zeek/src/Session.cc
Tim Wojtulewicz 8fbab9408a Add new Session base class
This is mostly code copied from the existing Connection class, as that class now
inherits from Session.
2021-04-29 10:24:45 -07:00

273 lines
6 KiB
C++

// See the file "COPYING" in the main distribution directory for copyright.
#include "zeek/Session.h"
#include "zeek/Reporter.h"
#include "zeek/analyzer/Analyzer.h"
#include "zeek/Val.h"
#include "zeek/Event.h"
#include "zeek/Desc.h"
#include "zeek/Sessions.h"
#include "zeek/IP.h"
namespace zeek {
namespace detail {
void SessionTimer::Init(Session* arg_conn, timer_func arg_timer,
bool arg_do_expire)
{
conn = arg_conn;
timer = arg_timer;
do_expire = arg_do_expire;
Ref(conn);
}
SessionTimer::~SessionTimer()
{
if ( conn->RefCnt() < 1 )
reporter->InternalError("reference count inconsistency in ~SessionTimer");
conn->RemoveTimer(this);
Unref(conn);
}
void SessionTimer::Dispatch(double t, bool is_expire)
{
if ( is_expire && ! do_expire )
return;
// Remove ourselves from the connection's set of timers so
// it doesn't try to cancel us.
conn->RemoveTimer(this);
(conn->*timer)(t);
if ( conn->RefCnt() < 1 )
reporter->InternalError("reference count inconsistency in SessionTimer::Dispatch");
}
SessionKey::SessionKey(const void* session, size_t size, bool copy) : size(size)
{
data = reinterpret_cast<const uint8_t*>(session);
if ( copy )
CopyData();
}
SessionKey::SessionKey(SessionKey&& rhs)
{
data = rhs.data;
size = rhs.size;
copied = rhs.copied;
rhs.data = nullptr;
rhs.size = 0;
rhs.copied = false;
}
SessionKey& SessionKey::operator=(SessionKey&& rhs)
{
if ( this != &rhs )
{
data = rhs.data;
size = rhs.size;
copied = rhs.copied;
rhs.data = nullptr;
rhs.size = 0;
rhs.copied = false;
}
return *this;
}
SessionKey::~SessionKey()
{
if ( copied )
delete [] data;
}
void SessionKey::CopyData()
{
if ( copied )
return;
copied = true;
uint8_t *temp = new uint8_t[size];
memcpy(temp, data, size);
data = temp;
}
bool SessionKey::operator<(const SessionKey& rhs) const
{
if ( size != rhs.size )
return size < rhs.size;
return memcmp(data, rhs.data, size) < 0;
}
} // namespace detail
Session::Session(double t,
EventHandlerPtr timeout_event,
EventHandlerPtr status_update_event,
double status_update_interval)
: start_time(t), last_time(t),
session_timeout_event(timeout_event),
session_status_update_event(status_update_event),
session_status_update_interval(status_update_interval)
{
record_contents = record_packets = 1;
record_current_packet = record_current_content = 0;
is_active = 1;
timers_canceled = 0;
inactivity_timeout = 0;
installed_status_timer = 0;
}
unsigned int Session::MemoryAllocation() const
{
return 0;
}
void Session::Event(EventHandlerPtr f, analyzer::Analyzer* analyzer, const char* name)
{
if ( ! f )
return;
if ( name )
EnqueueEvent(f, analyzer, make_intrusive<StringVal>(name), ConnVal());
else
EnqueueEvent(f, analyzer, ConnVal());
}
void Session::EnqueueEvent(EventHandlerPtr f, analyzer::Analyzer* a, Args args)
{
// "this" is passed as a cookie for the event
event_mgr.Enqueue(f, std::move(args), util::detail::SOURCE_LOCAL, a ? a->GetID() : 0, this);
}
void Session::Describe(ODesc* d) const
{
d->Add(start_time);
d->Add("(");
d->Add(last_time);
d->AddSP(")");
}
void Session::SetLifetime(double lifetime)
{
ADD_TIMER(&Session::DeleteTimer, run_state::network_time + lifetime, 0,
detail::TIMER_CONN_DELETE);
}
void Session::SetInactivityTimeout(double timeout)
{
if ( timeout == inactivity_timeout )
return;
// First cancel and remove any existing inactivity timer.
for ( const auto& timer : timers )
if ( timer->Type() == detail::TIMER_CONN_INACTIVITY )
{
detail::timer_mgr->Cancel(timer);
break;
}
if ( timeout )
ADD_TIMER(&Session::InactivityTimer,
last_time + timeout, 0, detail::TIMER_CONN_INACTIVITY);
inactivity_timeout = timeout;
}
void Session::EnableStatusUpdateTimer()
{
if ( installed_status_timer )
return;
if ( session_status_update_event && session_status_update_interval )
{
ADD_TIMER(&Session::StatusUpdateTimer,
run_state::network_time + session_status_update_interval, 0,
detail::TIMER_CONN_STATUS_UPDATE);
installed_status_timer = 1;
}
}
void Session::CancelTimers()
{
// We are going to cancel our timers which, in turn, may cause them to
// call RemoveTimer(), which would then modify the list we're just
// traversing. Thus, we first make a copy of the list which we then
// iterate through.
TimerPList tmp(timers.length());
std::copy(timers.begin(), timers.end(), std::back_inserter(tmp));
for ( const auto& timer : tmp )
detail::timer_mgr->Cancel(timer);
timers_canceled = 1;
timers.clear();
}
void Session::DeleteTimer(double /* t */)
{
if ( is_active )
Event(session_timeout_event, nullptr);
sessions->Remove(this);
}
void Session::AddTimer(timer_func timer, double t, bool do_expire,
detail::TimerType type)
{
if ( timers_canceled )
return;
// If the key is cleared, the session isn't stored in the session table
// anymore and will soon be deleted. We're not installed new timers
// anymore then.
if ( ! IsKeyValid() )
return;
detail::Timer* conn_timer = new detail::SessionTimer(this, timer, t, do_expire, type);
detail::timer_mgr->Add(conn_timer);
timers.push_back(conn_timer);
}
void Session::RemoveTimer(detail::Timer* t)
{
timers.remove(t);
}
void Session::InactivityTimer(double t)
{
if ( last_time + inactivity_timeout <= t )
{
Event(session_timeout_event, nullptr);
sessions->Remove(this);
++detail::killed_by_inactivity;
}
else
ADD_TIMER(&Session::InactivityTimer,
last_time + inactivity_timeout, 0,
detail::TIMER_CONN_INACTIVITY);
}
void Session::StatusUpdateTimer(double t)
{
EnqueueEvent(session_status_update_event, nullptr, ConnVal());
ADD_TIMER(&Session::StatusUpdateTimer,
run_state::network_time + session_status_update_interval, 0,
detail::TIMER_CONN_STATUS_UPDATE);
}
void Session::RemoveConnectionTimer(double t)
{
RemovalEvent();
sessions->Remove(this);
}
} // namespace zeek