zeek/src/List.h
Jon Siwek 8bc65f09ec Cleanup/improve PList usage and Event API
Majority of PLists are now created as automatic/stack objects,
rather than on heap and initialized either with the known-capacity
reserved upfront or directly from an initializer_list (so there's no
wasted slack in the memory that gets allocated for lists containing
a fixed/known number of elements).

Added versions of the ConnectionEvent/QueueEvent methods that take
a val_list by value.

Added a move ctor/assign-operator to Plists to allow passing them
around without having to copy the underlying array of pointers.
2019-04-11 20:30:25 -07:00

228 lines
7.9 KiB
C++

#ifndef list_h
#define list_h
// BaseList.h --
// Interface for class BaseList, current implementation is as an
// array of ent's. This implementation was chosen to optimize
// getting to the ent's rather than inserting and deleting.
// Also pairs of append's and get's act like push's and pop's
// and are very efficient. The only really expensive operations
// are inserting (but not appending), which requires pushing every
// element up, and resizing the list, which involves getting new space
// and moving the data. Resizing occurs automatically when inserting
// more elements than the list can currently hold. Automatic
// resizing is done by growing by GROWTH_FACTOR at a time and
// always increases the size of the list. Resizing to zero
// (or to less than the current value of num_entries)
// will decrease the size of the list to the current number of
// elements. Resize returns the new max_entries.
//
// Entries must be either a pointer to the data or nonzero data with
// sizeof(data) <= sizeof(void*).
#include <initializer_list>
#include <utility>
#include <stdarg.h>
#include "util.h"
typedef void* ent;
typedef int (*list_cmp_func)(const void* v1, const void* v2);
class BaseList {
public:
void clear(); // remove all entries
int length() const { return num_entries; }
int max() const { return max_entries; }
int resize(int = 0); // 0 => size to fit current number of entries
void sort(list_cmp_func cmp_func);
int MemoryAllocation() const
{ return padded_sizeof(*this) + pad_size(max_entries * sizeof(ent)); }
protected:
~BaseList() { free(entry); }
explicit BaseList(int = 0);
BaseList(const BaseList&);
BaseList(BaseList&&);
BaseList(const ent* arr, int n);
BaseList& operator=(const BaseList&);
BaseList& operator=(BaseList&&);
void insert(ent); // add at head of list
// Assumes that the list is sorted and inserts at correct position.
void sortedinsert(ent, list_cmp_func cmp_func);
void append(ent); // add to end of list
ent remove(ent); // delete entry from list
ent remove_nth(int); // delete nth entry from list
ent get(); // return and remove ent at end of list
ent last() // return at end of list
{ return entry[num_entries-1]; }
// Return 0 if ent is not in the list, ent otherwise.
ent is_member(ent) const;
// Returns -1 if ent is not in the list, otherwise its position.
int member_pos(ent) const;
ent replace(int, ent); // replace entry #i with a new value
// Return nth ent of list (do not remove).
ent operator[](int i) const
{
#ifdef SAFE_LISTS
if ( i < 0 || i > num_entries-1 )
return 0;
else
#endif
return entry[i];
}
// This could essentially be an std::vector if we wanted. Some
// reasons to maybe not refactor to use std::vector ?
//
// - Harder to use a custom growth factor. Also, the growth
// factor would be implementation-specific, taking some control over
// performance out of our hands.
//
// - It won't ever take advantage of realloc's occasional ability to
// grow in-place.
//
// - Combine above point this with lack of control of growth
// factor means the common choice of 2x growth factor causes
// a growth pattern that crawls forward in memory with no possible
// re-use of previous chunks (the new capacity is always larger than
// all previously allocated chunks combined). This point and
// whether 2x is empirically an issue still seems debated (at least
// GCC seems to stand by 2x as empirically better).
//
// - Sketchy shrinking behavior: standard says that requests to
// shrink are non-binding (it's expected implementations heed, but
// still not great to have no guarantee). Also, it would not take
// advantage of realloc's ability to contract in-place, it would
// allocate-and-copy.
ent* entry;
int max_entries;
int num_entries;
};
// List.h -- interface for class List
// Use: to get a list of pointers to class foo you should:
// 1) typedef foo* Pfoo; (the macros don't like explicit pointers)
// 2) declare(List,Pfoo); (declare an interest in lists of Pfoo's)
// 3) variables are declared like:
// List(Pfoo) bar; (bar is of type list of Pfoo's)
// For lists of "type".
#define List(type) type ## List
// For lists of pointers to "type"
#define PList(type) type ## PList
#define Listdeclare(type) \
struct List(type) : BaseList \
{ \
explicit List(type)(type ...); \
List(type)() : BaseList(0) {} \
explicit List(type)(int sz) : BaseList(sz) {} \
List(type)(const List(type)& l) : BaseList(l) {} \
List(type)(List(type)&& l) : BaseList(std::move(l)) {} \
\
List(type)& operator=(const List(type)& l) \
{ return (List(type)&) BaseList::operator=(l); } \
List(type)& operator=(List(type)&& l) \
{ return (List(type)&) BaseList::operator=(std::move(l)); } \
void insert(type a) { BaseList::insert(ent(a)); } \
void sortedinsert(type a, list_cmp_func cmp_func) \
{ BaseList::sortedinsert(ent(a), cmp_func); } \
void append(type a) { BaseList::append(ent(a)); } \
type remove(type a) \
{ return type(BaseList::remove(ent(a))); } \
type remove_nth(int n) { return type(BaseList::remove_nth(n)); }\
type get() { return type(BaseList::get()); } \
type last() { return type(BaseList::last()); } \
type replace(int i, type new_type) \
{ return type(BaseList::replace(i,ent(new_type))); } \
type is_member(type e) const \
{ return type(BaseList::is_member(ent(e))); } \
int member_pos(type e) const \
{ return BaseList::member_pos(ent(e)); } \
\
type operator[](int i) const \
{ return type(BaseList::operator[](i)); } \
}; \
#define Listimplement(type) \
List(type)::List(type)(type e1 ...) : BaseList() \
{ \
append(e1); \
va_list ap; \
va_start(ap,e1); \
for ( type e = va_arg(ap,type); e != 0; e = va_arg(ap,type) ) \
append(e); \
resize(); \
}
#define PListdeclare(type) \
struct PList(type) : BaseList \
{ \
explicit PList(type)(type* ...); \
PList(type)() : BaseList(0) {} \
explicit PList(type)(int sz) : BaseList(sz) {} \
PList(type)(const PList(type)& l) : BaseList(l) {} \
PList(type)(PList(type)&& l) : BaseList(std::move(l)) {} \
PList(type)(std::initializer_list<type*> il) : BaseList((const ent*)il.begin(), il.size()) {} \
\
PList(type)& operator=(const PList(type)& l) \
{ return (PList(type)&) BaseList::operator=(l); } \
PList(type)& operator=(PList(type)&& l) \
{ return (PList(type)&) BaseList::operator=(std::move(l)); } \
void insert(type* a) { BaseList::insert(ent(a)); } \
void sortedinsert(type* a, list_cmp_func cmp_func) \
{ BaseList::sortedinsert(ent(a), cmp_func); } \
void append(type* a) { BaseList::append(ent(a)); } \
type* remove(type* a) \
{ return (type*)BaseList::remove(ent(a)); } \
type* remove_nth(int n) { return (type*)(BaseList::remove_nth(n)); }\
type* get() { return (type*)BaseList::get(); } \
type* operator[](int i) const \
{ return (type*)(BaseList::operator[](i)); } \
type* replace(int i, type* new_type) \
{ return (type*)BaseList::replace(i,ent(new_type)); } \
type* is_member(type* e) \
{ return (type*)BaseList::is_member(ent(e)); } \
int member_pos(type* e) \
{ return BaseList::member_pos(ent(e)); } \
}; \
#define PListimplement(type) \
PList(type)::PList(type)(type* ep1 ...) : BaseList() \
{ \
append(ep1); \
va_list ap; \
va_start(ap,ep1); \
for ( type* ep = va_arg(ap,type*); ep != 0; \
ep = va_arg(ap,type*) ) \
append(ep); \
resize(); \
}
#define declare(metatype,type) metatype ## declare (type)
// Popular type of list: list of strings.
declare(PList,char);
typedef PList(char) name_list;
// Macro to visit each list element in turn.
#define loop_over_list(list, iterator) \
int iterator; \
for ( iterator = 0; iterator < (list).length(); ++iterator )
#endif /* list_h */