zeek/src/script_opt/CPP/RuntimeOps.h

292 lines
12 KiB
C++

// See the file "COPYING" in the main distribution directory for copyright.
// Run-time support for (non-vector) operations in C++-compiled scripts.
#pragma once
#include "zeek/Frame.h"
#include "zeek/OpaqueVal.h"
#include "zeek/script_opt/CPP/Func.h"
namespace zeek {
using IntVec = std::vector<int>;
using ValVec = std::vector<ValPtr>;
using SubNetValPtr = IntrusivePtr<zeek::SubNetVal>;
namespace detail {
class CPPRuntime {
public:
static auto& RawOptField(const RecordValPtr& rv, int field) { return rv->RawOptField(field); }
static auto& RawOptField(RecordVal* rv, int field) { return rv->RawOptField(field); }
static const auto& GetCreationInits(const RecordType* rt) { return rt->CreationInits(); }
static RecordVal* BuildRecordVal(RecordTypePtr t, std::vector<std::optional<ZVal>> init_vals) {
return new RecordVal(std::move(t), std::move(init_vals));
}
};
// Returns the concatenation of the given strings.
extern StringValPtr str_concat__CPP(const String* s1, const String* s2);
// Returns true if string "s2" is in string "s1".
extern bool str_in__CPP(const String* s1, const String* s2);
// Converts a vector of individual ValPtr's into a single ListValPtr
// suitable for indexing an aggregate.
extern ListValPtr index_val__CPP(ValVec indices);
// Returns the value corresponding to indexing the given table/vector/string
// with the given set of indices. These are functions rather than something
// generated directly so that they can package up the error handling for
// the case where there's no such index. "patstr" refers to indexing a
// table[pattern] of X with a string value.
extern ValPtr index_table__CPP(const TableValPtr& t, ValVec indices);
extern ValPtr index_patstr_table__CPP(const TableValPtr& t, ValVec indices);
extern ValPtr index_vec__CPP(const VectorValPtr& vec, int index);
extern ValPtr index_string__CPP(const StringValPtr& svp, ValVec indices);
// The same, but for indexing happening inside a "when" clause.
extern ValPtr when_index_table__CPP(const TableValPtr& t, ValVec indices);
extern ValPtr when_index_patstr__CPP(const TableValPtr& t, ValVec indices);
extern ValPtr when_index_vec__CPP(const VectorValPtr& vec, int index);
// For vector slices, we use the existing index_slice(), but we need a
// custom one for those occurring inside a "when" clause.
extern ValPtr when_index_slice__CPP(VectorVal* vec, const ListVal* lv);
// Calls out to the given script or BiF function, which does not return
// a value.
inline ValPtr invoke_void__CPP(Func* f, ValVec args, Frame* frame) { return f->Invoke(&args, frame); }
// Used for error propagation by failed calls.
class CPPInterpreterException : public InterpreterException {};
// Calls out to the given script or BiF function. A separate function because
// of the need to (1) construct the "args" vector using {} initializers,
// but (2) needing to have the address of that vector.
inline ValPtr invoke__CPP(Func* f, ValVec args, Frame* frame) {
auto v = f->Invoke(&args, frame);
if ( ! v )
throw CPPInterpreterException();
return v;
}
// The same, but raises an interpreter exception if the function does
// not return a value. Used for calls inside "when" conditions. The
// last argument is the address of the calling function; we just need
// it to be distinct to the call, so we can associate a Trigger cache
// with it.
extern ValPtr when_invoke__CPP(Func* f, ValVec args, Frame* frame, void* caller_addr);
// Thrown when a call inside a "when" delays.
class CPPDelayedCallException : public InterpreterException {};
// Assigns the given value to the given global. A separate function because
// we also need to return the value, for use in assignment cascades.
inline ValPtr set_global__CPP(IDPtr g, ValPtr v) {
g->SetVal(v);
return v;
}
// Assigns the given global to the given value, which corresponds to an
// event handler.
extern ValPtr set_event__CPP(IDPtr g, ValPtr v, EventHandlerPtr& gh);
// Convert (in terms of the Zeek language) the given value to the given type.
// A separate function in order to package up the error handling.
extern ValPtr cast_value_to_type__CPP(const ValPtr& v, const TypePtr& t);
// Convert a value of type "any" to the given concrete type. A separate
// function in order to package up the error handling.
extern ValPtr from_any__CPP(const ValPtr& v, const TypePtr& t);
// Convert a vector-of-any to a vector-of-t. A separate function in order
// to package up the error handling.
extern ValPtr from_any_vec__CPP(const ValPtr& v, const TypePtr& t);
// Returns the subnet corresponding to the given mask of the given address.
// A separate function in order to package up the error handling.
extern SubNetValPtr addr_mask__CPP(const IPAddr& a, uint32_t mask);
// Assigns the given field in the given record to the given value. A
// separate function to allow for assignment cascades.
inline ValPtr assign_field__CPP(RecordValPtr rec, int field, ValPtr v) {
rec->Assign(field, v);
return v;
}
// Returns the given field in the given record. A separate function to
// support error handling.
inline ValPtr field_access__CPP(const RecordValPtr& rec, int field) {
auto v = rec->GetFieldOrDefault(field);
if ( ! v )
reporter->CPPRuntimeError("field value missing");
return v;
}
#define NATIVE_FIELD_ACCESS(type, zaccessor, vaccessor) \
inline type field_access_##type##__CPP(const RecordValPtr& r, int field) { \
auto& rv = CPPRuntime::RawOptField(r, field); \
if ( rv.IsSet() ) \
return rv.GetZVal().zaccessor(); \
return field_access__CPP(r, field)->vaccessor(); \
}
NATIVE_FIELD_ACCESS(bool, AsInt, AsBool)
NATIVE_FIELD_ACCESS(int, AsInt, AsInt)
NATIVE_FIELD_ACCESS(zeek_int_t, AsInt, AsInt)
NATIVE_FIELD_ACCESS(zeek_uint_t, AsCount, AsCount)
NATIVE_FIELD_ACCESS(double, AsDouble, AsDouble)
#define VP_FIELD_ACCESS(type, zaccessor) \
inline type##Ptr field_access_##type##__CPP(const RecordValPtr& r, int field) { \
auto& rv = CPPRuntime::RawOptField(r, field); \
if ( rv.IsSet() ) \
return {NewRef{}, rv.GetZVal().zaccessor()}; \
return cast_intrusive<type>(field_access__CPP(r, field)); \
}
VP_FIELD_ACCESS(StringVal, AsString)
VP_FIELD_ACCESS(AddrVal, AsAddr)
VP_FIELD_ACCESS(SubNetVal, AsSubNet)
VP_FIELD_ACCESS(ListVal, AsList)
VP_FIELD_ACCESS(OpaqueVal, AsOpaque)
VP_FIELD_ACCESS(PatternVal, AsPattern)
VP_FIELD_ACCESS(TableVal, AsTable)
VP_FIELD_ACCESS(RecordVal, AsRecord)
VP_FIELD_ACCESS(VectorVal, AsVector)
VP_FIELD_ACCESS(TypeVal, AsType)
VP_FIELD_ACCESS(Val, AsAny)
// Each of the following executes the assignment "v1[v2] = v3" for
// tables/vectors/strings.
extern ValPtr assign_to_index__CPP(TableValPtr v1, ValPtr v2, ValPtr v3);
extern ValPtr assign_to_index__CPP(VectorValPtr v1, ValPtr v2, ValPtr v3);
extern ValPtr assign_to_index__CPP(StringValPtr v1, ValPtr v2, ValPtr v3);
// Executes an "add" statement for the given set.
extern void add_element__CPP(TableValPtr aggr, ListValPtr indices);
// Executes a "delete" statement for the given set.
extern void remove_element__CPP(TableValPtr aggr, ListValPtr indices);
// Returns the given table/set (which should be empty) coerced to
// the given Zeek type. A separate function in order to deal with
// error handling. Inlined because this gets invoked a lot.
inline TableValPtr table_coerce__CPP(const ValPtr& v, const TypePtr& t) {
TableVal* tv = v->AsTableVal();
if ( tv->Size() > 0 )
reporter->CPPRuntimeError("coercion of non-empty table/set");
return make_intrusive<TableVal>(cast_intrusive<TableType>(t), tv->GetAttrs());
}
// For tables, executes t1 += t2.
inline TableValPtr table_append__CPP(const TableValPtr& t1, const TableValPtr& t2) {
t2->AddTo(t1.get(), false);
return t1;
}
// For tables, executes t1 -= t2.
inline TableValPtr table_remove_from__CPP(const TableValPtr& t1, const TableValPtr& t2) {
if ( t2->Size() > 0 )
t2->RemoveFrom(t1.get());
return t1;
}
// The same, for an empty record.
inline VectorValPtr vector_coerce__CPP(const ValPtr& v, const TypePtr& t) {
VectorVal* vv = v->AsVectorVal();
if ( vv->Size() > 0 )
reporter->CPPRuntimeError("coercion of non-empty vector");
return make_intrusive<VectorVal>(cast_intrusive<VectorType>(t));
}
// Takes parallel vectors of attribute tags and values and returns a
// collective AttributesPtr corresponding to those instantiated attributes.
// For attributes that don't have associated expressions, the corresponding
// value should be nil.
extern AttributesPtr build_attrs__CPP(IntVec attr_tags, std::vector<ValPtr> attr_vals);
// Constructs a set of the given type, containing the given elements, and
// with the associated attributes.
extern TableValPtr set_constructor__CPP(ValVec elements, TableTypePtr t, IntVec attr_tags, ValVec attr_vals);
// Constructs a table of the given type, containing the given elements
// (specified as parallel index/value vectors), and with the associated
// attributes.
extern TableValPtr table_constructor__CPP(ValVec indices, ValVec vals, TableTypePtr t, IntVec attr_tags,
ValVec attr_vals);
// Assigns a set of attributes to an identifier.
extern void assign_attrs__CPP(IDPtr id, IntVec attr_tags, ValVec attr_vals);
// Constructs a record of the given type, whose (ordered) fields are
// assigned to the corresponding elements of the given vector of values.
extern RecordValPtr record_constructor__CPP(ValVec vals, RecordTypePtr t);
// Same, but with a map when using a named constructor.
extern RecordValPtr record_constructor_map__CPP(ValVec vals, IntVec map, RecordTypePtr t);
// Constructs a vector of the given type, populated with the given values.
extern VectorValPtr vector_constructor__CPP(ValVec vals, VectorTypePtr t);
// For patterns, executes p1 += p2.
inline PatternValPtr re_append__CPP(const PatternValPtr& p1, const PatternValPtr& p2) {
p2->AddTo(p1.get(), false);
return p1;
}
// Schedules an event to occur at the given absolute time, parameterized
// with the given set of values. A separate function to facilitate avoiding
// the scheduling if Zeek is terminating.
extern ValPtr schedule__CPP(double dt, EventHandlerPtr event, ValVec args);
// Simple helper functions for supporting absolute value.
inline zeek_uint_t iabs__CPP(zeek_int_t v) { return v < 0 ? -v : v; }
inline double fabs__CPP(double v) { return v < 0.0 ? -v : v; }
// The following operations are provided using functions to support
// error checking/reporting.
inline zeek_int_t idiv__CPP(zeek_int_t v1, zeek_int_t v2) {
if ( v2 == 0 )
reporter->CPPRuntimeError("division by zero");
return v1 / v2;
}
inline zeek_int_t imod__CPP(zeek_int_t v1, zeek_int_t v2) {
if ( v2 == 0 )
reporter->CPPRuntimeError("modulo by zero");
return v1 % v2;
}
inline zeek_uint_t udiv__CPP(zeek_uint_t v1, zeek_uint_t v2) {
if ( v2 == 0 )
reporter->CPPRuntimeError("division by zero");
return v1 / v2;
}
inline zeek_uint_t umod__CPP(zeek_uint_t v1, zeek_uint_t v2) {
if ( v2 == 0 )
reporter->CPPRuntimeError("modulo by zero");
return v1 % v2;
}
inline double fdiv__CPP(double v1, double v2) {
if ( v2 == 0.0 )
reporter->CPPRuntimeError("division by zero");
return v1 / v2;
}
} // namespace detail
} // namespace zeek