zeek/src/supervisor/Supervisor.h
Christian Kreibich 737b1a2013 Remove the Supervisor's internal ClusterEndpoint struct.
This eliminates one place in which we currently need to mirror changes to the
script-land Cluster::Node record. Instead of keeping an exact in-core equivalent, the
Supervisor now treats the data structure as opaque, and stores the whole cluster
table as a JSON string.

We may replace the script-layer Supervisor::ClusterEndpoint in the future, using
Cluster::Node directly. But that's a more invasive change that will affect how
people invoke Supervisor::create() and similars.

Relying on JSON for serialization has the side-effect of removing the
Supervisor's earlier quirk of using 0/tcp, not 0/unknown, to indicate unused
ports in the Supervisor::ClusterEndpoint record.
2024-07-02 14:52:17 -07:00

489 lines
15 KiB
C++

// See the file "COPYING" in the main distribution directory for copyright.
#pragma once
#include "zeek/zeek-config.h"
#include <sys/types.h>
#include <chrono>
#include <cstdint>
#include <map>
#include <memory>
#include <optional>
#include <string>
#include <string_view>
#include <utility>
#include <vector>
#include "zeek/Flare.h"
#include "zeek/Func.h"
#include "zeek/IntrusivePtr.h"
#include "zeek/NetVar.h"
#include "zeek/Options.h"
#include "zeek/Pipe.h"
#include "zeek/Timer.h"
#include "zeek/iosource/IOSource.h"
namespace zeek {
namespace detail {
struct SupervisorStemHandle;
struct SupervisedNode;
struct SupervisorNode;
/**
* A simple wrapper around a pipe to help do line-buffered output
* of a Supervisor/Stem child process' redirected stdout/stderr.
*/
struct LineBufferedPipe {
/**
* A pipe that a parent process can read from to obtain output
* written by a child process.
*/
std::unique_ptr<Pipe> pipe;
/**
* A prefix to emit before data read from the pipe.
*/
std::string prefix;
/**
* The stream to which data from the pipe will be output.
*/
FILE* stream = nullptr;
/**
* Leftover data read from the pipe without yet seeing a newline.
* Data is read and output in line-buffered fashion.
*/
std::string buffer;
/**
* Completely drain the pipe and close it. Nothing can be
* processed from the pipe anymore unless a new one is assigned.
*/
void Drain();
/**
* Read lines from the pipe and emit them.
*/
size_t Process();
/**
* Emits a message: either by calling a hook, or if there is no hook
* or the hook returns true (no early "break"), printing it to the
* associated stream.
*/
void Emit(const char* msg) const;
/**
* A hook to call when emitting messages read from the pipe.
*/
FuncPtr hook;
};
} // namespace detail
/**
* A Supervisor object manages a tree of persistent Zeek processes. If any
* child process dies it will be re-created with its original configuration.
* The Supervisor process itself actually only manages a single child process,
* called the Stem process. That Stem is created via a fork() just after the
* command-line arguments have been parsed. The Stem process is used as the
* baseline image for spawning and supervising further Zeek child nodes since
* it has the purest global state without having to risk an exec() using an
* on-disk binary that's changed in the meantime from the original Supervisor's
* version of the Zeek binary. However, if the Stem process itself dies
* prematurely, the Supervisor will have to fork() and exec() to revive it (and
* then the revived Stem will re-spawn its own children). Any node in the tree
* will self-terminate if it detects its parent has died and that detection is
* done via polling for change in parent process ID.
*/
class Supervisor : public iosource::IOSource {
public:
/**
* Configuration options that change Supervisor behavior.
*/
struct Config {
/**
* The filesystem path of the Zeek binary/executable. This is used
* if the Stem process ever dies and we need to fork() and exec() to
* re-create it.
*/
std::string zeek_exe_path;
};
/**
* Configuration options that influence behavior of a Supervised Zeek node.
*/
struct NodeConfig {
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
#endif
// This block exists because the default implementations
// themselves trigger deprecation warnings for accessing the
// "scripts" field. It can go when we remove that deprecation.
NodeConfig() = default;
#ifndef _MSC_VER
// MSVC throws this error when specifying this constructor:
// error C2580: multiple versions of a defaulted special member functions are not allowed
NodeConfig(NodeConfig&) = default;
#endif
NodeConfig(const NodeConfig&) = default;
NodeConfig(NodeConfig&&) = default;
~NodeConfig() = default;
NodeConfig& operator=(const NodeConfig&) = default;
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif
/**
* Create configuration from script-layer record value.
* @param node_val the script-layer record value to convert.
*/
static NodeConfig FromRecord(const RecordVal* node_val);
/**
* Create configuration from JSON representation.
* @param json the JSON string to convert.
*/
static NodeConfig FromJSON(std::string_view json);
/**
* Convert this object into JSON representation.
* @return the JSON string representing the node config.
*/
std::string ToJSON() const;
/**
* Convert his object into script-layer record value.
* @return the script-layer record value representing the node config.
*/
RecordValPtr ToRecord() const;
/**
* The name of the supervised Zeek node. These are unique within
* a given supervised process tree and typically human-readable.
*/
std::string name;
/**
* The interface name from which the node should read/analyze packets.
*/
std::optional<std::string> interface;
/**
* The PCAP file name from which the node should read/analyze packets.
*/
std::optional<std::string> pcap_file;
/**
* The working directory that should be used by the node.
*/
std::optional<std::string> directory;
/**
* The filename/path to which the node's stdout will be redirected.
*/
std::optional<std::string> stdout_file;
/**
* The filename/path to which the node's stderr will be redirected.
*/
std::optional<std::string> stderr_file;
/**
* A cpu/core number to which the node will try to pin itself.
*/
std::optional<int> cpu_affinity;
/**
* Whether to start the node in bare mode. When not present, the
* node inherits the bare-mode status of the supervisor.
*/
std::optional<bool> bare_mode;
/**
* Additional script filenames/paths that the node should load
* after the base scripts, and prior to any user-specified ones.
*/
std::vector<std::string> addl_base_scripts;
/**
* Additional script filename/paths that the node should load
* after any user-specified scripts.
*/
std::vector<std::string> addl_user_scripts;
/**
* Environment variables and values to define in the node.
*/
std::map<std::string, std::string> env;
/**
* The cluster layout definition. Each node in the Cluster Framework
* knows the full, static cluster topology to which it belongs. The
* layout is encoded as the JSON map resulting from ToJSON() on the
* corresponding cluster table in the script layer's NodeConfig record.
*/
std::string cluster;
};
/**
* Create and run the Stem process if necessary.
* @param supervisor_mode whether Zeek was invoked with the supervisor
* mode specified as command-line argument/option.
* @return state that defines the Stem process if called from the
* Supervisor process. The Stem process itself will not return from this,
* function but a node it spawns via fork() will return from it and
* information about it is available in ThisNode().
*/
static std::optional<detail::SupervisorStemHandle> CreateStem(bool supervisor_mode);
/**
* @return the state which describes what a supervised node should know
* about itself if this is a supervised process. If called from a process
* that is not supervised, this returns an "empty" object.
*/
static const std::optional<detail::SupervisedNode>& ThisNode() { return supervised_node; }
using NodeMap = std::map<std::string, detail::SupervisorNode, std::less<>>;
/**
* Create a new Supervisor object.
* @param stem_handle information about the Stem process that was already
* created via CreateStem()
*/
Supervisor(Config cfg, detail::SupervisorStemHandle stem_handle);
/**
* Destruction also cleanly shuts down the entire supervised process tree.
*/
~Supervisor();
/**
* Perform some initialization that needs to happen after scripts are loaded
* and the IOSource manager is created.
*/
void InitPostScript();
/**
* @return the process ID of the Stem.
*/
pid_t StemPID() const { return stem_pid; }
/**
* @return the state of currently supervised processes. The map uses
* node names for keys.
*/
const NodeMap& Nodes() { return nodes; }
/**
* Retrieve current status of a supervised node.
* @param node_name the name of the node for which to retrieve status
* or an empty string to mean "all nodes".
* @return script-layer Supervisor::Status record value describing the
* status of a node or set of nodes.
*/
RecordValPtr Status(std::string_view node_name);
/**
* Create a new supervised node.
* @param node the script-layer Supervisor::NodeConfig value that
* describes the desired node configuration
* @return an empty string on success or description of the error/failure
*/
std::string Create(const RecordVal* node);
/**
* Create a new supervised node.
* @param node the desired node configuration
* @return an empty string on success or description of the error/failure
*/
std::string Create(const Supervisor::NodeConfig& node);
/**
* Destroys and removes a supervised node.
* @param node_name the name of the node to destroy or an empty string
* to mean "all nodes"
* @return true on success
*/
bool Destroy(std::string_view node_name);
/**
* Restart a supervised node process (by destroying and re-recreating).
* @param node_name the name of the node to restart or an empty string
* to mean "all nodes"
* @return true on success
*/
bool Restart(std::string_view node_name);
/**
* Not meant for public use. For use in a signal handler to tell the
* Supervisor a child process (i.e. the Stem) potentially died.
*/
void ObserveChildSignal(int signo);
private:
// IOSource interface overrides:
double GetNextTimeout() override;
void Process() override;
size_t ProcessMessages();
void HandleChildSignal();
void ReapStem();
const char* Tag() override { return "zeek::Supervisor"; }
static std::optional<detail::SupervisedNode> supervised_node;
Config config;
pid_t stem_pid;
int last_signal = -1;
std::unique_ptr<detail::PipePair> stem_pipe;
detail::LineBufferedPipe stem_stdout;
detail::LineBufferedPipe stem_stderr;
detail::Flare signal_flare;
NodeMap nodes;
std::string msg_buffer;
EventHandlerPtr node_status;
};
namespace detail {
/**
* State used to initialize and talk to the Supervisor Stem process.
*/
struct SupervisorStemHandle {
/**
* Bidirectional pipes that allow the Supervisor and Stem to talk.
*/
std::unique_ptr<detail::PipePair> pipe;
/**
* A pipe that the Supervisor can read from to obtain
* any output written to the Stem's stdout.
*/
std::unique_ptr<detail::Pipe> stdout_pipe;
/**
* A pipe that the Supervisor can read from to obtain
* any output written to the Stem's stdout.
*/
std::unique_ptr<detail::Pipe> stderr_pipe;
/**
* The Stem's process ID.
*/
pid_t pid = 0;
};
/**
* State which defines a Supervised Zeek node's understanding of itself.
*/
struct SupervisedNode {
/**
* Initialize the Supervised node within the Zeek Cluster Framework.
* This function populates the "Cluster::nodes" script-layer variable
* that otherwise is expected to be populated by a
* "cluster-layout.zeek" script in other context (e.g. ZeekCtl
* generates that cluster layout).
* @return true if the supervised node is using the Cluster Framework
* else false.
*/
bool InitCluster() const;
/**
* Initialize the Supervised node.
* @param options the Zeek options to extend/modify as appropriate
* for the node's configuration.
*/
void Init(Options* options) const;
/**
* The node's configuration options.
*/
Supervisor::NodeConfig config;
/**
* The process ID of the supervised node's parent process (i.e. the PID
* of the Stem process).
*/
pid_t parent_pid;
};
/**
* The state of a supervised node from the Supervisor's perspective.
*/
struct SupervisorNode {
/**
* Convert the node into script-layer Supervisor::NodeStatus record
* representation.
*/
RecordValPtr ToRecord() const;
/**
* @return the name of the node.
*/
const std::string& Name() const { return config.name; }
/**
* Create a new node state from a given configuration.
* @param arg_config the configuration to use for the node.
*/
SupervisorNode(Supervisor::NodeConfig arg_config) : config(std::move(arg_config)) {}
/**
* The desired configuration for the node.
*/
Supervisor::NodeConfig config;
/**
* Process ID of the node (positive/non-zero are valid/live PIDs).
*/
pid_t pid = 0;
/**
* Whether the node is voluntarily marked for termination by the
* Supervisor.
*/
bool killed = false;
/**
* The last exit status of the node.
*/
int exit_status = 0;
/**
* The last signal which terminated the node.
*/
int signal_number = 0;
/**
* Number of process revival attempts made after the node first died
* prematurely.
*/
int revival_attempts = 0;
/**
* How many seconds to wait until the next revival attempt for the node.
*/
int revival_delay = 1;
/**
* The time at which the node's process was last spawned.
*/
std::chrono::time_point<std::chrono::steady_clock> spawn_time;
/**
* A pipe that the Supervisor Stem can read from to obtain
* any output written to the Nodes's stdout.
*/
detail::LineBufferedPipe stdout_pipe;
/**
* A pipe that the Supervisor Stem can read from to obtain
* any output written to the Node's stdout.
*/
detail::LineBufferedPipe stderr_pipe;
};
/**
* A timer used by supervised processes to periodically check whether their
* parent (supervisor) process has died. If it has died, the supervised
* process self-terminates.
*/
class ParentProcessCheckTimer final : public Timer {
public:
/**
* Create a timer to check for parent process death.
* @param t the time at which to trigger the timer's check.
* @param interval number of seconds to wait before checking again.
*/
ParentProcessCheckTimer(double t, double interval);
protected:
void Dispatch(double t, bool is_expire) override;
double interval;
};
} // namespace detail
extern Supervisor* supervisor_mgr;
} // namespace zeek