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179 lines
4.2 KiB
C++
179 lines
4.2 KiB
C++
// See the file "COPYING" in the main distribution directory for copyright.
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#ifndef timer_h
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#define timer_h
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#include <string>
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#include <string>
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#include "PriorityQueue.h"
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extern "C" {
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#include "cq.h"
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}
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// If you add a timer here, adjust TimerNames in Timer.cc.
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enum TimerType {
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TIMER_BACKDOOR,
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TIMER_BREAKPOINT,
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TIMER_CONN_DELETE,
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TIMER_CONN_EXPIRE,
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TIMER_CONN_INACTIVITY,
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TIMER_CONN_STATUS_UPDATE,
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TIMER_DNS_EXPIRE,
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TIMER_FILE_ANALYSIS_INACTIVITY,
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TIMER_FLOW_WEIRD_EXPIRE,
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TIMER_FRAG,
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TIMER_INTERCONN,
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TIMER_IP_TUNNEL_INACTIVITY,
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TIMER_NB_EXPIRE,
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TIMER_NET_WEIRD_EXPIRE,
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TIMER_NETWORK,
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TIMER_NTP_EXPIRE,
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TIMER_PROFILE,
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TIMER_ROTATE,
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TIMER_REMOVE_CONNECTION,
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TIMER_RPC_EXPIRE,
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TIMER_SCHEDULE,
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TIMER_TABLE_VAL,
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TIMER_TCP_ATTEMPT,
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TIMER_TCP_DELETE,
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TIMER_TCP_EXPIRE,
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TIMER_TCP_PARTIAL_CLOSE,
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TIMER_TCP_RESET,
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TIMER_TRIGGER,
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TIMER_TIMERMGR_EXPIRE,
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};
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const int NUM_TIMER_TYPES = int(TIMER_TIMERMGR_EXPIRE) + 1;
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extern const char* timer_type_to_string(TimerType type);
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class ODesc;
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class Timer : public PQ_Element {
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public:
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Timer(double t, TimerType arg_type) : PQ_Element(t)
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{ type = (char) arg_type; }
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~Timer() override { }
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TimerType Type() const { return (TimerType) type; }
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// t gives the dispatch time. is_expire is true if the
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// timer is being dispatched because we're expiring all
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// pending timers.
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virtual void Dispatch(double t, int is_expire) = 0;
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void Describe(ODesc* d) const;
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protected:
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Timer() {}
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unsigned int type:8;
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};
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class TimerMgr {
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public:
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virtual ~TimerMgr();
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virtual void Add(Timer* timer) = 0;
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// Advance the clock to time t, expiring at most max_expire timers.
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// Returns number of timers expired.
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int Advance(double t, int max_expire);
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// Returns the number of timers expired (so far) during the current
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// or most recent advance.
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int NumExpiredDuringCurrentAdvance() { return num_expired; }
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// Expire all timers.
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virtual void Expire() = 0;
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// Cancel() is a method separate from Remove because
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// (1) Remove is protected, but, more importantly, (2) in some
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// timer schemes we have wound up separating timer cancelation
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// from removing it from the manager's data structures, because
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// the manager lacked an efficient way to find it.
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void Cancel(Timer* timer) { Remove(timer); }
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double Time() const { return t ? t : 1; } // 1 > 0
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typedef std::string Tag;
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const Tag& GetTag() const { return tag; }
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virtual int Size() const = 0;
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virtual int PeakSize() const = 0;
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virtual uint64_t CumulativeNum() const = 0;
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double LastTimestamp() const { return last_timestamp; }
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// Returns time of last advance in global network time.
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double LastAdvance() const { return last_advance; }
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static unsigned int* CurrentTimers() { return current_timers; }
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protected:
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explicit TimerMgr(const Tag& arg_tag)
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{
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t = 0.0;
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num_expired = 0;
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last_advance = last_timestamp = 0;
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tag = arg_tag;
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}
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virtual int DoAdvance(double t, int max_expire) = 0;
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virtual void Remove(Timer* timer) = 0;
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double t;
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double last_timestamp;
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double last_advance;
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Tag tag;
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int num_expired;
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static unsigned int current_timers[NUM_TIMER_TYPES];
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};
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class PQ_TimerMgr : public TimerMgr {
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public:
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explicit PQ_TimerMgr(const Tag& arg_tag);
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~PQ_TimerMgr() override;
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void Add(Timer* timer) override;
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void Expire() override;
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int Size() const override { return q->Size(); }
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int PeakSize() const override { return q->PeakSize(); }
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uint64_t CumulativeNum() const override { return q->CumulativeNum(); }
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protected:
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int DoAdvance(double t, int max_expire) override;
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void Remove(Timer* timer) override;
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Timer* Remove() { return (Timer*) q->Remove(); }
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Timer* Top() { return (Timer*) q->Top(); }
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PriorityQueue* q;
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};
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class CQ_TimerMgr : public TimerMgr {
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public:
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explicit CQ_TimerMgr(const Tag& arg_tag);
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~CQ_TimerMgr() override;
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void Add(Timer* timer) override;
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void Expire() override;
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int Size() const override { return cq_size(cq); }
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int PeakSize() const override { return cq_max_size(cq); }
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uint64_t CumulativeNum() const override { return cq_cumulative_num(cq); }
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unsigned int MemoryUsage() const;
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protected:
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int DoAdvance(double t, int max_expire) override;
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void Remove(Timer* timer) override;
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struct cq_handle *cq;
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};
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extern TimerMgr* timer_mgr;
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#endif
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