zeek/src/script_opt/ZAM/Stmt.cc

1156 lines
26 KiB
C++

// See the file "COPYING" in the main distribution directory for copyright.
// Methods for traversing Stmt AST nodes to generate ZAM code.
#include "zeek/IPAddr.h"
#include "zeek/Reporter.h"
#include "zeek/ZeekString.h"
#include "zeek/script_opt/ProfileFunc.h"
#include "zeek/script_opt/ZAM/Compile.h"
namespace zeek::detail {
const ZAMStmt ZAMCompiler::CompileStmt(const Stmt* s)
{
SetCurrStmt(s);
switch ( s->Tag() ) {
case STMT_PRINT:
return CompilePrint(static_cast<const PrintStmt*>(s));
case STMT_EXPR:
return CompileExpr(static_cast<const ExprStmt*>(s));
case STMT_IF:
return CompileIf(static_cast<const IfStmt*>(s));
case STMT_SWITCH:
return CompileSwitch(static_cast<const SwitchStmt*>(s));
case STMT_ADD:
return CompileAdd(static_cast<const AddStmt*>(s));
case STMT_DELETE:
return CompileDel(static_cast<const DelStmt*>(s));
case STMT_EVENT:
{
auto es = static_cast<const EventStmt*>(s);
auto e = static_cast<const EventExpr*>(es->StmtExpr());
return CompileExpr(e);
}
case STMT_WHILE:
return CompileWhile(static_cast<const WhileStmt*>(s));
case STMT_FOR:
return CompileFor(static_cast<const ForStmt*>(s));
case STMT_RETURN:
return CompileReturn(static_cast<const ReturnStmt*>(s));
case STMT_CATCH_RETURN:
return CompileCatchReturn(static_cast<const CatchReturnStmt*>(s));
case STMT_LIST:
return CompileStmts(static_cast<const StmtList*>(s));
case STMT_INIT:
return CompileInit(static_cast<const InitStmt*>(s));
case STMT_NULL:
return EmptyStmt();
case STMT_WHEN:
return CompileWhen(static_cast<const WhenStmt*>(s));
case STMT_CHECK_ANY_LEN:
{
auto cs = static_cast<const CheckAnyLenStmt*>(s);
auto n = cs->StmtExpr()->AsNameExpr();
auto expected_len = cs->ExpectedLen();
return CheckAnyLenVi(n, expected_len);
}
case STMT_NEXT:
return CompileNext();
case STMT_BREAK:
return CompileBreak();
case STMT_FALLTHROUGH:
return CompileFallThrough();
default:
reporter->InternalError("bad statement type in ZAMCompile::CompileStmt");
}
}
const ZAMStmt ZAMCompiler::CompilePrint(const PrintStmt* ps)
{
auto& l = ps->ExprListPtr();
if ( l->Exprs().length() == 1 )
{ // special-case the common situation of printing just 1 item
auto e0 = l->Exprs()[0];
if ( e0->Tag() == EXPR_NAME )
return Print1V(e0->AsNameExpr());
else
return Print1C(e0->AsConstExpr());
}
return PrintO(BuildVals(l));
}
const ZAMStmt ZAMCompiler::CompileExpr(const ExprStmt* es)
{
auto e = es->StmtExprPtr();
if ( e->Tag() == EXPR_CALL )
return Call(es);
if ( e->Tag() == EXPR_ASSIGN && e->GetOp2()->Tag() == EXPR_CALL )
return AssignToCall(es);
return CompileExpr(e);
}
const ZAMStmt ZAMCompiler::CompileIf(const IfStmt* is)
{
auto e = is->StmtExprPtr();
auto block1 = is->TrueBranch();
auto block2 = is->FalseBranch();
if ( block1->Tag() == STMT_NULL )
block1 = nullptr;
if ( block2->Tag() == STMT_NULL )
block2 = nullptr;
if ( ! block1 && ! block2 )
// No need to evaluate conditional as it ought to be
// side-effect free in reduced form.
return EmptyStmt();
if ( ! block1 )
{
// See if we're able to invert the conditional. If not,
// then IfElse() will need to deal with inverting the test.
// But we try here first, since some conditionals blow
// up into zillions of different operators depending
// on the type of their operands, so it's much simpler to
// deal with them now.
if ( e->InvertSense() )
{
block1 = block2;
block2 = nullptr;
}
}
return IfElse(e.get(), block1, block2);
}
const ZAMStmt ZAMCompiler::IfElse(const Expr* e, const Stmt* s1, const Stmt* s2)
{
ZAMStmt cond_stmt = EmptyStmt();
int branch_v;
if ( e->Tag() == EXPR_NAME )
{
auto n = e->AsNameExpr();
ZOp op = (s1 && s2) ? OP_IF_ELSE_VV :
(s1 ? OP_IF_VV : OP_IF_NOT_VV);
ZInstI cond(op, FrameSlot(n), 0);
cond_stmt = AddInst(cond);
branch_v = 2;
}
else
cond_stmt = GenCond(e, branch_v);
if ( s1 )
{
auto s1_end = CompileStmt(s1);
if ( s2 )
{
auto branch_after_s1 = GoToStub();
auto s2_end = CompileStmt(s2);
SetV(cond_stmt, GoToTargetBeyond(branch_after_s1),
branch_v);
SetGoTo(branch_after_s1, GoToTargetBeyond(s2_end));
return s2_end;
}
else
{
SetV(cond_stmt, GoToTargetBeyond(s1_end), branch_v);
return s1_end;
}
}
// Only the else clause is non-empty.
auto s2_end = CompileStmt(s2);
// For complex conditionals, we need to invert their sense since
// we're switching to "if ( ! cond ) s2".
auto z = insts1[cond_stmt.stmt_num];
switch ( z->op ) {
case OP_IF_ELSE_VV:
case OP_IF_VV:
case OP_IF_NOT_VV:
// These are generated correctly above, no need
// to fix up.
break;
case OP_HAS_FIELD_COND_VVV:
z->op = OP_NOT_HAS_FIELD_COND_VVV;
break;
case OP_NOT_HAS_FIELD_COND_VVV:
z->op = OP_HAS_FIELD_COND_VVV;
break;
case OP_VAL_IS_IN_TABLE_COND_VVV:
z->op = OP_VAL_IS_NOT_IN_TABLE_COND_VVV;
break;
case OP_VAL_IS_NOT_IN_TABLE_COND_VVV:
z->op = OP_VAL_IS_IN_TABLE_COND_VVV;
break;
case OP_CONST_IS_IN_TABLE_COND_VVC:
z->op = OP_CONST_IS_NOT_IN_TABLE_COND_VVC;
break;
case OP_CONST_IS_NOT_IN_TABLE_COND_VVC:
z->op = OP_CONST_IS_IN_TABLE_COND_VVC;
break;
case OP_VAL2_IS_IN_TABLE_COND_VVVV:
z->op = OP_VAL2_IS_NOT_IN_TABLE_COND_VVVV;
break;
case OP_VAL2_IS_NOT_IN_TABLE_COND_VVVV:
z->op = OP_VAL2_IS_IN_TABLE_COND_VVVV;
break;
case OP_VAL2_IS_IN_TABLE_COND_VVVC:
z->op = OP_VAL2_IS_NOT_IN_TABLE_COND_VVVC;
break;
case OP_VAL2_IS_NOT_IN_TABLE_COND_VVVC:
z->op = OP_VAL2_IS_IN_TABLE_COND_VVVC;
break;
case OP_VAL2_IS_IN_TABLE_COND_VVCV:
z->op = OP_VAL2_IS_NOT_IN_TABLE_COND_VVCV;
break;
case OP_VAL2_IS_NOT_IN_TABLE_COND_VVCV:
z->op = OP_VAL2_IS_IN_TABLE_COND_VVCV;
break;
default:
reporter->InternalError("inconsistency in ZAMCompiler::IfElse");
}
SetV(cond_stmt, GoToTargetBeyond(s2_end), branch_v);
return s2_end;
}
const ZAMStmt ZAMCompiler::GenCond(const Expr* e, int& branch_v)
{
auto op1 = e->GetOp1();
auto op2 = e->GetOp2();
NameExpr* n1 = nullptr;
NameExpr* n2 = nullptr;
ConstExpr* c = nullptr;
if ( e->Tag() == EXPR_HAS_FIELD )
{
auto hf = e->AsHasFieldExpr();
auto z = GenInst(OP_HAS_FIELD_COND_VVV, op1->AsNameExpr(),
hf->Field());
z.op_type = OP_VVV_I2_I3;
branch_v = 3;
return AddInst(z);
}
if ( e->Tag() == EXPR_IN )
{
auto op1 = e->GetOp1();
auto op2 = e->GetOp2()->AsNameExpr();
// First, deal with the easy cases: it's a single index.
if ( op1->Tag() == EXPR_LIST )
{
auto& ind = op1->AsListExpr()->Exprs();
if ( ind.length() == 1 )
op1 = {NewRef{}, ind[0]};
}
if ( op1->Tag() == EXPR_NAME )
{
auto z = GenInst(OP_VAL_IS_IN_TABLE_COND_VVV,
op1->AsNameExpr(), op2, 0);
z.t = op1->GetType();
branch_v = 3;
return AddInst(z);
}
if ( op1->Tag() == EXPR_CONST )
{
auto z = GenInst(OP_CONST_IS_IN_TABLE_COND_VVC,
op2, op1->AsConstExpr(), 0);
z.t = op1->GetType();
branch_v = 2;
return AddInst(z);
}
// Now the harder case: 2 indexes. (Any number here other
// than two should have been disallowed due to how we reduce
// conditional expressions.)
auto& ind = op1->AsListExpr()->Exprs();
ASSERT(ind.length() == 2);
auto ind0 = ind[0];
auto ind1 = ind[1];
auto name0 = ind0->Tag() == EXPR_NAME;
auto name1 = ind1->Tag() == EXPR_NAME;
auto n0 = name0 ? ind0->AsNameExpr() : nullptr;
auto n1 = name1 ? ind1->AsNameExpr() : nullptr;
auto c0 = name0 ? nullptr : ind0->AsConstExpr();
auto c1 = name1 ? nullptr : ind1->AsConstExpr();
ZInstI z;
if ( name0 && name1 )
{
z = GenInst(OP_VAL2_IS_IN_TABLE_COND_VVVV,
n0, n1, op2, 0);
branch_v = 4;
z.t2 = n0->GetType();
}
else if ( name0 )
{
z = GenInst(OP_VAL2_IS_IN_TABLE_COND_VVVC,
n0, op2, c1, 0);
branch_v = 3;
z.t2 = n0->GetType();
}
else if ( name1 )
{
z = GenInst(OP_VAL2_IS_IN_TABLE_COND_VVCV,
n1, op2, c0, 0);
branch_v = 3;
z.t2 = n1->GetType();
}
else
{ // Both are constants, assign first to temporary.
auto slot = TempForConst(c0);
z = ZInstI(OP_VAL2_IS_IN_TABLE_COND_VVVC,
slot, FrameSlot(op2), 0, c1);
z.op_type = OP_VVVC_I3;
branch_v = 3;
z.t2 = c0->GetType();
}
return AddInst(z);
}
if ( op1->Tag() == EXPR_NAME )
{
n1 = op1->AsNameExpr();
if ( op2->Tag() == EXPR_NAME )
n2 = op2->AsNameExpr();
else
c = op2->AsConstExpr();
}
else
{
c = op1->AsConstExpr();
n2 = op2->AsNameExpr();
}
if ( n1 && n2 )
branch_v = 3;
else
branch_v = 2;
switch ( e->Tag() ) {
#include "ZAM-Conds.h"
default:
reporter->InternalError("bad expression type in ZAMCompiler::GenCond");
}
// Not reached.
}
const ZAMStmt ZAMCompiler::CompileSwitch(const SwitchStmt* sw)
{
auto e = sw->StmtExpr();
auto n = e->Tag() == EXPR_NAME ? e->AsNameExpr() : nullptr;
auto c = e->Tag() == EXPR_CONST ? e->AsConstExpr() : nullptr;
auto t = e->GetType()->Tag();
// Need to track a new set of contexts for "break" statements.
PushBreaks();
auto& cases = *sw->Cases();
if ( cases.length() > 0 && cases[0]->TypeCases() )
return TypeSwitch(sw, n, c);
else
return ValueSwitch(sw, n, c);
}
const ZAMStmt ZAMCompiler::ValueSwitch(const SwitchStmt* sw, const NameExpr* v,
const ConstExpr* c)
{
int slot = v ? FrameSlot(v) : -1;
if ( c )
// Weird to have a constant switch expression, enough
// so that it doesn't seem worth optimizing.
slot = TempForConst(c);
ASSERT(slot >= 0);
// Figure out which jump table we're using.
auto t = v ? v->GetType() : c->GetType();
int tbl = 0;
ZOp op;
switch ( t->InternalType() ) {
case TYPE_INTERNAL_INT:
op = OP_SWITCHI_VVV;
tbl = int_casesI.size();
break;
case TYPE_INTERNAL_UNSIGNED:
op = OP_SWITCHU_VVV;
tbl = uint_casesI.size();
break;
case TYPE_INTERNAL_DOUBLE:
op = OP_SWITCHD_VVV;
tbl = double_casesI.size();
break;
case TYPE_INTERNAL_STRING:
op = OP_SWITCHS_VVV;
tbl = str_casesI.size();
break;
case TYPE_INTERNAL_ADDR:
op = OP_SWITCHA_VVV;
tbl = str_casesI.size();
break;
case TYPE_INTERNAL_SUBNET:
op = OP_SWITCHN_VVV;
tbl = str_casesI.size();
break;
default:
reporter->InternalError("bad switch type");
}
// Add the "head", i.e., the execution of the jump table.
auto sw_head_op = ZInstI(op, slot, tbl, 0);
sw_head_op.op_type = OP_VVV_I2_I3;
auto sw_head = AddInst(sw_head_op);
auto body_end = sw_head;
// Generate each of the cases.
auto cases = sw->Cases();
std::vector<InstLabel> case_start;
PushFallThroughs();
for ( auto c : *cases )
{
auto start = GoToTargetBeyond(body_end);
ResolveFallThroughs(start);
case_start.push_back(start);
PushFallThroughs();
body_end = CompileStmt(c->Body());
}
auto sw_end = GoToTargetBeyond(body_end);
ResolveFallThroughs(sw_end);
ResolveBreaks(sw_end);
int def_ind = sw->DefaultCaseIndex();
if ( def_ind >= 0 )
SetV3(sw_head, case_start[def_ind]);
else
SetV3(sw_head, sw_end);
// Now fill out the corresponding jump table.
//
// We will only use one of these.
CaseMapI<bro_int_t> new_int_cases;
CaseMapI<bro_uint_t> new_uint_cases;
CaseMapI<double> new_double_cases;
CaseMapI<std::string> new_str_cases;
for ( auto [cv, index] : sw->ValueMap() )
{
auto case_body_start = case_start[index];
switch ( cv->GetType()->InternalType() ) {
case TYPE_INTERNAL_INT:
new_int_cases[cv->InternalInt()] = case_body_start;
break;
case TYPE_INTERNAL_UNSIGNED:
new_uint_cases[cv->InternalUnsigned()] = case_body_start;
break;
case TYPE_INTERNAL_DOUBLE:
new_double_cases[cv->InternalDouble()] = case_body_start;
break;
case TYPE_INTERNAL_STRING:
{
// This leaks, but only statically so not worth
// tracking the value for ultimate deletion.
auto sv = cv->AsString()->Render();
std::string s(sv);
new_str_cases[s] = case_body_start;
delete[] sv;
break;
}
case TYPE_INTERNAL_ADDR:
{
auto a = cv->AsAddr().AsString();
new_str_cases[a] = case_body_start;
break;
}
case TYPE_INTERNAL_SUBNET:
{
auto n = cv->AsSubNet().AsString();
new_str_cases[n] = case_body_start;
break;
}
default:
reporter->InternalError("bad recovered type when compiling switch");
}
}
// Now add the jump table to the set we're keeping for the
// corresponding type.
switch ( t->InternalType() ) {
case TYPE_INTERNAL_INT:
int_casesI.push_back(new_int_cases);
break;
case TYPE_INTERNAL_UNSIGNED:
uint_casesI.push_back(new_uint_cases);
break;
case TYPE_INTERNAL_DOUBLE:
double_casesI.push_back(new_double_cases);
break;
case TYPE_INTERNAL_STRING:
case TYPE_INTERNAL_ADDR:
case TYPE_INTERNAL_SUBNET:
str_casesI.push_back(new_str_cases);
break;
default:
reporter->InternalError("bad switch type");
}
return body_end;
}
const ZAMStmt ZAMCompiler::TypeSwitch(const SwitchStmt* sw, const NameExpr* v,
const ConstExpr* c)
{
auto cases = sw->Cases();
auto type_map = sw->TypeMap();
auto body_end = EmptyStmt();
auto tmp = NewSlot(true); // true since we know "any" is managed
int slot = v ? FrameSlot(v) : 0;
if ( v && v->GetType()->Tag() != TYPE_ANY )
{
auto z = ZInstI(OP_ASSIGN_ANY_VV, tmp, slot);
body_end = AddInst(z);
slot = tmp;
}
if ( c )
{
auto z = ZInstI(OP_ASSIGN_ANY_VC, tmp, c);
body_end = AddInst(z);
slot = tmp;
}
int def_ind = sw->DefaultCaseIndex();
ZAMStmt def_succ(0); // successor to default, if any
bool saw_def_succ = false; // whether def_succ is meaningful
PushFallThroughs();
for ( auto& i : *type_map )
{
auto id = i.first;
auto type = id->GetType();
ZInstI z;
z = ZInstI(OP_BRANCH_IF_NOT_TYPE_VV, slot, 0);
z.SetType(type);
auto case_test = AddInst(z);
// Type cases that don't use "as" create a placeholder
// ID with a null name.
if ( id->Name() )
{
int id_slot = Frame1Slot(id, OP_CAST_ANY_VV);
z = ZInstI(OP_CAST_ANY_VV, id_slot, slot);
z.SetType(type);
body_end = AddInst(z);
}
else
body_end = case_test;
ResolveFallThroughs(GoToTargetBeyond(body_end));
body_end = CompileStmt((*cases)[i.second]->Body());
SetV2(case_test, GoToTargetBeyond(body_end));
if ( def_ind >= 0 && i.second == def_ind + 1 )
{
def_succ = case_test;
saw_def_succ = true;
}
PushFallThroughs();
}
ResolveFallThroughs(GoToTargetBeyond(body_end));
if ( def_ind >= 0 )
{
PushFallThroughs();
body_end = CompileStmt((*sw->Cases())[def_ind]->Body());
// Now resolve any fallthrough's in the default.
if ( saw_def_succ )
ResolveFallThroughs(GoToTargetBeyond(def_succ));
else
ResolveFallThroughs(GoToTargetBeyond(body_end));
}
ResolveBreaks(GoToTargetBeyond(body_end));
return body_end;
}
const ZAMStmt ZAMCompiler::CompileAdd(const AddStmt* as)
{
auto e = as->StmtExprPtr();
auto aggr = e->GetOp1()->AsNameExpr();
auto index_list = e->GetOp2();
if ( index_list->Tag() != EXPR_LIST )
reporter->InternalError("non-list in \"add\"");
auto indices = index_list->AsListExprPtr();
auto& exprs = indices->Exprs();
if ( exprs.length() == 1 )
{
auto e1 = exprs[0];
if ( e1->Tag() == EXPR_NAME )
return AddStmt1VV(aggr, e1->AsNameExpr());
else
return AddStmt1VC(aggr, e1->AsConstExpr());
}
return AddStmtVO(aggr, BuildVals(indices));
}
const ZAMStmt ZAMCompiler::CompileDel(const DelStmt* ds)
{
auto e = ds->StmtExprPtr();
auto aggr = e->GetOp1()->AsNameExpr();
if ( e->Tag() == EXPR_FIELD )
{
int field = e->AsFieldExpr()->Field();
return DelFieldVi(aggr, field);
}
auto index_list = e->GetOp2();
if ( index_list->Tag() != EXPR_LIST )
reporter->InternalError("non-list in \"delete\"");
auto internal_ind = BuildVals(index_list->AsListExprPtr());
return DelTableVO(aggr, internal_ind);
}
const ZAMStmt ZAMCompiler::CompileWhile(const WhileStmt* ws)
{
auto loop_condition = ws->Condition();
if ( loop_condition->Tag() == EXPR_CONST )
{
if ( loop_condition->IsZero() )
return EmptyStmt();
else
return Loop(ws->Body().get());
}
auto cond_pred = ws->CondPredStmt();
return While(cond_pred.get(), loop_condition.get(), ws->Body().get());
}
const ZAMStmt ZAMCompiler::While(const Stmt* cond_stmt, const Expr* cond,
const Stmt* body)
{
auto head = StartingBlock();
if ( cond_stmt )
(void) CompileStmt(cond_stmt);
ZAMStmt cond_IF = EmptyStmt();
int branch_v;
if ( cond->Tag() == EXPR_NAME )
{
auto n = cond->AsNameExpr();
cond_IF = AddInst(ZInstI(OP_IF_VV, FrameSlot(n), 0));
branch_v = 2;
}
else
cond_IF = GenCond(cond, branch_v);
PushNexts();
PushBreaks();
if ( body && body->Tag() != STMT_NULL )
(void) CompileStmt(body);
auto tail = GoTo(GoToTarget(head));
auto beyond_tail = GoToTargetBeyond(tail);
SetV(cond_IF, beyond_tail, branch_v);
ResolveNexts(GoToTarget(head));
ResolveBreaks(beyond_tail);
return tail;
}
const ZAMStmt ZAMCompiler::CompileFor(const ForStmt* f)
{
auto e = f->LoopExpr();
auto val = e->Tag() == EXPR_NAME ? e->AsNameExpr() : nullptr;
auto et = e->GetType()->Tag();
PushNexts();
PushBreaks();
if ( et == TYPE_TABLE )
return LoopOverTable(f, val);
else if ( et == TYPE_VECTOR )
return LoopOverVector(f, val);
else if ( et == TYPE_STRING )
return LoopOverString(f, e);
else
reporter->InternalError("bad \"for\" loop-over value when compiling");
}
const ZAMStmt ZAMCompiler::LoopOverTable(const ForStmt* f, const NameExpr* val)
{
auto loop_vars = f->LoopVars();
auto value_var = f->ValueVar();
auto body = f->LoopBody();
// Check whether the loop variables are actually used in the body.
// This is motivated by an idiom where there's both loop_vars and
// a value_var, but the script only actually needs the value_var;
// and also some weird cases where the script is managing a
// separate iteration process manually.
ProfileFunc body_pf(body);
int num_unused = 0;
auto aux = new ZInstAux(0);
for ( auto i = 0; i < loop_vars->length(); ++i )
{
auto id = (*loop_vars)[i];
if ( body_pf.Locals().count(id) == 0 )
++num_unused;
aux->loop_vars.push_back(FrameSlot(id));
aux->loop_var_types.push_back(id->GetType());
}
bool no_loop_vars = (num_unused == loop_vars->length());
if ( value_var && body_pf.Locals().count(value_var.get()) == 0 )
// This is more clearly a coding botch - someone left in
// an unnecessary value_var variable. But might as
// well not do the work.
value_var = nullptr;
if ( value_var )
aux->value_var_type = value_var->GetType();
auto iter_slot = table_iters.size();
table_iters.emplace_back(TableIterInfo());
auto z = ZInstI(OP_INIT_TABLE_LOOP_VV, FrameSlot(val), iter_slot);
z.op_type = OP_VV_I2;
z.SetType(value_var ? value_var->GetType() : nullptr);
z.aux = aux;
auto init_end = AddInst(z);
auto iter_head = StartingBlock();
if ( value_var )
{
ZOp op = no_loop_vars ? OP_NEXT_TABLE_ITER_VAL_VAR_NO_VARS_VVV :
OP_NEXT_TABLE_ITER_VAL_VAR_VVV;
z = ZInstI(op, FrameSlot(value_var), iter_slot, 0);
z.CheckIfManaged(value_var->GetType());
z.op_type = OP_VVV_I2_I3;
}
else
{
ZOp op = no_loop_vars ? OP_NEXT_TABLE_ITER_NO_VARS_VV :
OP_NEXT_TABLE_ITER_VV;
z = ZInstI(op, iter_slot, 0);
z.op_type = OP_VV_I1_I2;
}
z.aux = aux; // so ZOpt.cc can get to it
return FinishLoop(iter_head, z, body, iter_slot, true);
}
const ZAMStmt ZAMCompiler::LoopOverVector(const ForStmt* f, const NameExpr* val)
{
auto loop_vars = f->LoopVars();
auto loop_var = (*loop_vars)[0];
int iter_slot = num_step_iters++;
auto z = ZInstI(OP_INIT_VECTOR_LOOP_VV, FrameSlot(val), iter_slot);
z.op_type = OP_VV_I2;
auto init_end = AddInst(z);
auto iter_head = StartingBlock();
z = ZInstI(OP_NEXT_VECTOR_ITER_VVV, FrameSlot(loop_var), iter_slot, 0);
z.op_type = OP_VVV_I2_I3;
return FinishLoop(iter_head, z, f->LoopBody(), iter_slot, false);
}
const ZAMStmt ZAMCompiler::LoopOverString(const ForStmt* f, const Expr* e)
{
auto n = e->Tag() == EXPR_NAME ? e->AsNameExpr() : nullptr;
auto c = e->Tag() == EXPR_CONST ? e->AsConstExpr() : nullptr;
auto loop_vars = f->LoopVars();
auto loop_var = (*loop_vars)[0];
int iter_slot = num_step_iters++;
ZInstI z;
if ( n )
{
z = ZInstI(OP_INIT_STRING_LOOP_VV, FrameSlot(n), iter_slot);
z.op_type = OP_VV_I2;
}
else
{
ASSERT(c);
z = ZInstI(OP_INIT_STRING_LOOP_VC, iter_slot, c);
z.op_type = OP_VC_I1;
}
auto init_end = AddInst(z);
auto iter_head = StartingBlock();
z = ZInstI(OP_NEXT_STRING_ITER_VVV, FrameSlot(loop_var), iter_slot, 0);
z.is_managed = true;
z.op_type = OP_VVV_I2_I3;
return FinishLoop(iter_head, z, f->LoopBody(), iter_slot, false);
}
const ZAMStmt ZAMCompiler::Loop(const Stmt* body)
{
PushNexts();
PushBreaks();
auto head = StartingBlock();
(void) CompileStmt(body);
auto tail = GoTo(GoToTarget(head));
ResolveNexts(GoToTarget(head));
ResolveBreaks(GoToTargetBeyond(tail));
return tail;
}
const ZAMStmt ZAMCompiler::FinishLoop(const ZAMStmt iter_head,
ZInstI& iter_stmt, const Stmt* body,
int iter_slot, bool is_table)
{
auto loop_iter = AddInst(iter_stmt);
auto body_end = CompileStmt(body);
// We only need cleanup for looping over tables, but for now we
// need some sort of placeholder instruction (until the optimizer
// can elide it) to resolve loop exits.
ZOp op = is_table ? OP_END_TABLE_LOOP_V : OP_NOP;
auto loop_end = GoTo(GoToTarget(iter_head));
auto z = ZInstI(op, iter_slot);
z.op_type = is_table ? OP_V_I1 : OP_X;
auto final_stmt = AddInst(z);
auto ot = iter_stmt.op_type;
if ( ot == OP_VVV_I3 || ot == OP_VVV_I2_I3)
SetV3(loop_iter, GoToTarget(final_stmt));
else
SetV2(loop_iter, GoToTarget(final_stmt));
ResolveNexts(GoToTarget(iter_head));
ResolveBreaks(GoToTarget(final_stmt));
return final_stmt;
}
const ZAMStmt ZAMCompiler::CompileReturn(const ReturnStmt* r)
{
auto e = r->StmtExpr();
if ( retvars.empty() )
{ // a "true" return
if ( e )
{
if ( e->Tag() == EXPR_NAME )
return ReturnV(e->AsNameExpr());
else
return ReturnC(e->AsConstExpr());
}
else
return ReturnX();
}
auto rv = retvars.back();
if ( e && ! rv )
reporter->InternalError("unexpected returned value inside inlined block");
if ( ! e && rv )
reporter->InternalError("expected returned value inside inlined block but none provider");
if ( e )
{
if ( e->Tag() == EXPR_NAME )
(void) AssignVV(rv, e->AsNameExpr());
else
(void) AssignVC(rv, e->AsConstExpr());
}
return CompileCatchReturn();
}
const ZAMStmt ZAMCompiler::CompileCatchReturn(const CatchReturnStmt* cr)
{
retvars.push_back(cr->RetVar());
PushCatchReturns();
auto block = cr->Block();
auto block_end = CompileStmt(block);
retvars.pop_back();
ResolveCatchReturns(GoToTargetBeyond(block_end));
// If control flow runs off the end of the block, then we need
// to consider sync'ing globals at that point.
auto block_last = LastStmt(block.get());
if ( block_last->Tag() == STMT_RETURN )
return block_end;
return top_main_inst;
}
const ZAMStmt ZAMCompiler::CompileStmts(const StmtList* ws)
{
auto start = StartingBlock();
for ( const auto& stmt : ws->Stmts() )
CompileStmt(stmt);
return FinishBlock(start);
}
const ZAMStmt ZAMCompiler::CompileInit(const InitStmt* is)
{
auto last = EmptyStmt();
for ( const auto& aggr : is->Inits() )
{
if ( IsUnused(aggr, is) )
continue;
auto& t = aggr->GetType();
switch ( t->Tag() ) {
case TYPE_RECORD:
last = InitRecord(aggr, t->AsRecordType());
break;
case TYPE_VECTOR:
last = InitVector(aggr, t->AsVectorType());
break;
case TYPE_TABLE:
last = InitTable(aggr, t->AsTableType(),
aggr->GetAttrs().get());
break;
default:
break;
}
}
return last;
}
const ZAMStmt ZAMCompiler::InitRecord(IDPtr id, RecordType* rt)
{
auto z = ZInstI(OP_INIT_RECORD_V, FrameSlot(id));
z.SetType({NewRef{}, rt});
return AddInst(z);
}
const ZAMStmt ZAMCompiler::InitVector(IDPtr id, VectorType* vt)
{
auto z = ZInstI(OP_INIT_VECTOR_V, FrameSlot(id));
z.SetType({NewRef{}, vt});
return AddInst(z);
}
const ZAMStmt ZAMCompiler::InitTable(IDPtr id, TableType* tt, Attributes* attrs)
{
auto z = ZInstI(OP_INIT_TABLE_V, FrameSlot(id));
z.SetType({NewRef{}, tt});
z.attrs = {NewRef{}, attrs};
return AddInst(z);
}
const ZAMStmt ZAMCompiler::CompileWhen(const WhenStmt* ws)
{
auto cond = ws->Cond();
auto body = ws->Body();
auto timeout = ws->TimeoutExpr();
auto timeout_body = ws->TimeoutBody();
auto is_return = ws->IsReturn();
ZInstI z;
if ( timeout )
{
// Note, we fill in is_return by hand since it's already
// an int_val, doesn't need translation.
if ( timeout->Tag() == EXPR_CONST )
{
z = GenInst(OP_WHEN_VVVC, timeout->AsConstExpr());
z.op_type = OP_VVVC_I1_I2_I3;
z.v3 = is_return;
}
else
{
z = GenInst(OP_WHEN_VVVV, timeout->AsNameExpr());
z.op_type = OP_VVVV_I2_I3_I4;
z.v4 = is_return;
}
}
else
{
z = GenInst(OP_WHEN_VV);
z.op_type = OP_VV_I1_I2;
z.v1 = is_return;
}
z.e = cond;
auto when_eval = AddInst(z);
auto branch_past_blocks = GoToStub();
auto when_body = CompileStmt(body);
auto when_done = ReturnX();
if ( timeout )
{
auto t_body = CompileStmt(timeout_body);
auto t_done = ReturnX();
if ( timeout->Tag() == EXPR_CONST )
{
SetV1(when_eval, GoToTargetBeyond(branch_past_blocks));
SetV2(when_eval, GoToTargetBeyond(when_done));
}
else
{
SetV2(when_eval, GoToTargetBeyond(branch_past_blocks));
SetV3(when_eval, GoToTargetBeyond(when_done));
}
SetGoTo(branch_past_blocks, GoToTargetBeyond(t_done));
return t_done;
}
else
{
SetV2(when_eval, GoToTargetBeyond(branch_past_blocks));
SetGoTo(branch_past_blocks, GoToTargetBeyond(when_done));
return when_done;
}
}
} // zeek::detail