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52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
// $Id: PrefixTable.h 969 2005-01-04 06:36:21Z vern $
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#ifndef PREFIXTABLE_H
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#define PREFIXTABLE_H
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#include "Val.h"
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#include "net_util.h"
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extern "C" {
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#include "patricia.h"
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}
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class PrefixTable {
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private:
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struct iterator {
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patricia_node_t* Xstack[PATRICIA_MAXBITS+1];
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patricia_node_t** Xsp;
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patricia_node_t* Xrn;
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patricia_node_t* Xnode;
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};
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public:
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PrefixTable() { tree = New_Patricia(128); }
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~PrefixTable() { Destroy_Patricia(tree, 0); }
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// Addr in network byte order. If data is zero, acts like a set.
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// Returns ptr to old data if already existing.
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// For existing items without data, returns non-nil if found.
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void* Insert(const_addr_type addr, int width, void* data = 0);
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// Value may be addr or subnet.
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void* Insert(const Val* value, void* data = 0);
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// Returns nil if not found, pointer to data otherwise.
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// For items without data, returns non-nil if found.
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// If exact is false, performs exact rather than longest-prefix match.
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void* Lookup(const_addr_type addr, int width, bool exact = false) const;
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void* Lookup(const Val* value, bool exact = false) const;
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// Returns pointer to data or nil if not found.
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void* Remove(const_addr_type addr, int width);
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void* Remove(const Val* value);
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void Clear() { Clear_Patricia(tree, 0); }
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iterator InitIterator();
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void* GetNext(iterator* i);
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patricia_tree_t* tree;
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};
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#endif
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