : PluginState;
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}
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function do_something(p: PluginState) : bool
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{
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return p$config["all"] == "1";
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}
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function debug_name(p: PluginState) : string
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{
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return p$config["name"];
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}
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function debug_log(p: PluginState, msg: string)
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{
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print fmt("netcontrol debug (%s): %s", debug_name(p), msg);
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}
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function debug_init(p: PluginState)
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{
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debug_log(p, "init");
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plugin_activated(p);
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}
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function debug_done(p: PluginState)
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{
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debug_log(p, "init");
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}
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function debug_add_rule(p: PluginState, r: Rule) : bool
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{
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local s = fmt("add_rule: %s", r);
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debug_log(p, s);
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if ( do_something(p) )
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{
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event NetControl::rule_added(r, p);
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return T;
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}
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return F;
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}
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function debug_add_rule_exists(p: PluginState, r: Rule) : bool
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{
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local s = fmt("add_rule_exists: %s", r);
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debug_log(p, s);
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if ( do_something(p) )
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{
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event NetControl::rule_exists(r, p);
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return T;
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}
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return F;
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}
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function debug_add_rule_error(p: PluginState, r: Rule) : bool
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{
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local s = fmt("add_rule_error: %s", r);
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debug_log(p, s);
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if ( do_something(p) )
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{
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event NetControl::rule_error(r, p, "debug error");
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return T;
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}
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return F;
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}
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function debug_remove_rule(p: PluginState, r: Rule, reason: string) : bool
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{
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local s = fmt("remove_rule (%s): %s", reason, r);
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debug_log(p, s);
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event NetControl::rule_removed(r, p);
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return T;
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}
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global debug_plugin = Plugin(
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$name=debug_name,
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$can_expire = F,
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$init = debug_init,
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$done = debug_done,
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$add_rule = debug_add_rule,
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$remove_rule = debug_remove_rule
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);
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function create_debug(do_something: bool, name: string) : PluginState
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{
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local p = PluginState($plugin=debug_plugin);
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# FIXME: Why's the default not working?
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p$config = table();
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p$config["all"] = (do_something ? "1" : "0");
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if ( name == "" )
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p$config["name"] = fmt("Debug-%s", (do_something ? "All" : "None"));
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else
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p$config["name"] = name;
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return p;
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}
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function create_debug_error(name: string) : PluginState
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{
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local p = copy(PluginState($plugin=debug_plugin));
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p$config["name"] = name;
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p$config["all"] = "1";
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p$plugin$add_rule = debug_add_rule_error;
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return p;
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}
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function create_debug_exists(name: string) : PluginState
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{
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local p = copy(PluginState($plugin=debug_plugin));
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p$config["name"] = name;
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p$config["all"] = "1";
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p$plugin$add_rule = debug_add_rule_exists;
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return p;
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}
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