zeek/src/PacketFilter.cc
Max Kellermann 0db61f3094 include cleanup
The Zeek code base has very inconsistent #includes.  Many sources
included a few headers, and those headers included other headers, and
in the end, nearly everything is included everywhere, so missing
#includes were never noticed.  Another side effect was a lot of header
bloat which slows down the build.

First step to fix it: in each source file, its own header should be
included first to verify that each header's includes are correct, and
none is missing.

After adding the missing #includes, I replaced lots of #includes
inside headers with class forward declarations.  In most headers,
object pointers are never referenced, so declaring the function
prototypes with forward-declared classes is just fine.

This patch speeds up the build by 19%, because each compilation unit
gets smaller.  Here are the "time" numbers for a fresh build (with a
warm page cache but without ccache):

Before this patch:

 3144.94user 161.63system 3:02.87elapsed 1808%CPU (0avgtext+0avgdata 2168608maxresident)k
 760inputs+12008400outputs (1511major+57747204minor)pagefaults 0swaps

After this patch:

 2565.17user 141.83system 2:25.46elapsed 1860%CPU (0avgtext+0avgdata 1489076maxresident)k
 72576inputs+9130920outputs (1667major+49400430minor)pagefaults 0swaps
2020-02-04 20:51:02 +01:00

117 lines
3 KiB
C++

#include "PacketFilter.h"
#include "IP.h"
void PacketFilter::DeleteFilter(void* data)
{
auto f = static_cast<Filter*>(data);
delete f;
}
PacketFilter::PacketFilter(bool arg_default)
{
default_match = arg_default;
src_filter.SetDeleteFunction(PacketFilter::DeleteFilter);
dst_filter.SetDeleteFunction(PacketFilter::DeleteFilter);
}
void PacketFilter::AddSrc(const IPAddr& src, uint32_t tcp_flags, double probability)
{
Filter* f = new Filter;
f->tcp_flags = tcp_flags;
f->probability = uint32_t(probability * RAND_MAX);
auto prev = static_cast<Filter*>(src_filter.Insert(src, 128, f));
delete prev;
}
void PacketFilter::AddSrc(Val* src, uint32_t tcp_flags, double probability)
{
Filter* f = new Filter;
f->tcp_flags = tcp_flags;
f->probability = uint32_t(probability * RAND_MAX);
auto prev = static_cast<Filter*>(src_filter.Insert(src, f));
delete prev;
}
void PacketFilter::AddDst(const IPAddr& dst, uint32_t tcp_flags, double probability)
{
Filter* f = new Filter;
f->tcp_flags = tcp_flags;
f->probability = uint32_t(probability * RAND_MAX);
auto prev = static_cast<Filter*>(dst_filter.Insert(dst, 128, f));
delete prev;
}
void PacketFilter::AddDst(Val* dst, uint32_t tcp_flags, double probability)
{
Filter* f = new Filter;
f->tcp_flags = tcp_flags;
f->probability = uint32_t(probability * RAND_MAX);
auto prev = static_cast<Filter*>(dst_filter.Insert(dst, f));
delete prev;
}
bool PacketFilter::RemoveSrc(const IPAddr& src)
{
auto f = static_cast<Filter*>(src_filter.Remove(src, 128));
delete f;
return f != nullptr;
}
bool PacketFilter::RemoveSrc(Val* src)
{
auto f = static_cast<Filter*>(src_filter.Remove(src));
delete f;
return f != nullptr;
}
bool PacketFilter::RemoveDst(const IPAddr& dst)
{
auto f = static_cast<Filter*>(dst_filter.Remove(dst, 128));
delete f;
return f != nullptr;
}
bool PacketFilter::RemoveDst(Val* dst)
{
auto f = static_cast<Filter*>(dst_filter.Remove(dst));
delete f;
return f != nullptr;
}
bool PacketFilter::Match(const IP_Hdr* ip, int len, int caplen)
{
Filter* f = (Filter*) src_filter.Lookup(ip->SrcAddr(), 128);
if ( f )
return MatchFilter(*f, *ip, len, caplen);
f = (Filter*) dst_filter.Lookup(ip->DstAddr(), 128);
if ( f )
return MatchFilter(*f, *ip, len, caplen);
return default_match;
}
bool PacketFilter::MatchFilter(const Filter& f, const IP_Hdr& ip,
int len, int caplen)
{
if ( ip.NextProto() == IPPROTO_TCP && f.tcp_flags )
{
// Caution! The packet sanity checks have not been performed yet
int ip_hdr_len = ip.HdrLen();
len -= ip_hdr_len; // remove IP header
caplen -= ip_hdr_len;
if ( (unsigned int) len < sizeof(struct tcphdr) ||
(unsigned int) caplen < sizeof(struct tcphdr) )
// Packet too short, will be dropped anyway.
return false;
const struct tcphdr* tp = (const struct tcphdr*) ip.Payload();
if ( tp->th_flags & f.tcp_flags )
// At least one of the flags is set, so don't drop
return false;
}
return uint32_t(bro_random()) < f.probability;
}