zeek/src/script_opt/ScriptOpt.h

160 lines
5.1 KiB
C++

// See the file "COPYING" in the main distribution directory for copyright.
// Classes for controlling/orchestrating script optimization & compilation.
#pragma once
#include <string>
#include <optional>
#include "zeek/Func.h"
#include "zeek/Expr.h"
#include "zeek/Scope.h"
namespace zeek { struct Options; }
namespace zeek::detail {
// Flags controlling what sorts of analysis to do.
struct AnalyOpt {
// Whether to analyze scripts.
bool activate = false;
// Whether to optimize the AST.
bool optimize_AST = false;
// If true, dump out transformed code: the results of reducing
// interpreted scripts, and, if optimize is set, of then optimizing
// them. Always done if only_func is set.
bool dump_xform = false;
// If true, dump out the use-defs for each analyzed function.
bool dump_uds = false;
// If non-nil, then only analyze the given function/event/hook.
std::optional<std::string> only_func;
// If true, do global inlining.
bool inliner = false;
// If true, generate C++;
bool gen_CPP = false;
// If true, the C++ should be standalone (not require the presence
// of the corresponding script, and not activated by default).
bool gen_standalone_CPP = false;
// If true, generate C++ for those script bodies that don't already
// have generated code, in a form that enables later compiles to
// take advantage of the newly-added elements. Only use for generating
// a zeek that will always include the associated scripts.
bool update_CPP = false;
// If true, generate C++ for those script bodies that don't already
// have generated code. The added C++ is not made available for
// later generated code, and will work for a generated zeek that
// runs without including the associated scripts.
bool add_CPP = false;
// If true, use C++ bodies if available.
bool use_CPP = false;
// If true, compile all compileable functions, even those that
// are inlined. Mainly useful for ensuring compatibility for
// some tests in the test suite.
bool compile_all = false;
// If true, report on available C++ bodies.
bool report_CPP = false;
// If true, report which functions are directly and indirectly
// recursive, and exit. Only germane if running the inliner.
bool report_recursive = false;
// If non-zero, looks for variables that are used-but-possibly-not-set,
// or set-but-not-used.
//
// If > 1, also reports on uses of uninitialized record fields and
// analyzes nested records in depth. Warning: with the current
// data structures this greatly increases analysis time.
int usage_issues = 0;
};
extern AnalyOpt analysis_options;
class ProfileFunc;
using ScriptFuncPtr = IntrusivePtr<ScriptFunc>;
// Info we need for tracking an instance of a function.
class FuncInfo {
public:
FuncInfo(ScriptFuncPtr func, ScopePtr scope, StmtPtr body, int priority);
ScriptFunc* Func() const { return func.get(); }
const ScriptFuncPtr& FuncPtr() const { return func; }
const ScopePtr& Scope() const { return scope; }
const StmtPtr& Body() const { return body; }
int Priority() const { return priority; }
const ProfileFunc* Profile() const { return pf.get(); }
std::shared_ptr<ProfileFunc> ProfilePtr() const { return pf; }
const std::string& SaveFile() const { return save_file; }
void SetBody(StmtPtr new_body) { body = std::move(new_body); }
void SetProfile(std::shared_ptr<ProfileFunc> _pf);
void SetSaveFile(std::string _sf) { save_file = std::move(_sf); }
// The following provide a way of marking FuncInfo's as
// should-be-skipped for script optimization, generally because
// the function body has a property that a given script optimizer
// doesn't know how to deal with. Defaults to don't-skip.
bool ShouldSkip() const { return skip; }
void SetSkip(bool should_skip) { skip = should_skip; }
protected:
ScriptFuncPtr func;
ScopePtr scope;
StmtPtr body;
std::shared_ptr<ProfileFunc> pf;
int priority;
// Whether to skip optimizing this function.
bool skip = false;
// If we're saving this function in a file, this is the name
// of the file to use.
std::string save_file;
};
// We track which functions are definitely not recursive. We do this
// as the negative, rather than tracking functions known to be recursive,
// so that if we don't do the analysis at all (it's driven by inlining),
// we err on the conservative side and assume every function is recursive.
extern std::unordered_set<const Func*> non_recursive_funcs;
// Analyze a given function for optimization.
extern void analyze_func(ScriptFuncPtr f);
// Analyze the given top-level statement(s) for optimization. Returns
// a pointer to a FuncInfo for an argument-less quasi-function that can
// be Invoked, or its body executed directly, to execute the statements.
extern const FuncInfo* analyze_global_stmts(Stmt* stmts);
// Analyze all of the parsed scripts collectively for optimization.
extern void analyze_scripts();
// Used for C++-compiled scripts to signal their presence, by setting this
// to a non-empty value.
extern void (*CPP_init_hook)();
// Used for "standalone" C++-compiled scripts to complete their activation;
// called after parsing and BiF initialization, but before zeek_init.
extern void (*CPP_activation_hook)();
} // namespace zeek::detail