mirror of
https://github.com/zeek/zeek.git
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292 lines
12 KiB
C++
292 lines
12 KiB
C++
// See the file "COPYING" in the main distribution directory for copyright.
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// Run-time support for (non-vector) operations in C++-compiled scripts.
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#pragma once
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#include "zeek/Frame.h"
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#include "zeek/OpaqueVal.h"
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#include "zeek/script_opt/CPP/Func.h"
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namespace zeek {
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using IntVec = std::vector<int>;
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using ValVec = std::vector<ValPtr>;
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using SubNetValPtr = IntrusivePtr<zeek::SubNetVal>;
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namespace detail {
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class CPPRuntime {
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public:
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static auto& RawOptField(const RecordValPtr& rv, int field) { return rv->RawOptField(field); }
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static auto& RawOptField(RecordVal* rv, int field) { return rv->RawOptField(field); }
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static const auto& GetCreationInits(const RecordType* rt) { return rt->CreationInits(); }
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static RecordVal* BuildRecordVal(RecordTypePtr t, std::vector<std::optional<ZVal>> init_vals) {
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return new RecordVal(std::move(t), std::move(init_vals));
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}
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};
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// Returns the concatenation of the given strings.
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extern StringValPtr str_concat__CPP(const String* s1, const String* s2);
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// Returns true if string "s2" is in string "s1".
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extern bool str_in__CPP(const String* s1, const String* s2);
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// Converts a vector of individual ValPtr's into a single ListValPtr
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// suitable for indexing an aggregate.
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extern ListValPtr index_val__CPP(ValVec indices);
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// Returns the value corresponding to indexing the given table/vector/string
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// with the given set of indices. These are functions rather than something
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// generated directly so that they can package up the error handling for
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// the case where there's no such index. "patstr" refers to indexing a
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// table[pattern] of X with a string value.
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extern ValPtr index_table__CPP(const TableValPtr& t, ValVec indices);
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extern ValPtr index_patstr_table__CPP(const TableValPtr& t, ValVec indices);
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extern ValPtr index_vec__CPP(const VectorValPtr& vec, int index);
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extern ValPtr index_string__CPP(const StringValPtr& svp, ValVec indices);
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// The same, but for indexing happening inside a "when" clause.
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extern ValPtr when_index_table__CPP(const TableValPtr& t, ValVec indices);
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extern ValPtr when_index_patstr__CPP(const TableValPtr& t, ValVec indices);
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extern ValPtr when_index_vec__CPP(const VectorValPtr& vec, int index);
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// For vector slices, we use the existing index_slice(), but we need a
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// custom one for those occurring inside a "when" clause.
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extern ValPtr when_index_slice__CPP(VectorVal* vec, const ListVal* lv);
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// Calls out to the given script or BiF function, which does not return
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// a value.
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inline ValPtr invoke_void__CPP(Func* f, ValVec args, Frame* frame) { return f->Invoke(&args, frame); }
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// Used for error propagation by failed calls.
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class CPPInterpreterException : public InterpreterException {};
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// Calls out to the given script or BiF function. A separate function because
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// of the need to (1) construct the "args" vector using {} initializers,
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// but (2) needing to have the address of that vector.
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inline ValPtr invoke__CPP(Func* f, ValVec args, Frame* frame) {
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auto v = f->Invoke(&args, frame);
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if ( ! v )
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throw CPPInterpreterException();
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return v;
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}
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// The same, but raises an interpreter exception if the function does
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// not return a value. Used for calls inside "when" conditions. The
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// last argument is the address of the calling function; we just need
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// it to be distinct to the call, so we can associate a Trigger cache
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// with it.
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extern ValPtr when_invoke__CPP(Func* f, ValVec args, Frame* frame, void* caller_addr);
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// Thrown when a call inside a "when" delays.
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class CPPDelayedCallException : public InterpreterException {};
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// Assigns the given value to the given global. A separate function because
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// we also need to return the value, for use in assignment cascades.
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inline ValPtr set_global__CPP(IDPtr g, ValPtr v) {
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g->SetVal(v);
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return v;
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}
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// Assigns the given global to the given value, which corresponds to an
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// event handler.
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extern ValPtr set_event__CPP(IDPtr g, ValPtr v, EventHandlerPtr& gh);
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// Convert (in terms of the Zeek language) the given value to the given type.
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// A separate function in order to package up the error handling.
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extern ValPtr cast_value_to_type__CPP(const ValPtr& v, const TypePtr& t);
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// Convert a value of type "any" to the given concrete type. A separate
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// function in order to package up the error handling.
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extern ValPtr from_any__CPP(const ValPtr& v, const TypePtr& t);
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// Convert a vector-of-any to a vector-of-t. A separate function in order
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// to package up the error handling.
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extern ValPtr from_any_vec__CPP(const ValPtr& v, const TypePtr& t);
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// Returns the subnet corresponding to the given mask of the given address.
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// A separate function in order to package up the error handling.
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extern SubNetValPtr addr_mask__CPP(const IPAddr& a, uint32_t mask);
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// Assigns the given field in the given record to the given value. A
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// separate function to allow for assignment cascades.
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inline ValPtr assign_field__CPP(RecordValPtr rec, int field, ValPtr v) {
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rec->Assign(field, v);
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return v;
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}
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// Returns the given field in the given record. A separate function to
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// support error handling.
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inline ValPtr field_access__CPP(const RecordValPtr& rec, int field) {
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auto v = rec->GetFieldOrDefault(field);
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if ( ! v )
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reporter->CPPRuntimeError("field value missing");
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return v;
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}
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#define NATIVE_FIELD_ACCESS(type, zaccessor, vaccessor) \
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inline type field_access_##type##__CPP(const RecordValPtr& r, int field) { \
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auto& rv = CPPRuntime::RawOptField(r, field); \
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if ( rv.IsSet() ) \
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return rv.GetZVal().zaccessor(); \
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return field_access__CPP(r, field)->vaccessor(); \
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}
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NATIVE_FIELD_ACCESS(bool, AsInt, AsBool)
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NATIVE_FIELD_ACCESS(int, AsInt, AsInt)
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NATIVE_FIELD_ACCESS(zeek_int_t, AsInt, AsInt)
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NATIVE_FIELD_ACCESS(zeek_uint_t, AsCount, AsCount)
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NATIVE_FIELD_ACCESS(double, AsDouble, AsDouble)
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#define VP_FIELD_ACCESS(type, zaccessor) \
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inline type##Ptr field_access_##type##__CPP(const RecordValPtr& r, int field) { \
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auto& rv = CPPRuntime::RawOptField(r, field); \
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if ( rv.IsSet() ) \
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return {NewRef{}, rv.GetZVal().zaccessor()}; \
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return cast_intrusive<type>(field_access__CPP(r, field)); \
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}
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VP_FIELD_ACCESS(StringVal, AsString)
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VP_FIELD_ACCESS(AddrVal, AsAddr)
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VP_FIELD_ACCESS(SubNetVal, AsSubNet)
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VP_FIELD_ACCESS(ListVal, AsList)
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VP_FIELD_ACCESS(OpaqueVal, AsOpaque)
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VP_FIELD_ACCESS(PatternVal, AsPattern)
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VP_FIELD_ACCESS(TableVal, AsTable)
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VP_FIELD_ACCESS(RecordVal, AsRecord)
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VP_FIELD_ACCESS(VectorVal, AsVector)
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VP_FIELD_ACCESS(TypeVal, AsType)
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VP_FIELD_ACCESS(Val, AsAny)
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// Each of the following executes the assignment "v1[v2] = v3" for
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// tables/vectors/strings.
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extern ValPtr assign_to_index__CPP(TableValPtr v1, ValPtr v2, ValPtr v3);
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extern ValPtr assign_to_index__CPP(VectorValPtr v1, ValPtr v2, ValPtr v3);
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extern ValPtr assign_to_index__CPP(StringValPtr v1, ValPtr v2, ValPtr v3);
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// Executes an "add" statement for the given set.
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extern void add_element__CPP(TableValPtr aggr, ListValPtr indices);
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// Executes a "delete" statement for the given set.
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extern void remove_element__CPP(TableValPtr aggr, ListValPtr indices);
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// Returns the given table/set (which should be empty) coerced to
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// the given Zeek type. A separate function in order to deal with
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// error handling. Inlined because this gets invoked a lot.
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inline TableValPtr table_coerce__CPP(const ValPtr& v, const TypePtr& t) {
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TableVal* tv = v->AsTableVal();
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if ( tv->Size() > 0 )
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reporter->CPPRuntimeError("coercion of non-empty table/set");
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return make_intrusive<TableVal>(cast_intrusive<TableType>(t), tv->GetAttrs());
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}
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// For tables, executes t1 += t2.
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inline TableValPtr table_append__CPP(const TableValPtr& t1, const TableValPtr& t2) {
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t2->AddTo(t1.get(), false);
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return t1;
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}
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// For tables, executes t1 -= t2.
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inline TableValPtr table_remove_from__CPP(const TableValPtr& t1, const TableValPtr& t2) {
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if ( t2->Size() > 0 )
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t2->RemoveFrom(t1.get());
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return t1;
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}
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// The same, for an empty record.
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inline VectorValPtr vector_coerce__CPP(const ValPtr& v, const TypePtr& t) {
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VectorVal* vv = v->AsVectorVal();
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if ( vv->Size() > 0 )
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reporter->CPPRuntimeError("coercion of non-empty vector");
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return make_intrusive<VectorVal>(cast_intrusive<VectorType>(t));
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}
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// Takes parallel vectors of attribute tags and values and returns a
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// collective AttributesPtr corresponding to those instantiated attributes.
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// For attributes that don't have associated expressions, the corresponding
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// value should be nil.
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extern AttributesPtr build_attrs__CPP(IntVec attr_tags, std::vector<ValPtr> attr_vals);
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// Constructs a set of the given type, containing the given elements, and
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// with the associated attributes.
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extern TableValPtr set_constructor__CPP(ValVec elements, TableTypePtr t, IntVec attr_tags, ValVec attr_vals);
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// Constructs a table of the given type, containing the given elements
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// (specified as parallel index/value vectors), and with the associated
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// attributes.
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extern TableValPtr table_constructor__CPP(ValVec indices, ValVec vals, TableTypePtr t, IntVec attr_tags,
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ValVec attr_vals);
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// Assigns a set of attributes to an identifier.
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extern void assign_attrs__CPP(IDPtr id, IntVec attr_tags, ValVec attr_vals);
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// Constructs a record of the given type, whose (ordered) fields are
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// assigned to the corresponding elements of the given vector of values.
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extern RecordValPtr record_constructor__CPP(ValVec vals, RecordTypePtr t);
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// Same, but with a map when using a named constructor.
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extern RecordValPtr record_constructor_map__CPP(ValVec vals, IntVec map, RecordTypePtr t);
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// Constructs a vector of the given type, populated with the given values.
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extern VectorValPtr vector_constructor__CPP(ValVec vals, VectorTypePtr t);
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// For patterns, executes p1 += p2.
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inline PatternValPtr re_append__CPP(const PatternValPtr& p1, const PatternValPtr& p2) {
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p2->AddTo(p1.get(), false);
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return p1;
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}
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// Schedules an event to occur at the given absolute time, parameterized
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// with the given set of values. A separate function to facilitate avoiding
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// the scheduling if Zeek is terminating.
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extern ValPtr schedule__CPP(double dt, EventHandlerPtr event, ValVec args);
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// Simple helper functions for supporting absolute value.
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inline zeek_uint_t iabs__CPP(zeek_int_t v) { return v < 0 ? -v : v; }
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inline double fabs__CPP(double v) { return v < 0.0 ? -v : v; }
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// The following operations are provided using functions to support
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// error checking/reporting.
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inline zeek_int_t idiv__CPP(zeek_int_t v1, zeek_int_t v2) {
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if ( v2 == 0 )
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reporter->CPPRuntimeError("division by zero");
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return v1 / v2;
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}
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inline zeek_int_t imod__CPP(zeek_int_t v1, zeek_int_t v2) {
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if ( v2 == 0 )
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reporter->CPPRuntimeError("modulo by zero");
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return v1 % v2;
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}
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inline zeek_uint_t udiv__CPP(zeek_uint_t v1, zeek_uint_t v2) {
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if ( v2 == 0 )
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reporter->CPPRuntimeError("division by zero");
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return v1 / v2;
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}
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inline zeek_uint_t umod__CPP(zeek_uint_t v1, zeek_uint_t v2) {
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if ( v2 == 0 )
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reporter->CPPRuntimeError("modulo by zero");
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return v1 % v2;
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}
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inline double fdiv__CPP(double v1, double v2) {
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if ( v2 == 0.0 )
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reporter->CPPRuntimeError("division by zero");
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return v1 / v2;
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}
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} // namespace detail
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} // namespace zeek
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